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shipwrecked_compatible = true
into it. So far, it's worked in every mod I've tried this with that stopped working, but only with RoG. The vanilla base works fine. I haven't tested it out on SW yet. Good luck.
@Portugaletz
I updated it about a week ago and I guess I forgot to notify you both. Sorry about that. The TMI bug is fixed and nitre can be used as fuel for all campfires in RoG now.
http://cloud-4.steamusercontent.com/ugc/545265666734091071/62159A98F1817F8CCD517D070ADD3CE9E243C01A/
Because by default in RoG, it's already a fuel for endothermic fires.
No I can't. Last time I checked, each fuel can only have one fuel "type". It's "type" determines what fueled objects it's allowed to be used on.
Well I could very easily adjust it but since it's already a fuel in RoG, I don't know if an adjustment is what people want. It could remain endothermic fuel or be made into fuel for campfires. At this point I think I'll leave it up to the number of responces.
Oh I see what's going on. In the base version of RoG, nitre is used as fuel for endothermic fires.
Nothing in the mod is working for you in RoG?
You delete line 94 in modmain.lua of my more fuel mod. If that doesn't work then there's something very wrong with the other mod.
You would edit the modmain.lua file.
No problem. I'm glad it's all worked out. Thank you for using my mod.
That's strange. Nothing in my mod should interfere with any others, at least not to the point it crashes. What mod is it having problems with?
Happy to help.