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报告翻译问题






wow
http://pastebin.com/Yjnpz7BR
Uploading it to Pastebin and putting the link there would be ideal.
looks like that i was partualy ignoring and partualy forgetting that the Game couldn't Handle German overspelled Letters like the: Ü,Ä,Ö which are in German used pretty often and basicly are a German version of double letter like AE,UE,OE
this make the letter A,U,O overspelled to spell them else than a basic A,U or E
now as i was translating i changed a few words to make it sound gramaticly and sytaxic more correct and i didnt realized that this Letter could create just a incompatibility that the game would just not translate it but just show descr_convert_monarchy and so on... instead of that what i wrote included a Ä so it didnt translated the whole file was useless
SO I KNOW THE PROBLEM NOW IN FUTURE I WILL HAVE TO FIND DIFFRENT WORDS OR JUST WRITE IT "AS AE,OE,UE" INSTEAD OF Ä,Ö,Ü well but thanks for youre help
and not talking about large mods you're mods have not so muc text like the Cheat Mod i use thats arround 16 decisions evry of them has at least a 2 Worded Tittle and a description...
I'm really not sure how to solve that other than making sure all the files and folders are named exactly the same and the bits outside of the quotation marks are not edited in the _l_german.yml file.
The intressting is i did it with arround 5 Mods and it worked on only 1 of them on the Many Formable Countryies where it changed evrything i wrote exaclty as i wished it to
on all the other mods i did the same way
1. i Copyied the Text in the _l_english .yml
2. i Created a Editor Textdocument on my Desktop and called it the same name as the other but instead of _l_ english i called it the _l_german .yml
3. i Pasted all the stuff which was in English in there
4. i Translated evrything except the Game Commands form English into German by Syntax so a few things also sound in English compleetly other words than in German so i changed sometimes the whole text in its base offcourse the new German texts had a other leghth!
5. i saved it with using CTRL+S
6. i Copyied it and Pasted the new Folder into the Localisation Filder of the Mod which i opened with my Package Programm 7Zip
So did i did something wrong? or how did you done it?
thats something i dont understand i created a _l_german folder for evry mod and copy pasted all the text and than just translated the evrything in "XXX" into german what was English and saved it as a new .yml document also had it in the old document below the _l_english lines and it didnt changed evrything
BUT IN ONE MOD IT DID WTF???
That when for example i would Play France in 1444 that i could activate that and be able to Change to Evry Stateform/Governemnt form in the Game form Empire,Iqta to Siberian Clans,Tribal Democracy and so on...just you could choose like a Dilema a Event with 2 or more Choices
where you could CHANGE YOU'RE GOVERNMENT TYPE TO EVRY OTHER?
even like Tribal forms or a Empire?
In terms of the Merchant Republic decision, I have created a side mod that allows the player to convert to whatever type of Republic they want, not just Noble Republic. The link for that can be found in the description above.