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																									报告翻译问题
							
						
											




So in essence, this mod makes the golden fish go from 0.3% chance of happening, to 30%**.
[*] - at the time this check happens, NOT when you start fishing. Time progress fast when you fish making luck boosts unreliable, ods are you'll have < 11 luck when layer 3 hits and so the standard 1% chance to get the golden fish instead of other fish
[**] - Assuming that the chance is 30%, would have to see actual source to be certain the exact chances.
This is how fishing works (in Atom, with or without this mod):
Layer 1:
Do you catch something? - rolls a die, if not high enough result, repeat. If high enough result, go to layer 2.
Layer 2:
Roll a die: Did you catch a fish? If yes, goes to layer 3, if not. Returns trast\nothing
Layer 3:
Roll a 100 sided die. If the result is 100. You catch the golden fish. If the die is any other number (1 - 99), you catch any other fish.
Chance to catch a fish (as in, getting to layer 3) is somewhere around 30% iirc. So the chance of getting a golden fish, is 0.3%.
I am just commenting on the changes they made to say that it is very possible on a modless save now for people who don't want to fudge around with their saves to get a Golden Fish buffed character to Trudograd via character importing
I have not tested this with spider brains (which everyone says seems to have higher odds so maybe those are 100% in the base game now), but the Golden Fish is actually reasonable now
The test was just doing catches and 20 of 25 catches were the Golden Fish; I was just lucky before checking and recording the time before or I misremembered
I only figured out the change was made by playing the game without mods to ensure I could carry my save to Trudograd (which is why I still have not played this game with mods) and cause I wanted all of the permanent buffs the game had to offer in a legitimate run for a Trudograd import
The difference with my mod, vs vanilla is therefore: You have a 70% chance of always catching the Gold Fish, vs Vanilla, where you have a 30% chance of NEVER GETTING THE CHECK IN THE FIRST PLACE, ontop of a < 10% chance to catch the Gold Fish(when you 'do' get the check, those 70% of the time).
I fixed some of it, but mostly I just edited the gold fish check, and not all the other issues with the fishing system as a whole(It's very clearly a quick and tacked on feature, and not something they put effort into). It's very likely that x-amount of whistles, or pulling of string, or waiting(or any combination of these) is causing you to completely ommit the Gold Fish check. Nothing I can do outside of essentially rewriting the fishing system from scratch.
WeirdDoll(no boost of luck, infact the opposite, using alcohol to reduce it to 8 luck):
10\10 Tests. Caught the Gold Fish.
10+1 Luck(boost): Caught the GoldFish 3\5 times.
11 Luck(natural): 7\10 times caught the Gold Fish.
So something is fudgy with the luck check. Conclusion: Use the weirdDoll or keep trying(more than 10min with natural 11 luck is pure unlucky with getting a fish caught in the first place). Same issue 'might' be the case for the WeirdDoll, eitherway success rate with the mod is at the very least, 75% chance(vs < 10% chance in vanilla).
Boost also dwindles as time goes on, so if you boosted luck through alcohol(or other temporary means), by the time you caught a fish, one of the boosts probably disappeared(as it lasts for either 30 or 60 min, and most fishing can last multiple hours).
I'm assuming it's 3. This mod isn't a big change to the fishing system, it only alters the check for the goldfish. So if through the vanilla game, the gold-fish wouldn't be caught, it wont' be caught(irregardless of what you're doing or using).
Basically it works like this(11 luck 'or' weird doll):
Did you catch something? No. > select options(quiet, whistle, etc).
Did you catch something? No. >
Did you catch something? yes
Is the thing you caught a fish? No. > No goldfish check, you didn't catch a fish, fishing ends.
- Same as above except you 'did' catch a fish -
Do you have 11 luck, 'or' used the weird doll as bait? - Gold fish is caught.
Otherwise - randomChance for goldfish. If randomchance for goldfish is 'not' right to catch it, you catch a normal fish.
With all that said, the check for the gold fish only happens if you catch a fish, not catching a fish doesn't matter to this mod. If you're getting another fish while fishing with a weird doll, then yeah this mod doesn't work and something is wrong.
Luck is an extremely unreliable way of getting the gold fish, a huge part to it running out before you ever catch the fish.
If you whistle, keep silent etc, determine what check and where you'll do, so there is a possibility that you need to do something else than what you're doing(as again, I might've missed a check somewhere, and these options are what determine which of the many checks actually get used).
I'm gonna skip this shitty fishing thing tho. so much RNG with so much waste of time.
thanks for the help anyways. at least looks like this worked for some other dudes.
If not using any other mods, does other mods work? One thing worth noting is you need to start the game, go into the mods menu, turn on the mod, restart the game(yes, shut down, and then start it up again) and then the mod will be running.
SKN The LISPer, спасибо за такой полезный мод!
For instance, the weird doll can only catch the golden fish and the start of fishing, if you don't immediatly catch a fish, the gold-fish check is completely removed from the weird doll. This shouldn't be the case when using insect parts as bait, but as I said, maybe there is one I didn't notice and so dependant on what you choose(whistle etc) a the gold-fish check is ignored.
Eitherway, easy way to gurantee to always catch the gold fish is weird doll, as I edited that portion of the code to ensure gold fish checking is always done with a weird doll.
https://imgur.com/z6NnBAL
I did reload and try it a third time and got the golden fish again, so I'm 2 for 3.
This mod doesn't change how catching the golden fish work etc, it only ensures when golden fish calculation happen(i.e; when a fish is actually getting caught) it'll gurantee a catch when having 11 luck(at that exact time), or using the weird doll(weird doll gurantees you'll catch the golden fish instead of any other fish).
Or, at least let you have a guranteed chance with max luck, or bait that gurantees catching it(Like the weirddoll)! It's a single player game, not an online game after all!
So effectivly, this mod removes the random element of the golden fish to avoid having to waste 2 hours of our lives to get it. That's why I made it(and decided to share it while I was at it), I'd rather play the game for 2 hours doing quests, than fishing, lol.
As for what the golden fish does in normal game, it lets you increase one stat for free(like Strength, Personality, Endurance).