A Hat in Time

A Hat in Time

Aglaophotis transit hub
21 条留言
404_coffee.exe 2022 年 10 月 17 日 下午 7:25 
it is a nice hub
LegenTerry 2021 年 3 月 13 日 上午 3:59 
nearly too fast paced for the guide pons to help much... too quick thinking to find your way through for me...
CoopCatster 2020 年 3 月 21 日 下午 3:23 
Some more direction would be nice, but its still a fun level
HERO 2020 年 3 月 10 日 下午 10:31 
rly nice level, but the execution could use some work. sometimes it wasn't easy to tell where to go, some jumps are a bit too far, and the trains dont always line up enough to get through a segment. other than that i enjoyed it! not bad at all ^_^
don_bruce 2020 年 2 月 8 日 下午 4:14 
I'm not the best at fast-paced games, but I felt this map to be a relatively fair one. Very few times I felt that I missed a jump due to RNG. Yes, the trains are not synced up, but you can see them from far enough away to run up and down the train you are on to "sync" your jump. If you can't do that, you can just add more time between jumps and your dash-cancel and that should be enough for the trains to appear under you. The fact the trains are faster than the regular game adds some extra challenge when jumping off on platforms. Even if you should fall, you don't take damage, and the re-spawn points are pretty consistent, so it's not like you go back 10 jumps for a failure. There were a few odd jumps (like the one where you have to bounce off two bumpers in a row) that were a bit of a pain, but once you get a rhythm down they're not so bad. All in all, a recommended play.
Gattousai 2019 年 12 月 24 日 下午 8:23 
One of the best mods I've played so far. Keep up the good work!
2Hours 2019 年 9 月 16 日 上午 2:05 
Overall fun level, the only thing that I disliked was the double hook into bumper onto a higher hook behind you after a yellow train goes around the bend. Rest of it felt decently tuned, but that jump was a janky as hell in my opinion.
leopardprintpokke 2019 年 9 月 14 日 下午 7:33 
very challenging, almost unfair. the last jump from the train to the air vent was impossible, hat kid doesn't wall run on the vent and keeps falling and taking fall damage from falling on to the platform below. had to quit :(
DerpedHero 2019 年 9 月 11 日 下午 6:45 
very cool
Lobster4569  [作者] 2019 年 9 月 7 日 上午 12:54 
That is certainly unexpected. Others seems to be fine with it. Maybe try verify the game or delete some mods you are currently not playing is my best bet but I cannot be sure!
live by the wage die by the wage 2019 年 9 月 6 日 下午 5:22 
♥♥♥♥♥♥♥ sucks, crashes whenever i play, thus making it impossible for me to beat the challenge road
Bot Hygon 2019 年 9 月 5 日 上午 9:59 
Amazing lvl was hard but so much fun! great work :bbtcat::8bitheart::8bitheart:
T3hScoT. 2019 年 9 月 5 日 上午 3:22 
This level feels...janky. I feel like the source of the difficulty is more because of the jankiness and confusing pathfinding. I'm already at the part where there are two bumper cats on the wall and I'm severely confused on how to proceed.

But then again making a coherent level design using nyakuza metro's trains mostly results between being janky and/or frustrating.
Crim 2019 年 9 月 4 日 上午 1:41 
This mod.... This mod... was challenging. A whole lot of trial-and-error with this, worthy to be part of the Challenge Road. It's called the Challenge Road for a reason. Call me insane, but great job.
Lobster4569  [作者] 2019 年 9 月 4 日 上午 12:22 
Now the problem of trains should've been improved through more duplicates on each track. Sadly I can't figure out the sync and solve this elegantly? But you should find more windows to jump on other trains after this update.
Azumi 2019 年 9 月 3 日 上午 9:57 
The design is kinda confusing, sometimes is way difficult to understand where to go and some trains are not synced. I mean, the level is good and I liked it but has these problems that affect the experiencie
lumina_ 2019 年 9 月 3 日 上午 8:51 
Ohh man... This is a hellishly difficult level, so I'm glad you don't really take damage from anything here - I would have died a hundred times and left a salty review otherwise. I enjoyed the overall concept and atmosphere, but some of the jumps were too frame-perfect for me to grasp. That one with the two wall roombas over that giant gap, for instance, forced me to use my astronaut helmet because the spacing was at the absolute limits of the game's jump length.

Overall, nice level, but extremely frustrating as well.
Cadunkus 2019 年 9 月 2 日 下午 5:29 
The trains are horribly synced.

Countless times I'm forced into a jump where there's no train for me to jump on at the other side. If they're that difficult to sync up, you could increase the length of them or slow them down.
芝士臭鼠鼠 2019 年 8 月 8 日 上午 5:37 
Excellent:pon:
Lobster4569  [作者] 2019 年 6 月 2 日 上午 12:56 
Yes, for anyone subed yesterday. It wasn't really by then XD. But now it's updated and added a bunch of stuff! Thank you for the advice my friend :):steamhappy:
Personal_Builder 2019 年 6 月 1 日 上午 9:44 
I like the level, nice guiding. However the lighting shortly after the beginning becomes really dark and pitch black near the ending making it really hard to see where you are going. Also I am not sure if it was on my side but I also did not get any sounds. This is a really enjoyable level but it would've been nicer with some music in the background considering its length. Good job on the level design, I really liked it!