边缘世界 RimWorld

边缘世界 RimWorld

Non uno Pinata (don't drop items)
346 条留言
Amant 10 月 29 日 下午 3:06 
-Best Modes for Phobos 2025-:steamhappy:
avil  [作者] 10 月 28 日 上午 4:47 
Mod does add these options for all pawn types. That support it by default that is. For milira specifically there have to be made a compatibility patch. Because otherwise it might cause issues with default. I'll check if there is a way to make a general fix, but it's not a promise.
Wind_Isle 10 月 28 日 上午 4:40 
Yes, some mod's Mechanoid can equip clothes, such as Milira race.
but Mechanoids don't have strip option, Is it possible to add this option for all pawn types?
avil  [作者] 10 月 28 日 上午 2:24 
Mechanoids can have clothes?
Wind_Isle 10 月 27 日 上午 7:59 
Is there a way to strip clothes from a downed Mechanoid?
twystd 9 月 28 日 下午 12:31 
ohh sorry, it's combat extended that removes the option to do so for some reason - thank you
avil  [作者] 9 月 28 日 上午 11:40 
Should work the same. It should show an "unload" button. You can strip downed people like corpses, so you should be able to mark separate items just the same.
twystd 9 月 28 日 上午 8:41 
is there a way to strip one specific item from a downed pawn, similar to how it is for dead pawns?

sometimes i just want to remove an armor plate or a utility item from a downed enemy instead of removing their entire set of gear
avil  [作者] 8 月 30 日 下午 3:14 
Don't know really. My mod makes so weapons don't drop at all, so I'm not sure if there could be a problem.
veoba 8 月 30 日 下午 3:13 
avil, can you tell me is your mod compatible with this one:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3549267150
Amanda 8 月 27 日 上午 4:40 
some questions i had myself before downloading the mod, downloaded and checked for myself:

can you make it so the pawns dont drop stuff when downed, but drop stuff when killed? yes

usually if you kill a pawn their clothes become tainted, what about the weapons now, since the weapons are still equipped on death? no, still, only clothes are tainted, weapons are fine
RedSaintNino 8 月 25 日 上午 2:40 
best mod, thank you. PM me for reward. ;)
Pickle Peterson 8 月 24 日 上午 7:14 
this mod is possibly one of the 2nd best QOL mods that I've ever found by complete accident, thank you
Ashnal 8 月 23 日 下午 1:37 
Hmmm, I noticed that pawns with equipped shields from Vanilla Expanded Framework still drop on down. Could we get that treated like a weapon for this mod?
avil  [作者] 8 月 19 日 上午 3:43 
Unless CE does that themselves, this mod doesn't do it either.
Vlad Draculea 8 月 19 日 上午 3:41 
from combat extended
avil  [作者] 8 月 19 日 上午 3:40 
Ammo?
Vlad Draculea 8 月 19 日 上午 3:39 
does allied/hostile ai also have changes to make use of this? like when gun is out of ammo and a downed colonist is near them they'll strip it for more ammo or a new gun
J 8 月 8 日 上午 1:03 
@avil:

Many thanks for the quick fix. 👍
J 8 月 7 日 上午 8:04 
@avil:

I’ve also just encountered an exception when killing a metalhorror, do you need a log? It basically comes to this:

>Tried to drop all inventory near pawn but the pawn is unspawned. pawn=Metalhorror273487


Because metalhorrors don’t leave behind corpses when they die. I’m pretty sure the exception is harmless, though, and dying metalhorrors correctly spawn their usual loot.
Zephroze 8 月 5 日 下午 2:19 
I can't imagine that metalhorror having anything but poor interactions with mods. It seems so complicated!
avil  [作者] 7 月 27 日 上午 11:32 
I see. I'll check on it.
Codexvn 7 月 27 日 上午 9:25 
It seems to be a translation issue.
I'm referring to the Metalhorror:
https://rimworldwiki.com/wiki/Metalhorror

After I killed and downed it, I got an error when I tried to execute it.
avil  [作者] 7 月 26 日 下午 4:45 
But you can't execute mechanoids though? You have to take them prisoners to do that, no?
Codexvn 7 月 26 日 上午 6:16 
When I was executing the mechanoid, I encountered the following error.

https://pastebin.com/mnR3Zqmf
I
Alexander Zagirov 7 月 20 日 上午 6:27 
1.5 no scroll in mod options
Khaosius 7 月 18 日 上午 12:24 
Fixed! Thx Avil. :)
Psyobe Again 7 月 17 日 下午 6:42 
Might be a mod list issue cause i have CE and Vanilla Expanded stuff added but can't choose what item's to unload on a downed pawn but can do so from a died pawn
avil  [作者] 7 月 16 日 上午 2:26 
Oh, scrollbar've disappeared for some reason. Thanks for pointing it out.
Khaosius 7 月 15 日 下午 9:29 
Hey Avil, in the mod options the section under "When Killed:" is blank.
turkler 7 月 15 日 下午 7:10 
this mod is a beloved favorite of mine, thank you so much for maintaining it!
if you ever have the time, could you ever look into patching warcaskets? for context, warcaskets can't be stripped, which means any items they may be carrying cannot be taken away from them. this is not an issue in vanilla, where they drop all their items and weapons to the ground by default. this hurts especially with ce, where warcaskets carry a lot of valuable ammo and drugs
it's fine if you don't have the time, though. thank you for your work nonetheless!
avil  [作者] 7 月 15 日 上午 11:38 
Sadge. Holding my fist for you Mac users. It's not easy to be one.
Reynauld_White 7 月 15 日 上午 11:37 
so I figured the issue - if you have mac Silicone you need to download a special patch for Harmony, because harmony seems to be broken on Mac Silicone machines. mod called “Harmony for Apple Silicon” :gk_smile:
Reynauld_White 7 月 15 日 上午 11:00 
Thats helpful, thanks!
avil  [作者] 7 月 14 日 下午 5:52 
Me neither.
Reynauld_White 7 月 14 日 下午 5:52 
Hi! I have this mod downloaded yet my colonists still drop all items, weapons included and I am not sure how to fix it
PKPenguin 7 月 13 日 下午 9:50 
I'd love to have this only apply to my colonists. Don't care if enemies drop their stuff, but I just hate micromanaging re-equipping weapons after my boys go down.
LiLUWUzi 7 月 13 日 上午 11:04 
Thank you so much! Im sick of losing my weapons in the heat of battle TAT
Beodyn 7 月 12 日 上午 11:12 
Thank you for updating, this is such a great QoL mod!
avil  [作者] 7 月 10 日 上午 1:52 
I don't even know how it's possible. Ony place where it has a text is mod settings.
FREESTYLEkill3r 7 月 9 日 下午 12:34 
For some reason this mod on version 1.5 breaks my Menu UI. Everything greys out/missing all text in-game for pause menu, right click actions, etc. Learning Helper gets cut off aside from the top orange bar. Everything is back to normal when this mod gets disabled. Not sure if it's clashing with one of my other mods? Any help would be appreciated
avil  [作者] 7 月 9 日 上午 9:13 
If there's too much food it becomes smelly.
Creepypastor 7 月 9 日 上午 9:12 
y'all cremate free food?
avil  [作者] 7 月 7 日 上午 8:31 
Don't worry, I'm sure it'll happen to at least one or two of the mods. That always happens when mass mod updates get rolled out.
+wnosleep Snail天皇🐌 7 月 7 日 上午 8:28 
Instead of demanding for a smooth transition I want my game to brick itself at the earliest sign of an update
Drunken Eagle 7 月 7 日 上午 6:09 
Instead of demanding for update right now I wish author to have a smooth transition of all their mods when the patch finally arrives, hope it goes well and thank you for you mods~
Warden 7 月 4 日 上午 8:05 
1.6
Philip Connors 6 月 29 日 下午 12:12 
Idk avil it sounds like JoeOwnage can't physically survive without this mod; shame he can't learn to code and spend a large amount of time to give the community new tools to enjoy their game for FREE. Also, avil is probably just waiting for 1.6 to go stable, which is not a crazy thing to do.
avil  [作者] 6 月 23 日 上午 4:38 
Relatable. Can't wait for 1.6 either.
XYM04689733 6 月 22 日 下午 12:14 
1.6