缺氧
Black Hole Garbage Disposal
34 条留言
Knifepoint 3 月 11 日 上午 9:00 
+1 spaced out compatibility please!
在下御寒 2024 年 10 月 28 日 下午 3:27 
这个不能兼容眼冒金星DLC,有平替的吗?
This is not compatible with the Space Out DLC, is there a replacement?
hottt3 2024 年 10 月 12 日 上午 9:08 
Do anyone know of the same mod that is compatible with the current version of the game?
BluLev 2024 年 8 月 3 日 上午 6:32 
PLEASE UPDATE </3
fractalgem 2022 年 5 月 31 日 下午 6:57 
sadly, mod can no longer be used at all. :(
chereshnya 2022 年 5 月 7 日 上午 4:48 
update plz
Luna 2021 年 12 月 18 日 下午 1:07 
update plz
<@…下雨天 2020 年 8 月 9 日 上午 1:05 
好像不能吞气体液体吧
Baba 2020 年 8 月 9 日 上午 12:43 
conveyor black hole pls?
深空余辉 2020 年 6 月 5 日 下午 1:32 
How to delete the decorations brought by spaceship from space
Airu 2020 年 3 月 13 日 上午 9:35 
Does it work fine with the latest version?
dallion 2019 年 10 月 9 日 下午 5:40 
Can we handle (delete) overruned space artificat? my rocket base it full of space artificat and I can do nothing with it
LORD_K 2019 年 9 月 22 日 上午 9:00 
Can you make 'Black Hole' box of food too? Or add food options in tis mod?
cedaroo 2019 年 9 月 18 日 上午 7:02 
Having the same issue as BevansDesign's note of Sep 3 @ 9:36pm. Items from higher priority (ex 9) are being moved to the Black Hole container (that's set priority 1).

Hope this is fixable as it's a great idea, alas currently unusable unless you want to delete *all* of an item (including already stored materials of that type).

BevansDesign 2019 年 9 月 3 日 下午 7:36 
This is great. However, it doesn't seem to follow priority rules. If I have a normal storage container with priority 5 and a black hole container with priority 1, and I assign Dirt to both of them, the dupes will store things in the normal container and then move them into the black hole container until there's nothing left.
CosmicDan 2019 年 8 月 11 日 下午 4:16 
Nice! Would it be possible for you to make it also accept food items? Get rid of all that Muckroot :)
Zz 2019 年 6 月 30 日 下午 7:43 
厌倦了在游戏后期失去fps,因为你周围有无用的垃圾?想摆脱它再也见不到它吗?现在是完美的解决方案。拥有自己的黑洞,你就再也不用担心垃圾处理了。

这个mod添加了一个存储压缩程序,删除你放入它的任何内容。目标不是添加任何有游戏价值的东西,而是删除游戏必须跟踪的项目。这是一个很受欢迎的功能,为那些在游戏后期遭受低帧率的人。

已知问题:自定义颜色偶尔会消失。下次删除内容时会返回(每4秒一次)。直到Klei增加更多的修改支持才可修复。
nightinggale  [作者] 2019 年 6 月 17 日 上午 7:14 
You can dump excess gas and liquid into space.
sayakanna 2019 年 6 月 17 日 上午 6:21 
Thank you, if you can make a version, remove the excess gas, it will be better!
In the back, gas flow is also a big reason for Carton!
西瓦战将 2019 年 6 月 14 日 上午 9:47 
大概是类似黑洞的一个箱子,可以处理垃圾
ꓤOꓕ∀NƎƎꓭꓭՈꓭ 🙃 2019 年 6 月 10 日 下午 3:59 
Agreed about the steam turbines. Once you have a good steam system set up, between magma and the various hot geysers, you will never need to worry about power again, assuming you have access to water.

The thing that makes this game 'easy' is the lack of maintenance costs. In the real world, everything breaks over time and that is what stops us from having maintenance 'free energy'.

In ONI... there are a number of methods of creating closed loop 'infinite' water and power systems allowing for infinite cooling. (Searching YouTube turns up a few)

Sure, they could add maintenance costs (and maybe someday a mod will), but that adds a lot of levels of frustration to a game that already has plenty (especially for a new player).

With all of that said, your work on the mod is appreciated. More options are always better. Thanks.
nightinggale  [作者] 2019 年 6 月 10 日 上午 8:33 
No, I won't make it heat up. One conveyor rail (20 kg/s) of 400 C regolith will produce enough heat to make 1472 W with steam turbines. The same amount of igneous rock will provide 7360 W and with Abyssalite it provides 29443 W.

Keeping the heat is more overpowered than deleting it.
꧁༺Vïñçï༻꧂ 2019 年 6 月 10 日 上午 8:07 
heatsink, too op. Or you can change it to emit the absolute heat of the destroyed items to the environment?
Tyrian 2019 年 6 月 10 日 上午 5:19 
ty :brownegg::brownegg::brownegg::brownegg::brownegg::brownegg:
ꓤOꓕ∀NƎƎꓭꓭՈꓭ 🙃 2019 年 6 月 9 日 上午 1:07 
I was wondering if someone was going to make a rail gun to fire hot 'trash' into space. This accomplishes the same thing without a need for large amounts of energy to power a rail gun or access to space.
I like your idea, although I'm still hoping that someone makes a rail gun so I feel like there is a trade-off for 'easily' deleting all of the excess heat from my asteroid.
thelastlemming 2019 年 6 月 8 日 下午 10:29 
Simplistic genius :tl2engineer:
lai_wei1986 2019 年 6 月 8 日 下午 6:34 
space garbage? is it possible to delete?
nightinggale  [作者] 2019 年 6 月 8 日 下午 6:13 
Sure it can be exploited. It's not really a gameplay building meant to be balanced at all. It's a device meant as a workaround for unoptimized code.

It's possibly the fastest to write and smallest ONI mod. It's copy paste of a storage compactor with the following code added. Nothing else.

public void Sim4000ms(float dt)
{
this.UpdateColor();
foreach (GameObject current in storage.items)
{
current.DeleteObject();
}
}
Podrick 2019 年 6 月 8 日 下午 4:59 
Get rid of that polluted dirt easy!
ibfolk2c 2019 年 6 月 8 日 下午 4:53 
i would imagine this would be easily exploitable for a heatsink, still great addition
CrowbarLover17 2019 年 6 月 8 日 上午 6:13 
You could use a smart storage and exploit the pathfinding of dupes to void extra items! Or you could just move it all to one spot. And store it. For later use.
skeletonmanners 2019 年 6 月 8 日 上午 5:38 
Good Job. ^_^ .
kyg5474 2019 年 6 月 8 日 上午 2:34 
god!
Meat Cube 2019 年 6 月 7 日 下午 12:17 
S U C C