Total War: ATTILA

Total War: ATTILA

A Reduced Bastard Version of Family Tree & Marriage more realistic
32 条留言
Anisvara  [作者] 2024 年 3 月 6 日 下午 1:54 
@RAY, you should simply try it.
Chuck Noris on bathsalts 2024 年 2 月 27 日 上午 1:43 
say i get a 4tpy submod would that fix it you think ?
Anisvara  [作者] 2024 年 2 月 26 日 下午 11:55 
@RAY it is for 4tpy. Apart from Last Roman I never dealed with other variants cause the game is made for 4 tpy. Snow in summer is crayz and so on.
Chuck Noris on bathsalts 2024 年 2 月 26 日 下午 11:25 
how many turns per year is this mod? TBH it looks like it would be such a amazing submod for 1212ad
Anisvara  [作者] 2022 年 9 月 25 日 上午 7:34 
@Farisabdhalim - maybe, but I cannot recommend. 1212 is not based om 4 tpy and has own settings.
Boloqwoq 2022 年 9 月 25 日 上午 1:40 
does this works for 1212?
Anisvara  [作者] 2022 年 4 月 30 日 下午 9:17 
@Spo[R]te[X] - many thanks I respond via PM.
Björn 2022 年 4 月 30 日 下午 9:12 
I wanted to find out in which section you can work with the characteristics of the character when he appears. For example (A cunning, Accurate shooter, Reliable defender)??? I really want to make a mod for myself in which I myself can choose the starting characteristics of the king and his heir.
Björn 2022 年 4 月 30 日 下午 9:04 
As always, thumbs up for your work! :steamthumbsup:
Anisvara  [作者] 2021 年 7 月 6 日 上午 8:12 
@Thế "One-eyed - No, cause the mortality rate is so high to get the ballance for the fertility (and the mortality rate was so high). But you can switch off the deceased characters. Take a look at the first screenshot above.
Bernard Bonsu 2021 年 7 月 6 日 上午 7:20 
Can you make each character only have max 3 children? I mean sometimes there are too many members expanding a large family tree. I'm tired of looking at it.
Tricky Komnenos 2020 年 5 月 29 日 上午 6:49 
I see, thanks for answering!
Anisvara  [作者] 2020 年 5 月 29 日 上午 6:46 
Don´t set to 0, set to 1. 0 might disable (or maybe 100%). The first legal child is 3 turns (9 month) after mariage possible. I think that the reduction effect grasps 3 turns after marriage (in the 4th turn). Well in my opinion you cannot avoid that the young guys wanna have sex. Without wife the chance should be always 100% for bastard. Base child chance 25%, discreasing from Age 30 on.
Tricky Komnenos 2020 年 5 月 29 日 上午 5:22 
By the way I have activated you mod, the illegitimate children still booming somehow, so I changed the family_base_illegitimate_child_chance to 0, nothing seems changed.
So now I do not need to worry anything bad since the only disadvantage of bastard has been removed in this mod?
Tricky Komnenos 2020 年 5 月 29 日 上午 5:19 
Thank you. It take me several turns to find suitable spouse for the males in family, the second or third turn after they married, illegitimate children born, so do you mean that these children is triggered before the marriage?
And unmarried man still produce illegitimate children even the chance is set to 0?
Anisvara  [作者] 2020 年 5 月 28 日 上午 5:47 
@Tricky Komenos - OK this Mod is for the bastard haters. :steamhappy: I changed the settings. family_base_illegitimate_child_chance_reduction_per_child from 1 to 2
Nevertheless, unmarried men always get bastards and the chance of getting a child increases with the mod. In my opinion the only disadvantage of bastards is the gravitas limit. In the main version there is no real limit. The traits the children get are triggered by other factors.
Tricky Komnenos 2020 年 5 月 27 日 下午 7:57 
Family keep generating crowds of illegitimate children, even after I change the family_base_illegitimate_child_chance to 0, is there any possible reason?
✠ Heinöken ✠ 2020 年 1 月 27 日 下午 2:50 
@Anisvara yesI´m sure about that. :)
Anisvara  [作者] 2020 年 1 月 27 日 下午 1:13 
@SsputniikK - when your family dies there are other reasons. I do not know what, but my mod did not cause it. There is absolutely nothing in, which could be the cause.
✠ Heinöken ✠ 2020 年 1 月 27 日 上午 8:36 
Yes, I was with Bizantine Empire, and was trying out some mods, including yours, to improve the family/politics, and at some point (again, with a perfect dominion-control balance) it all started to get crazy. As I told you everybody started to die (I had no marriages with other factions) and in like 20 turns I had my king alone. Lost dominion, could´t raise it. Had to leave the game and try removing reordering some mods. At first I thought it could be the faction you know, ¨unloyal members¨, so installed 12TpY (at least it would give me time). I´m unsubscribed right now from your mod, but I will try it again
Anisvara  [作者] 2020 年 1 月 26 日 下午 6:51 
@SsputniikK - all in all you have to watch the ballance. If you adopt to much influence earning persons like governors and your son has to much influence by fighting, your power gets higher and then loyalty goes down. Here also mouseover to check it. Well, the offices are important. For example when playing WRE your upkeep costs for the units are 9% lower when the 3 offices level 2 are given to your characters. You have to find the right strategy. For every faction it is different.

But I do not understand why your family members are dying if you play 4tpy. From 0-7 years the chance of child death increased hard. On the other hand your characters are more fertil and in average your family gets much bigger and the appereance of the family tree is more historical realistic and not like in western countries today. For this and a historical more acurate (lower) age of adulthood are my 2 family mods made. The faction leader has better chance to stay alive.
✠ Heinöken ✠ 2020 年 1 月 26 日 下午 5:48 
@Anisvara oh yes I got you, yeah my son is 16, but my hier is already at top office (he has right now like 1K influence, same as my king, all other members are adopted, not ideal I know but its enough right?Thank you for your response and help.
Anisvara  [作者] 2020 年 1 月 26 日 上午 8:42 
@SsputniikK - go to the familly tree and then look at the right side. There are the offices. With mousover you can see the requierements (if you click before a character. The first level starts with 20 years, the second 22. With 4tpy you can directly give him the second level. Calculate how many turns you have to play until your son is ready for the first level.
✠ Heinöken ✠ 2020 年 1 月 26 日 上午 6:00 
@Anisvara I think 1TpY is a madness, with 4 it was ok and with 12 now I can enjoy pure stability and real control. What is that with the kids? I don´t really know much about levels as you say, but I get where you are going (I don´t know about that second level) it´s true that they grow very slow but I adopt members so thats not really any problem, at least for me. I´m on turn 132 and my son is 16 years old (I guess he will reach some level?)
Anisvara  [作者] 2020 年 1 月 25 日 下午 8:50 
@SsputniikK - did you played a 1 TpY mod earlier on? Normally 4 TpY are ideal, cause with 12 TpY (like in Last Roman) your characters do not get much older and your family kids do not reach the age requieremets for the first offiice level. And then after many many turns they got it, but then they cannot go to second level. And they block the first level or getting angry cause you gave an office to a subordinate rank.
✠ Heinöken ✠ 2020 年 1 月 25 日 下午 8:09 
@Anisvara thank youI´m trying 12TPYear and reordered some mods, everything is going pretty nice now. :)
Anisvara  [作者] 2020 年 1 月 24 日 上午 8:21 
@SsputniikK - I am very shure, that this nothing has to do with the mod. I do not like dying rulers. I set family_retainer_faction_leader_maximum_age 60 / Vanilla is age 40 / For the wifes I keept family_emergent_wife_maximum_age 40 / I do not have the problems. And I have absolutely no idea what is wrong or to change it by modding. The table I changed is the only which has influence and I did not list this change in the mod description.
✠ Heinöken ✠ 2020 年 1 月 24 日 上午 6:17 
@Anisvara it´s ok, my problem is that my king/hier and my family members die very very often. its like 10 turns and I have a new king. ( even having the dominion average perfect (loyalty, etc), at some point all my family dies too soon and my king is alone, like right now. I was asking if there is a way to extend family life, but I guess some mods is messing around I don´t know, thank you anyway
Anisvara  [作者] 2020 年 1 月 23 日 下午 8:48 
@SsputniikK - do you mean the death rate of the kids? The death rate of the kids from 0 up to 8 years I increased to balance the higher fertility. I play the mod (the other version, same settings) since its release permanent. Normally you get a very large family, much larger than in Vanilla. Everything looks historical realistic as I wanted. In earlier times many kids died in young age.

Well if you want, I can teach you to change the settings (if you wanna play with double large family - :steammocking:lol). It is not difficult.
✠ Heinöken ✠ 2020 年 1 月 23 日 下午 2:16 
Hi there, can you make a change in family death rates? so that family members live longer? thank you!
Anisvara  [作者] 2019 年 6 月 23 日 上午 3:53 
Very seldom, because the bastard chance is definitly reduced from 6 to 3 :steamhappy: I checked the data. Everything OK
Diluted 2019 年 6 月 23 日 上午 3:42 
Funny that i only see this once i try a playthrough of the Dani and get 3 bastard children in a row.