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Laporkan kesalahan penerjemahan
How can I help you find the file? The name is mentionned in description. The folder within your workshop folder is 1782917748.
The issue is not adding them manually. Granted it's tedious but that's not why I'm hesitant. I want to rework how I set the MCM config so any mod can add its own entries. And so far I didn't get the time to work on it, sorry
A user kindly posted a list of the required .ini changes on my discussion thread for this mod which looks absolutely correct but it would be awesome if it could be integrated in MCM alongside the ABA & Bio Division guys. Ini edits here:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3005345170/4628106589631504017/
This mod doesn't circumvent that logic, and adding anything associated to what the game considers 'integral' research (research on the path to unlocking Waterworld) only effects the chosen items outside of this logic rule.
Above the strCharacterName (in my case it's Muton Fantassin) in square brackets [AHWMutonMagna X2CharacterTemplate]
+DisableAlien=AHWMutonMagna
Muton Fantassin continues to spawn on every missions (even a in-game month after editing the ini file).
Clearing the Config folder (from Documents\My Games\XCOM2 War of the Chosen\XComGame) didn't help either.
I have it on Github though not sure it's up to date.
So nothing to worry about your enemy mods not on the list.
Go to \steamapps\workshop\content\268500\1782917748\Config\XComDisableAliens.ini instead.