RimWorld
Pawnmorpher
3.169 comentarios
Militaria5678 29 NOV a las 5:03 
Where is hellhound injector? or am i blind?
DrakenTom 26 NOV a las 11:16 
Greatly yeah, I can't tell if it's exactly because of pawnmorpher or HAR but Pawnmorpher is the only mod I need HAR for nowadays... Anyways, it seems like pawn rendering might be slowing down game FPS a lot, not to mention for me all the additional menus on pawns with mutations seems to be broken too. I love the mod a lot but it does seem like it is hampering performance way too much at the moment.
To be clear, this isn't factual knowledge, I just observed some stuff in my very modded up playthrough, I didn't do a lot of testing or have the know-how to pin down issues like this anyways.
Spamton G. Spamton 23 NOV a las 19:45 
Yup performance has degraded somewhat since the last time I used this.
ArticBlazer 23 NOV a las 8:02 
for some reason this mod causes the game to run very much slower when enabled
拳鸡高手泰深 18 NOV a las 10:11 
I feel that the 1.6 version can cause obvious more view drag lagging than 1.4 version. I have been playing this mod in 1.4 when there are about 300 mods and 80 colonists in my base, but the view drag lagging is alright. However, in 1.6 it starts lagging significantly event in quick test with 50 spawned pawns.
G.P.S 9 NOV a las 5:12 
The mod seems to be throwing erros with a good bunch of race mods that uses HAR.
greystar 4 NOV a las 18:15 
actually nvm i figured it out.
greystar 4 NOV a las 18:01 
for some reason it says that pawnmorpher isn't 1.6 compatible on my mods tab
Yap  [autor] 31 OCT a las 16:19 
Ah, thanks for spotting that. It founds its way back into the mod info file, you don't need hugslib, I'll remove that and make a quick edit.
bigd 31 OCT a las 12:53 
Why does the mod loader says that this requires hugslib when on this mods page it doesn't say it under requirement?
Yap  [autor] 30 OCT a las 22:48 
Updated to fix the issue with 1.5 saves.
Zehzi Redscale 29 OCT a las 17:36 
I was able to do a temporary fix myself by just getting the previous version, again, was just informing in case it hadn't been reported yet.
Yap  [autor] 29 OCT a las 15:54 
@Zehzi Redscale there's a temporary manual fix on the discord in #discussion, until I get home and post the fix to steam later.
Mati_Lublin 29 OCT a las 14:01 
Thank you for your hard work.
Zehzi Redscale 29 OCT a las 13:39 
I love using Pawnmorpher for my mod list in Rimworld, but I figure it should be mentioned that I am playing on ver. 1.5. It appears that the latest update to the mod causes some sort of issue on game load (enough that it forces a wipe of the mod list back to base game + DLCs). I mention this in the event no one else has noticed this / reported it for investigation.
Yap  [autor] 29 OCT a las 12:42 
Thanks for letting me know, I've updated it.
Risa Koizumi 29 OCT a las 11:05 
And just as an aside, your link to Ko-fi doesn't land on your creator page, it just lands on the feed page, at least for me. Ko-fi lacks a search function (!) and Google doesn't get anything for creator name "mikerobe". I was wanting to donate because I love this mod and am so happy to see it updated to 1.6, but I'm a bit stymied now.
Risa Koizumi 29 OCT a las 8:18 
Updated. yay! Thank you for keeping this mod running, it's one of my faves.
Fireshot 29 OCT a las 5:44 
Sweet! I will be able to enjoy this awesome mod again :D
bumrum 29 OCT a las 2:41 
thanks for your work. this is a really fun mod, hope it stays alive for a long time without it causing grey hairs of course.
Drex 29 OCT a las 2:30 
yaaay thank youu^^^
Lord V 28 OCT a las 23:40 
thanks for the update
INTERWEBS!!! 28 OCT a las 22:46 
Woo! Thank you for the 1.6 update! :steamhappy:
Yap  [autor] 28 OCT a las 22:39 
Pawnmorpher has been updated to Rimworld 1.6.

Changelog:

* Updated to 1.6

* Fixed surgeries without ingredients throwing errors.
* Fixed morphs being incorrectly considered invalid for caravan.
* Fixed severity meter stuck at 0 in part picker for un-mutated pawns.
* Fixed launch time scaling by number of HAR races.

(As mentioned, this was bascially only going to be a version update. Thank you for your patience, and thanks to Zera for working on this update! Please report any issues you find, especially if they are new issues in existing 1.5 games.)
bumrum 26 OCT a las 19:43 
@Mcozzy if you dont mind a manual instalation, try to get it from the github. warning, its verry verry bleeding edge as it were. so expect errors and if you can report them. you may save dev time later.
Call_Me_Derpy 25 OCT a las 22:15 
When its done.
McCozzy 24 OCT a las 15:36 
When 1.6 bruh
karrip1978 19 OCT a las 8:18 
I used to Love this mod. I am Happy to know my experiments will continue in the future!:steamhappy:
Call_Me_Derpy 14 OCT a las 4:40 
Literally waiting for this to update to start a new game.
I hope the update adds more stuff to it.

Personally I hope fully changed pawns become a bit more useful.
Gort 30 SEP a las 7:15 
ya know they say you cant rush good quality. This is a prime example. So long as its confirmed that the mod is not abandoned patience wont be in short supply.

Take as much time as you need :selike:
ranixcz 30 SEP a las 5:04 
on dc is 1.6 working prototype
LifeIsAbxtch 24 SEP a las 18:07 
its not coming guys....BUT IT IS ADVANCING
KoalsBeast 21 SEP a las 22:05 
those who are a shark plush:
Almighty IKEA BLÅHAJ 21 SEP a las 17:12 
Those who can't read:
akaelorn 21 SEP a las 15:23 
1.6 ? :(
Serkvoid 21 SEP a las 10:55 
1.6?
SilverSaruTrue 21 SEP a las 8:54 
wooow finally the light in the tunnel, thanks
Jacjaw17 20 SEP a las 16:24 
Thank you for updating us on the update. I'm looking forward to it. And take too much time as you need 🙂👍
Tacoppotamus 19 SEP a las 22:56 
wow, awesome news, thanks for keeping us in the loop!
hanjiro10 19 SEP a las 15:23 
please update this mod so is not corrupted.
hanjiro10 19 SEP a las 6:01 
manmade horrors byond my comprehension 10/10
Fireshot 16 SEP a las 15:11 
That is most pleasing to hear Yap! I look forward to it :D
Yap  [autor] 16 SEP a las 14:22 
The issue with HAR has been fixed, so it is now possible to update. We'll have something soonish. There's a very early, unstable test build available on the discord, which I don't recommend you add to an active save, I more mean that there is indeed life here.
ArticBlazer 16 SEP a las 9:24 
o7
best mod
Mati_Lublin 16 SEP a las 6:18 
Pity. It was one of the first mods I downloaded.
NotABanana 15 SEP a las 19:40 
It really sucks that this mod is probably over, there really was nothing like it
AusFox 12 SEP a las 8:58 
Ouch, that sucks! I hope you have some luck finding a workaround, I was really hoping to play a mad scientist again! Best of luck to everyone working on it!
Bluegills 2 SEP a las 6:26 
Yeah, HAR having that issue is definitely painful, hope to see it get fixed and having Pawnmorpher see the current version of Rimworld. Definitely one of my favourite if not most favourite mod for Rimworld.
CallingCawl 31 AGO a las 20:54 
@Yap They also specified that the issue was recently fixed. :u Days ago, on the Discord. Deffers looking forward to the update going forward.
Fancypuggo 31 AGO a las 18:44 
This mod is top tier amazing and adds a lot more fun to the game! :cool_seagull: I'm sad to start a 1.6 playthrough without it. It's going to be boring not having my pawns mysteriously turn into Thrumbos nor recruiting raccoons or other random animals with human minds.