全面战争:三国

全面战争:三国

Scotvince's Longer Battles
94 条留言
Scotvince  [作者] 7 月 27 日 下午 9:30 
@lwhのsama Thank you. Yes.
lwhのsama 7 月 27 日 上午 9:12 
great mod:steamthumbsup: and will this affect new units from other mods?
Scotvince  [作者] 2024 年 8 月 15 日 上午 12:59 
No.
ALEX 2024 年 8 月 14 日 下午 11:28 
Radious Total War compatible?
Scotvince  [作者] 2024 年 5 月 30 日 下午 1:22 
@huanpham1403 Ok, thanks for your feedback. I will have a look on compatibility tommorow, but it's probably incompatible.
huanpham1403 2024 年 5 月 14 日 下午 1:58 
So I use your mod together with TROM mod, because I find TROM ranged units kill shielded units a little too fast. I have tried your mod in custom battle, and ranged units still kill fast, so I'm not sure if your mod are compatible with TROM. Thanks for the response.
Scotvince  [作者] 2024 年 5 月 13 日 下午 12:15 
@huanpham1403 How do you judge the missile damages in my mod? Is it still too much ?
Scotvince  [作者] 2024 年 5 月 9 日 上午 3:18 
@huanpham1403 Ranged damages are also lowered (around 30%).
huanpham1403 2024 年 5 月 9 日 上午 2:45 
I wanna ask, do this mod slow ranged unit damage overall? Like every shots still deal the same damage, with less accuracy and slower reloading?

The problem I have with 3K is that ranged units kill shielded units too fast.
Scotvince  [作者] 2023 年 10 月 29 日 上午 8:08 
I am thinking to create as equivalent mod for Troy Total and Pharaoh, when I'll can buy these games.
Scotvince  [作者] 2023 年 10 月 27 日 下午 1:18 
:diplomacy: 1.7.2 update checked.
Scotvince  [作者] 2022 年 10 月 14 日 上午 4:50 
@async Thank you so much for your kind words. :KnightBeer:
Scotvince  [作者] 2022 年 4 月 20 日 上午 10:51 
You're welcome.
Ponfino 2022 年 4 月 20 日 上午 10:35 
I just tried it with both mods on and it seems to work the troops would get tired more often in romance thank you for the help and the mod
Scotvince  [作者] 2022 年 4 月 20 日 上午 10:04 
I think not.
Ponfino 2022 年 4 月 20 日 上午 9:32 
im really sorry for asking to much question but does this work with Tup only i cant play without this i want my battles to be a bit more slower
Ponfino 2022 年 4 月 19 日 上午 9:47 
oh ._. damn welp thank you
Scotvince  [作者] 2022 年 4 月 19 日 上午 9:45 
No, it should generate files conflict.
Ponfino 2022 年 4 月 19 日 上午 8:54 
does this work with trom and tup
Scotvince  [作者] 2021 年 3 月 12 日 上午 8:51 
Updated. Some new values of the vanilla version are very different from the previous ones (like "combat_fatigue". Let me know if you notice strange things happening compared to the previous version of the mod.
async 2021 年 3 月 11 日 下午 1:04 
@Scotvince Thanks! Love you. Cant play vanilla clickfest battles
Scotvince  [作者] 2021 年 3 月 11 日 上午 9:41 
@async Probably tomorrow !
async 2021 年 3 月 11 日 上午 8:39 
I neeeeeed an update. PLEASE
Scotvince  [作者] 2021 年 3 月 2 日 上午 12:49 
Towers have been nerfed by 25٪.
Scotvince  [作者] 2021 年 1 月 8 日 上午 5:14 
Scotvince  [作者] 2021 年 1 月 4 日 上午 11:21 
I am now preparing the two last versions of Longer Battles for Attila and Shogun II.
Scotvince  [作者] 2021 年 1 月 4 日 上午 11:15 
A mod that make longer battles is out for Thrones of Britannia! https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2349764411
Scotvince  [作者] 2020 年 12 月 24 日 下午 2:17 
It's normal, the mods doesn't change any statistic. It only applies different coefficients depending on the level of fatigue of the unit (these coefficient are already exisiting in the vanilla files but have different values).
Steel Lion 2020 年 12 月 24 日 上午 7:48 
I see no difference with Units stats in custom battle
Scotvince  [作者] 2020 年 11 月 12 日 上午 11:03 
It works.
Zymerix 2020 年 11 月 12 日 上午 10:41 
does this mod works affter the DLC? seems like it doesnt do anything when im trying it at campaign
Scotvince  [作者] 2020 年 9 月 21 日 上午 4:26 
No.
LegalMind 2020 年 9 月 21 日 上午 3:56 
Does this mod have 'reduce personal space when collision?' I want to find a mod like Brutal Battles 2 in TTW:WH2, but i can't.
Scotvince  [作者] 2020 年 9 月 17 日 下午 10:57 
I really don't know for the AI behaviors.
D-Train 2020 年 9 月 17 日 下午 7:42 
When playing in Romance mode, does the AI conserve its stamina like it does in Records mode (for example, walking instead of running)? Or does the AI act in the same way it always does in Romance mode despite the now reduced stamina. I used another Records mode stamina in Romance mode mod, but the AI just ran all its units around and the game ended up becoming pretty easy even on Very Hard (which is usually a challenge for me).
Scotvince  [作者] 2020 年 9 月 8 日 下午 11:20 
It works.
BohemianRomantic 2020 年 9 月 8 日 下午 10:26 
Any news on if this is working with the current patch? I switched it on but honestly it's hard to tell from random battles, and I haven't the time to try a campaign with it.
Scotvince  [作者] 2020 年 9 月 4 日 下午 12:31 
@Zevin. Yes, but only if it doesn't work yet.
Zevin 2020 年 9 月 4 日 下午 12:26 
Love this mod for the slower combat, Do you intend to update?
[LegioFS]Kommisar 2020 年 5 月 31 日 上午 5:50 
No problem, I am not so sure it is because of your mod. It is possible it is a game bug itself.
Scotvince  [作者] 2020 年 5 月 31 日 上午 1:27 
I am terribly sorry for that, the worst is that I have no clue to solve that.
[LegioFS]Kommisar 2020 年 5 月 30 日 上午 4:24 
It only happens sometimes, not all the time. When it happens, it lasts the whole match.
Scotvince  [作者] 2020 年 5 月 30 日 上午 1:16 
@[LegioFS]KommisarBJ Is this speed problem during a long time ?
Scotvince  [作者] 2020 年 5 月 30 日 上午 12:43 
I can't explain this bug.
[LegioFS]Kommisar 2020 年 5 月 30 日 上午 12:42 
I should mention that I have encountered this problem in your other mod, the one with longer battles and very hard ai difficulty no bonus.
[LegioFS]Kommisar 2020 年 5 月 30 日 上午 12:41 
Hello Scotvince, they move at almost 100%-150% less speed. It only happens sometimes and not all battles. It's so slow that they are incapable of running even at fresh fatigue level and start of battle.
Delicia Suprema 2020 年 5 月 29 日 下午 2:48 
Can you take a photo of which status you have changed ? I'm trying to create a mod for my usage that makes battles faster. But i have no idea where these status are....
Scotvince  [作者] 2020 年 5 月 29 日 上午 10:18 
The mods decreases the speed by 10%. So do you think they move slower than intended ?
[LegioFS]Kommisar 2020 年 5 月 29 日 上午 9:01 
At the start of battle, why do units move very slowly? Is it a bug or working as intended?
Scotvince  [作者] 2020 年 4 月 2 日 上午 2:53 
It is of course save-compatible and you can disable it of safely during in two session on the same saved game. It is not the case of its twin mod (the one which tweaks difficulty stats).
How many times Ihave find battle mods which were "good on-paper" but the modder let it die for two years or something. That was frustrating. Then, all of my mod of all my modded games will forever kept updated, if I still live ;).