安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Warning to others that might come for more TD style games!
@斗鱼啊咿悠
Sorry. I don't understand. Could you elaborate?
对不起,我不明白 能详细说明一下吗?
Thank your translation
I'll use that sentence.
谢谢你的翻译
我会用那个句子。
@Sunnydance
Lightning spires can be used to build buildings on the road, which will be revised. It will also be applied to future series.
I don't think it's going to be easy to solve the problem of too many Tesla towers.
If I think of a solution, I'll try to solve it.
Finally, on the next map, let's significantly raise the difficulty level!
Thank you.
Some comments (just my 2 cents really):
1) Keep in mind that the spire can be built and therefore can be used to 'cheat' and build more walls at certain areas/zombie-paths. I've not done that, but just so you know.
2) There way too many tesla towers. At the start I deleted quite a few to gain gold and wood etc. Could do with a clean up imo.
3) Think you need to clean up the 'roads' a little in order to let the zombies get out of their spawn zones easier (A & B). They are stuck there quite a while due to all the clutter. It looks very nice, but needs a little cleanup as well.
Thanks again for taking the effort making and sharing the map.
Sunny
Please report the bug or the idea!
请报告错误或意见!