Kenshi
Living World
1,599 条留言
Atared 9 月 24 日 上午 10:14 
With so many mods installed, it was hard to pinpoint the issue at first, but later, upon checking the FCS, I discovered that this mod consistently spawns two recruitable skeletons in Black Desert City and two in World’s End (and possibly more). This directly devalues the rarity of skeletons. Even unsubscribing from the mod and re-importing the save didn’t fix the issue. It’s not a major problem, but it’s still quite annoying. I’m sharing this just as a heads-up to prevent it from affecting other players’ experiences.
Atared 9 月 24 日 上午 10:14 
A great mod, but is it really 100% friendly and won’t alter the atmosphere and gameplay of Kenshi? I haven’t been playing for long, but I know how rare skeletons are in the vanilla game. I started a new save with the plan to recruit only unique characters and randomly generated skeletons from around the world. When I arrived at Black Desert City, I found two recruitable skeletons aside from Sadneil. The 1% skeleton spawn rate for drifters made me think I was incredibly lucky at first. After recruiting all of them, I started feeling that something was off.
Sayori Pelona 9 月 22 日 上午 5:59 
I only have one bar per city is this mod making that mistake?
Incorporeal 7 月 31 日 上午 12:45 
It's too bad this mod seems to have been abandoned.
jdnl0 7 月 21 日 下午 12:48 
Good mod but the bad thing is that Jinsei the npc of the way stations disappears from the game.
吃猫鱼 7 月 15 日 下午 5:15 
Hmm... Does this mod allow me to use the brainwashing mod to brainwash Cat-Lon and then rebuild the Second Empire?
88jaybird 6 月 22 日 上午 10:52 
can someone help me with deadcat re taking cities please, it says i need to kill cannibal chiefs, do i have to kill them or can i turn them in to cannibal hunters?
ColeSnyder87 6 月 21 日 上午 9:28 
I found an infinite food glitch that I believe is related to this mod. I kidnapped some reavers, including the quartermaster, from a reaver camp and caged them to recruit them using the recruitable prisoners mod. I found that the quartermaster is not recruitable, however his inventory is full of food and alcohol, which can be looted for free while he's caged. His inventory regenerates daily. So, every day you get a bunch of free food and some alcohol to sell. Just putting this out there in case anyone would like to exploit it.
nevrax21 6 月 14 日 上午 10:04 
It's always possible to rebuild Mourn with Garibaldi ?
nevrax21 6 月 6 日 上午 10:36 
This mod Works with CATO MOD ?
Spale 6 月 1 日 下午 7:46 
patch when?
Alpha 5 月 30 日 下午 8:38 
You cant join the dust bandits, you go to the tower u are an enemy
Wirewing 5 月 26 日 下午 9:57 
@JBN If you take down the HN, they will take Blister Hill
Daichin 5 月 26 日 上午 4:42 
Hello, the author. I'm working on my own mod that globally improves interactions with factions and would like to use your mod to integrate it into my mod. Can I do this? I will give you credit
JBN 5 月 16 日 上午 9:59 
Is there any mention somewere on what happen if we ally to floatsam ninjas ? Since they are in canibal lands they should be able to take over their land like deadcat but should also be able to conquier holy empire since they are at war
RAT FELLA 5 月 8 日 上午 12:32 
oh this hasnt been updated in 4 years
RAT FELLA 5 月 8 日 上午 12:22 
Maybe its just me but boss simion doesn't seem to spawn, even after importing the game
Cavanoskus 4 月 24 日 下午 5:09 
I've made an attempt to fix the Dexterity nerf by following the suggestion from crux a few comments down. Please give me feedback on my patch and keep in mind it will indeed make affected NPCs harder to sneak around. Living World Dexterity Fix
mino 4 月 16 日 上午 6:54 
The living world and reactive world mods are great but not compatible, which is a shame. Can't anyone make a mod that brings the two mods together or makes them compatible?
奧特曼 4 月 8 日 上午 4:37 
I want to know if it is compatible with MFO series mod by The Mr Shears?
MiAh The King 3 月 30 日 下午 2:32 
Does this mod still work? Cuz It says you can let someone take the hub but...how? There are also other areas that i've cleared but have yet to be conquered by my allied faction. Am I missing something or is the mod just not working?
Zozo 3 月 20 日 上午 5:08 
Can you ally Black desert City?
American Pie 3 月 4 日 下午 3:21 
why dose file size say ) bytes
JustSomeGinger 3 月 2 日 上午 6:57 
Does this require import?
I'm not seeing if it does.
转生雌小鬼萝莉魅魔 3 月 1 日 上午 12:55 
伟大无需多言
转生雌小鬼萝莉魅魔 3 月 1 日 上午 12:54 
ness 2 月 25 日 上午 9:45 
valtena
КОНТРАГЕНТ 2 月 21 日 下午 9:09 
Who needs to be eliminated in the Okran Shield for the redefinition?
Daemonslime 2 月 10 日 上午 4:39 
there is a patch available by the author of UWE (universal wasteland expansion)
Bugginho 2 月 9 日 上午 9:10 
Does it need a patch for Universal Wasteland?
Daemonslime 2 月 9 日 上午 2:09 
Also place any patches in the same order.
Daemonslime 2 月 9 日 上午 2:06 
@Natural Selector yes but stumble inn will be in two places

@Teralitha it doesnt, check you mod load order.

@Moto Moto What are you on about? dont use genesis if you want to use other mods as genesis is a cesspool of bugs and conflicts that even without other mods installed will crash anyway.

@Eminatorlol yes just make sure your load order is this first then reactive world as that will prevent the few conflicts mentioned.

@Laughing Forest living world first then reactive after to avoid conflicts.

For anyone interested in using this mod with UWE and Reactive world make sure your load order is as such (left to right first to last) Living world - Reactive World - UWE and if you like genmod as well then put that between living world and reactive world.
Natural Selector 2 月 1 日 上午 11:31 
Is this compatible with Universal Wasteland expansion?
Acid 1 月 27 日 上午 4:29 
works so seamlessly i honestly forgot i had it installed
Ren 1 月 8 日 下午 8:39 
A great mod, I've always used it. :LIS_butterfly:
Teralitha 1 月 8 日 上午 6:29 
This mod has bugs and causes crashes and hasnt been updated in years...
IC XC NIKA 1 月 2 日 上午 4:52 
brother what's up with living world nerfing NPC dex significantly? can there be a fix for that too? i don't want the game to feel any easier
Moto Moto 2024 年 12 月 21 日 下午 4:58 
The mod is not compatible with Genesis and Living World!
Eminatorlol 2024 年 12 月 17 日 下午 3:40 
can i have this mod and reactive world in the same save?
maks052 2024 年 12 月 17 日 上午 7:57 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
Xzalen 2024 年 12 月 8 日 上午 8:23 
"Warning cannot uninstall files unless you go through file explorer" , this is just good housekeeping for your computer honestly. If you do not regularly do this a lot of things kinda just hangout.
Laughing Forest 2024 年 11 月 28 日 上午 11:07 
When using with Reactive World, do people put Living World below or above RW in the load order?
CorpseBanquet 2024 年 11 月 14 日 下午 8:55 
Warning cannot uninstall files unless you go through file explorer
TRBC-97-M 2024 年 10 月 25 日 下午 1:47 
@Endar Croz
-1 Attack the city or colony you want for your allies
-2 Capture the governor of that city or colony
-3 bring him back to the "capital" of your ally
-4 Talk to the police officer (if he doesnt react, just place him yourself in a cage of the prison)

Alternatively: If he's a very important guy, like, lets say your allies are the holy nation, and you captured Emperor Tengu, bring him to the Holy Phoenix directly
crux 2024 年 10 月 7 日 上午 8:21 
This mod nerfs the dexterity of a lot of NPCs, significantly. Making them much weaker.

It add unarmed stats to many of them that is below their combat stats. When a mod does this, the unarmed stat determines dexterity. There is a fix though that lets you keep the unarmed stat and not break the dexterity balance. Make the "stealth" stat in the FCS the same as the combat one. For whatever reason, the stealth stat also modifies dexterity and takes priority over the other two.

This will make these NPCs harder to sneak around, but seems more balance than cutting their dex 50 to 90% This is not a little we are talking about. It's really balance breaking.
Endar Croz 2024 年 10 月 5 日 上午 3:54 
you say that this mod allows: "Also player being allied to a faction can decide which faction takes over."
but how does it actually happen? how technically can a player give allies a destroyed settlement or city?
John Shepard 2024 年 10 月 2 日 上午 5:00 
Hey! Thank your for your hard work!
Spocks Toupee 2024 年 9 月 25 日 上午 11:10 
I'm assuming that since this mods just "adds a large number of world state triggers and town overrides", that it will be compatible with other mods that don't touch ANY of that.
Scullex 2024 年 9 月 23 日 下午 7:54 
this was last updated 2021 guys.... i don't know what to tell you all
MajorTom 2024 年 9 月 12 日 上午 6:40 
Seems, Yabuta is still broken if player not allied with Rebels they will take Fort Simion (no Yabuta to be found there), if Oni is alive, he's not in Cactus Den either, but with mod you can find him roaming around Tengu's Vault. I accidentally let him escape and his dude's now plagued UC territory, I found and killed Yabuta, but he was the regular one of Outlaws, no effect on his already established faction.