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报告翻译问题






Winning AI deploys too many tanks which can't spot much of anything and can't capture points. Meanwhile a losing AI that gets its vehicles constantly blown up actually deploys infantry which makes them able to assert map control
Please make AI in general deploy infantry more often into the late game. Maybe give em like a quota or something and if they see that their team doesn't have a certain amount of infantry they wont deploy vehicles until that is met. Rn it often feels to me AI is recalcitrant to deploy infantry unless it is pressed for income. Once the early part of the game is over and all vehicle lock timers are up the AI fills its command point capacity up with tanks and ejected tank crews... I frequently see tanks just advance into the fog of war with no vision which makes them perfect targets for infantry AT
For only AI. The folder should keep are "resource\entity\-vehicle\tank_medium\m4a3e8_fury" and "resource\script", right?
There are two "multiplayer" folders, "resource\script\multiplayer" and "resource\set\multiplayer". Should I keep them both?
and I know theres this:
(https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1841164592)
version as well of your mod, but both do the same thing with the robx mod I linked, any help on what im doing to screw this up and how to go about would be extremely helpful as I am very new to this game, Much thanks again!