Stellaris

Stellaris

All Unique Systems
96 opmerkingen
rostedthegamer 18 jul om 11:47 
This working for vr4?
lnsane hobo 15 dec 2024 om 14:06 
this mod working?
Dogmatika 19 mrt 2023 om 7:17 
dosent work anymore, for everyone whos locking.
Titus Aquila 6 okt 2021 om 13:02 
Tiyana Vek and Amor Alveo (Tiyanki and Amoeba home systems respectively) don't spawn with this mod active. Any chance that can change?
LogicMage3 14 sep 2021 om 19:12 
Has this been updated for 3.1.1?
Dr Nilsson 🖖 20 mrt 2020 om 6:00 
I would also love an update of this great mod :)
SmallMouse 19 mrt 2020 om 16:47 
i compared the files with the game files
i'm sure the mod need update the files about ancient_relics distant_stars special_system and federations
shams42 19 mrt 2020 om 2:09 
dont know i activated it i saw more mega structures but dont know about the systems @megumin
Bleiser 17 mrt 2020 om 7:40 
Still working?
LordHawke 4 feb 2020 om 19:59 
Please please please update - this mod is god
키으기 6 jan 2020 om 13:56 
Thank you I'll use it well
M4st3rM_  [auteur] 25 dec 2019 om 22:25 
@dimgam7
I've never actually played multiplayer, so I don't know. I think that technically only the person who made the map would need it, but the game might not like that.
Cross Dimensional Joke 25 dec 2019 om 13:13 
If I were to host a lobby and were to use it to create a galaxy, do my friends need this mod to play?
Space! 27 nov 2019 om 6:02 
update plz
Mattie AH 7 nov 2019 om 15:13 
update plz
TRON 27 okt 2019 om 10:38 
update ?????????????????
flamehunter742 20 okt 2019 om 0:27 
Is this compatible with v2.4?
M4st3rM_  [auteur] 12 sep 2019 om 21:07 
People have been reporting things occasionally not spawning when they should. I suspect that there might be an issue with special systems not getting spawned or being overwritten when in crowded galaxies, but I don't have a way to test or fix that. I am sorry.
HaiFeng 12 sep 2019 om 11:13 
Junkheap Ratling Home System doesn't show up. It did show up most of times.
Maybe bad luck :(
M4st3rM_  [auteur] 11 aug 2019 om 21:15 
This mod does not affect the relics or digsites.
Kastalia 11 aug 2019 om 7:17 
Will all vanilla relics/digsites be spawned forcefully?
Im4zoos 21 jul 2019 om 12:04 
I assume not ironman compatible
tassader 20 jul 2019 om 5:25 
thanks your L gate.
M4st3rM_  [auteur] 20 jul 2019 om 0:03 
Are you using any other mods? I tested after I finished updating the mod, and they spawned for me. This mod does not change the L-gate spawning, so it should not effect that.
jeff 19 jul 2019 om 16:10 
L Gate dont spawn for me as well
M4st3rM_  [auteur] 18 jul 2019 om 13:38 
We are updated and ready to go! Let me know of any issues.
Ragnarr Loðbrók 16 jul 2019 om 15:06 
Thanks for taking a look to update it :) :lunar2019wavingpig:
M4st3rM_  [auteur] 14 jul 2019 om 9:12 
So, I've been away for a bit, so I wasn't able to update. I should have a new version in a day or three. I need to look at the files to see how much has changed.
JenkoRun 14 jul 2019 om 6:05 
@Edge I'm not sure if this is the mod causing it or not, but I recently ran a vanilla test game and the L-Gates spawned fine, so *shrug*
Naggafen 14 jul 2019 om 3:34 
i can conferm L gate dont spwan
Naggafen 14 jul 2019 om 3:12 
nice with an update on it for the latest patch
EdgelordOfEdginess 14 jul 2019 om 2:19 
@OldSkies Oh is this mod responsible for why there are no L-gates, cause i try to find the reason why i cant seem to find an L-gate in my game, so it would be nice if you know it
JenkoRun 12 jul 2019 om 2:28 
I just ran a vanilla 2.3.3 games and I've have no problems with L-Gates, so there must be a mod problem somewhere
tassader 12 jul 2019 om 1:59 
L-gate disappear in 2.3.3....just now.
TheProtagonists 12 jul 2019 om 1:10 
L gates also no longer appear in 2.3.3 for me...
However if I revert to 2.3.2 and use this mod to generate the galaxy and play in 2.3.3 it seems to work fine
Kyllian 11 jul 2019 om 14:40 
still bugged for l-gates :( with 2.3.3 beta branch
MYHORSEISAMAZING 11 jul 2019 om 13:08 
is there version for 1.9?
Prolbo 11 jul 2019 om 12:52 
Version update? Think there is nothing really changed.
CrimsonMonk 11 jul 2019 om 9:57 
Love this mod! Hoping for a 2.3.3 patch when you get the time! I was using it in my latest game and now it's incompatible - I presume it's only needed in the beginning for galaxy generation?
joschua34 6 jul 2019 om 9:52 
Can confirm that with 2.3.3 beta no L-Gate spawns. If we get a fix for that this will be my new favorite q.of l. mod.
Zag14 4 jul 2019 om 17:02 
Thats strange, but when i play with this mod on 2.3.3 beta i dont have any L-Gates on galaxy map
Prolbo 1 jul 2019 om 9:01 
Looks like nice mod. I feel like I'm now can "Catch them all!"
Nirva 29 jun 2019 om 12:44 
Awesome!
Razilator 23 jun 2019 om 6:18 
i like this, tnx!
ponsemen_bg 22 jun 2019 om 0:45 
Thanks mate!
Tactical Timmy 21 jun 2019 om 1:56 
Thnx for the update! :steamhappy:
M4st3rM_  [auteur] 20 jun 2019 om 23:59 
Updated, and problem solved! Enjoy, everyone.
For those who had problems before, the issue should be fixed. Let me know if it isn't.
M4st3rM_  [auteur] 20 jun 2019 om 23:21 
Something changed in the way systems spawn last update, and now the mod doesn't work. Unfortunately, Paradox didn't mention this in the patch notes, so still trying to figure out how to fix it. More news soon, hopefully.
ponsemen_bg 19 jun 2019 om 4:40 
Well maybe updating him could work mate couse i did not have problems before the new patch but now ya know for me is working exactly the opposite like there is not 1 Sistem from the uniques !