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They are left in such a state that finishing them would be close to making then anew, and I'm no modeler. So no, i won't.
Great thanks
I have been trying to find the Discord channel, but no luck. What is it called?
Yea that was my conclusion as well
I wanted to try and map the models, but for some reason I can't import the .FBX files into Blender when I export them with the WOTC version of the tool, really odd
The issue is only cosmetic, and I understand that fixing it would require remaking a ton of animations, but damn does it peeve me off. Nevertheless, the mesh and textures are great!
What slot did you have the pistol in? I tried troubleshooting that same thing in the past, but I don't use the dev tools, haven't done any modding, so I was just using trial and error shit to see if I could replicate it. The only conclusion I came to is that it seems to happen more if you're using this pistol in a utility slot rather than the secondary slot.
Spotting conflicts is difficult, but you can go at it in a variety of ways: you can try and see what mods could be conflicting by logic (what does this mod do? Would it interfere? Etc. Etc.); or you can take the longer road: deactivate half the mods you use, see if it persists. If it does, reactivate them and deactivate the other half, see if it helps. If it helps, deactivate only half of those mods and so on until you find the culprit.
- Attempt to fix the issue of the Templar not being able to fire a standard shot.