Barotrauma 潜渊症

Barotrauma 潜渊症

Dugong Mk2(Extended Hull)
71 条留言
Daimyo 2024 年 7 月 4 日 下午 6:47 
Had our first issue today after getting attacked and breached hull, the engine room just kept staying flooded even after welding, fixing electrical etc.. We even installed a new pump with barocraftables+ and wired it, just kept flooding.
Daimyo 2024 年 7 月 4 日 上午 11:48 
Still works in 2024
Tim 2023 年 2 月 16 日 下午 2:45 
great ship
I 2023 年 1 月 7 日 上午 1:55 
up
Precursor 2022 年 7 月 27 日 下午 1:55 
I fixed the issue the Junction boxes were not connected into the diving suit. I had to make a new junction box and rewire it to the engine and other boxes to power them
Precursor 2022 年 7 月 23 日 上午 11:17 
Does the oxygen not transfer to the diving suits in their containers? aswell as the oxygen containers beneath them?
Havoc 2022 年 5 月 31 日 下午 7:04 
So I like the sub but quick question... why is it so damn fast? like 2 times faster than the MK1. Feels kinda busted and makes the ship feel op
ENZERO 2022 年 5 月 30 日 上午 7:45 
dugong means scary and ugly creature on the deep sea.. from PH.
TheRawDizzle 2022 年 4 月 23 日 上午 7:51 
All diving suit lockers and tanks underneath aren't wired...
|VIP| Spectre 2021 年 12 月 29 日 上午 12:33 
Completely missed the opportunity to call it the "Dulong"
Luckspeare 2021 年 12 月 14 日 下午 4:10 
In the forward ballast tank, you've got two background textures fighting with each other at .98 sprite depth. It's the forwardmost Back Wall Ballast C, which probably can just be deleted. Also, symbols are too bright and in odd spots, so they're awkward looking. This is true of the original vanilla Dugong in one spot, but it's only on the medical symbol. The way they did the other symbols (dulling them down to 50% gray and shrinking so they can fit on a riveted backboard) looks a lot better, though it's admittedly not as highly visible.
Raven Frisk 2021 年 10 月 17 日 下午 6:06 
This Submarine is very good for a boost to start your campaign with, but no matter what i do the submarine Will always fail saving it's inventory a few missions in. It says that it cannot save because it is being used in another process each round start. However this could just be on my end. Can anyone give me advice how to fix this or what may cause it?
Commissar 2021 年 7 月 25 日 下午 6:52 
The Gong got Long
alno1935 2021 年 5 月 1 日 下午 7:33 
makes sense, I'll look forward to it!
Ninebreaker  [作者] 2021 年 4 月 30 日 下午 8:44 
Yeah I have been meaning to go and edit the inventories of all my subs and also update the prices. They are all pre-stack update.
alno1935 2021 年 4 月 30 日 下午 7:19 
It's pretty darn good. My only real issue is all the items on-board haven't been stack (i assume it was done before the stacking update.). One odd thing i noticed is this is cheaper to start out with than the regular dugong. (only costing 5000-ish marks vs the regular which is something around 6000) not a big deal by any means, just feels too easy to get when it's a really good sub.
vin 2021 年 4 月 27 日 下午 1:27 
Well I was in the regular Dugong so maybe that was the issue? Could it also be that it automatically resets custom ships in campaign menu after each match?
Ghostwish 2021 年 4 月 27 日 下午 1:15 
Confirm that I often see the dukong mk2 for sale. Wasn't there some randomness to sub availability added in? I could be misremembering, but, I definitely saw it for sale.
Ninebreaker  [作者] 2021 年 4 月 27 日 下午 12:25 
Hmm, that is how it should work.

In single player you just need to find the NPC that sells submarines in outposts, they will have a ship icon under their name.

For MP you have to select the subs you want in the campaign menu. Then the NPC will have those subs in stock.

vin 2021 年 4 月 27 日 下午 12:12 
Oh oke, thats strange, considering I thought i marked all of them. Will see later if I get it working like that.
Ninebreaker  [作者] 2021 年 4 月 27 日 上午 11:06 
You have to add all custom ships into the campaign when you create it. There will be a list of subs when you first create a campaign, just select the ones you want from that list.

If you host a MP server you can just straight up select your starting sub in the campaign.
vin 2021 年 4 月 27 日 上午 9:15 
How / Where can I buy it in campaign?
Blood Sin 2021 年 4 月 13 日 上午 8:14 
I want)
Ninebreaker  [作者] 2021 年 4 月 12 日 上午 11:45 
That was just there to hide the clown costume, you would only be able to get to it when the tank is flooded. Buuut that never worked out too well, if people want it will be removed in the next update.
Blood Sin 2021 年 4 月 9 日 下午 1:02 
What about balast #2?
Why is there a beam?
Cake_Stealer 2021 年 3 月 28 日 下午 5:50 
Thank you :steamthumbsup:
Ninebreaker  [作者] 2021 年 3 月 28 日 下午 5:38 
Go ahead
Cake_Stealer 2021 年 3 月 28 日 下午 4:46 
Do you mind if I upload a modified version of this I've created? I extended the upper hull and moved the Helm there, moved the coil gun ammo storage to where the original helm was. Then moved the fabricator and deconstructor to where the ammo storage was and added a lower airlock where the fabricator used to be.

I'd credit your version as the basis it was built on of course.
Kage 2020 年 11 月 1 日 下午 3:27 
Nice sub and a great upgrade to the Dugong. Only issue I have with it is it has way to much in the way of high end supplies. Makes using it in campaign kind of OP. Otherwise great sub.
Ninebreaker  [作者] 2020 年 10 月 22 日 下午 7:34 
Both the Mk2 and 3 have been updated. The docking port should now transfer power, and the room names have been fixed. I also added the new crate storage shelves to the thing.

Also Dorai-Yu feel free to upload your verion.
Darth Jimmi 2020 年 10 月 12 日 下午 4:01 
Hey! my friends and i love this sub!

We've noticed that the room names in the status monitor are slightly mixed up. My friend took it upon himself to fix it ("and make the room names clearer" he said).

Since i doubt he'll be able/willing to keep the sub up to date with game updates, i thought id let you know so you could do something about it.
TheMineKnight 2020 年 10 月 3 日 上午 9:15 
So... you can't use this ship very well in Campaign, because when you start, it gets absolutely ZERO power from the station. So you have to manually turn on the reactor to survive on your own submarine while docked. Oversight, maybe?
Richard Mc Nutbuster 2020 年 9 月 25 日 上午 9:48 
ninebreaker, i personally edited your ships with some nicer features and overall tidying up, am i allowed to post it if i mention this workshop post?
Welsh 2020 年 8 月 28 日 下午 2:09 
works
Ninebreaker  [作者] 2020 年 8 月 4 日 下午 4:52 
Seems to be working okay, are you using the Mk2-6? That is the latest version. Only thing I can think is unsubscribe, and go into the install folder to delete it IF its still there. Then just resubscribe again.
The Salty Lemon Man 2020 年 8 月 4 日 上午 11:07 
say the file is corrupt help?????????
ゆき 2020 年 6 月 11 日 下午 12:54 
The Milllenium Falcon of subs. We complain about it from undock to redock, but I'll be damned, I refuse to trade it in after 60 hours piloting this PoS.

Top captain complaint: Weird invisible gap separating medic bay and armory guarantees both rooms flood despite the state of the doors.
Top crew complaint: Left periscope controlling right turret and vice versa.

Top praise: Rooms are logically organized, as if God himself inspired you. Storage is bountiful considering its size, without any wasted space. I couldn't add lockers/bins in with an editor even if I wanted to.
=FF= William H. Taft 2020 年 5 月 23 日 下午 12:52 
Generating new waypoints fixed bots not being able to enter the utility room for me.
Ghostwish 2020 年 5 月 19 日 上午 7:01 
After ChickenMasterTheWarlord's incredibly unhelpful comment, I opened up the latest version of the Mk2 to see if there was actually an issue with the waypoints. All I could find was that it looks like they won't be able to open the utility room (where the life support is) because the waypoint circle on the door isn't set to be a door. Beyond that, they might get stuck on the outside because the waypoints collide with the turrets and nose of the submarine.
Chicken Master 2020 年 5 月 18 日 下午 3:04 
I like the sub and all but god damn the AI is stupid. It needs better pathway finding otherwise they're all gonna kill themselves trying to do their jobs. Please fix this!
Gurkie 2020 年 5 月 3 日 下午 4:12 
Thanks for making this, love it!
Ninebreaker  [作者] 2020 年 3 月 10 日 上午 10:32 
Try to verify the cache that helped some people, if that does not work copy the file from the mod folder to the submarine folder. Latest on is called Dugong M2-6
Squashyhex 2020 年 3 月 10 日 上午 9:45 
Mm, I'll try unsubscribing and resubscribing. It definitely used to work fine for me though
Ghostwish 2020 年 3 月 9 日 下午 8:25 
Hey Squashy Hex, I think you may have an old version. One of the old ones had the issue where the Gap for the Junction to Utility door didn't cover both Hulls, so everytime someone opened the Junction/Utility door, it would flood the Junction room.
Squashyhex 2020 年 3 月 9 日 下午 5:51 
Having an issue where the Junction Room floods randomly every 30 secs or so
Ghostwish 2020 年 3 月 9 日 上午 11:58 
Appears to be working now. Bots seem to struggle with the door to the crafting room?
Ninebreaker  [作者] 2020 年 3 月 9 日 上午 8:23 
Also make sure you enable the submarine in your options
Ninebreaker  [作者] 2020 年 3 月 8 日 上午 9:31 
Just updated it again, if anyone is having problems with the file getting updated or workshop you will find it in your mods folder under the name "Dugong Mk2-6 (Extended hull)". Just copy that file and paste it in your submarine folder.
Ghostwish 2020 年 3 月 7 日 下午 7:07 
TIL: The propeller can be damaged. Dandy.
EnragedPlatypus 2020 年 3 月 7 日 下午 5:49 
Been having an issue with this subs propeller taking damage at a huge rate. Need to literally repair it constantly.