Stellaris

Stellaris

Permanent Decisions - Encourage Planetary Growth / Distribute Luxury Goods
18 条留言
Fetfrumos96 2021 年 12 月 16 日 上午 2:15 
There is no descriptor file. So the launcher swears. Suddenly it will fix it
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 2021 年 12 月 12 日 下午 12:02 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
Silverheart97 2021 年 5 月 4 日 下午 1:40 
Looks good for 3.0!
SteelCrow 2020 年 10 月 26 日 下午 2:34 
I feel conflicted now that the vanilla version is no longer current.
BurningRaptor 2020 年 9 月 29 日 上午 2:14 
An underestimated mod!!
[C] Petra 2020 年 4 月 2 日 下午 8:12 
No issues so far in 2.6
Wulli  [作者] 2020 年 3 月 17 日 下午 12:21 
@SteelCrow Thank you, and yes i think it should still work, but i have not played the new dlc/update yet, so i am not completely certain. I plan to update the version info once i tested it.
SteelCrow 2020 年 3 月 17 日 上午 10:42 
I'm pretty sure this mod still works in 2.6. I'll post if anything goes wrong.
Wulli  [作者] 2019 年 12 月 28 日 下午 11:09 
@Zhee-Ra thank you, i never thought about it beeing affected by edicts. i changed it to use upkeep instead now :)
Dmitri 2019 年 12 月 28 日 下午 8:34 
@Wulli I discovered a better way to simulate a monthly cost, at least for the encourage growth (so the food edict doesn't make it more expensive to upkeep when active). Instead of using "produces", use "upkeep". The civic/tradition that modifies upkeep for buildings and districts don't apply here.
bavieca 2019 年 12 月 27 日 上午 1:33 
oh maaaaan, I needed this.
Wulli  [作者] 2019 年 8 月 27 日 下午 12:07 
@ZAPierZeta you're welcome! :)
ZAPierZeta 2019 年 8 月 27 日 上午 10:16 
This mod is so under-rated, I love how it doesn't add any extra buttons like the other Permanent Decision mod. I'm happy to have found this mod!
SteelCrow 2019 年 7 月 12 日 上午 9:32 
@mammey The low usage is most likely due to coming to the party late. The mod 'Encourage Growth Permanently' posted almost the week after 2.2 hit, and now gets lots of use, soaking up demand from this mod.

Although, before diving in figure it out for myself, I wanted to check and see if someone had already figured out how to do the same with Distribute Luxury Goods while having it scale properly. So here goes.
Wulli  [作者] 2019 年 7 月 5 日 下午 7:46 
@Hydra Thank you for pointing that out! :)
Hydra 2019 年 7 月 5 日 上午 9:32 
You should set this mod to be compatible to 2.3.* so you dont have to update it for every version
Wulli  [作者] 2019 年 7 月 2 日 上午 6:13 
@mammey thank you for your feedback, i took your suggestions to heart and updated the mod accordingly! :)
mammey 2019 年 7 月 1 日 上午 11:25 
Just wanted to let you know, that this is one of the most usefull mods for the whole game.

I got a little confused when I started to use it (save compatible). Planets showed up with a "-8.33 food per month"-feature. What in hell could this be, what kind of bug? Until I understood what it was. A little explanation text for this in "planetary features" would do wonder's. Or maybe I was just too dumb in this moment, not making the connection outright.

Anyway, thank you for your work and a shame that only 59 people use it. Maybe expanding the mods name would attract more attention, like "Permanent Decisions - Growth Encouraged / Distribute Luxury Goods"?