Stellaris

Stellaris

All Unique Systems
96 kommentarer
rostedthegamer 18. juli kl. 11:47 
This working for vr4?
lnsane hobo 15. dec. 2024 kl. 14:06 
this mod working?
Dogmatika 19. mar. 2023 kl. 7:17 
dosent work anymore, for everyone whos locking.
Titus Aquila 6. okt. 2021 kl. 13:02 
Tiyana Vek and Amor Alveo (Tiyanki and Amoeba home systems respectively) don't spawn with this mod active. Any chance that can change?
LogicMage3 14. sep. 2021 kl. 19:12 
Has this been updated for 3.1.1?
Dr Nilsson 🖖 20. mar. 2020 kl. 6:00 
I would also love an update of this great mod :)
SmallMouse 19. mar. 2020 kl. 16:47 
i compared the files with the game files
i'm sure the mod need update the files about ancient_relics distant_stars special_system and federations
shams42 19. mar. 2020 kl. 2:09 
dont know i activated it i saw more mega structures but dont know about the systems @megumin
Bleiser 17. mar. 2020 kl. 7:40 
Still working?
LordHawke 4. feb. 2020 kl. 19:59 
Please please please update - this mod is god
키으기 6. jan. 2020 kl. 13:56 
Thank you I'll use it well
M4st3rM_  [ophavsmand] 25. dec. 2019 kl. 22:25 
@dimgam7
I've never actually played multiplayer, so I don't know. I think that technically only the person who made the map would need it, but the game might not like that.
Cross Dimensional Joke 25. dec. 2019 kl. 13:13 
If I were to host a lobby and were to use it to create a galaxy, do my friends need this mod to play?
Space! 27. nov. 2019 kl. 6:02 
update plz
Mattie AH 7. nov. 2019 kl. 15:13 
update plz
TRON 27. okt. 2019 kl. 10:38 
update ?????????????????
flamehunter742 20. okt. 2019 kl. 0:27 
Is this compatible with v2.4?
M4st3rM_  [ophavsmand] 12. sep. 2019 kl. 21:07 
People have been reporting things occasionally not spawning when they should. I suspect that there might be an issue with special systems not getting spawned or being overwritten when in crowded galaxies, but I don't have a way to test or fix that. I am sorry.
HaiFeng 12. sep. 2019 kl. 11:13 
Junkheap Ratling Home System doesn't show up. It did show up most of times.
Maybe bad luck :(
M4st3rM_  [ophavsmand] 11. aug. 2019 kl. 21:15 
This mod does not affect the relics or digsites.
Kastalia 11. aug. 2019 kl. 7:17 
Will all vanilla relics/digsites be spawned forcefully?
Im4zoos 21. juli 2019 kl. 12:04 
I assume not ironman compatible
tassader 20. juli 2019 kl. 5:25 
thanks your L gate.
M4st3rM_  [ophavsmand] 20. juli 2019 kl. 0:03 
Are you using any other mods? I tested after I finished updating the mod, and they spawned for me. This mod does not change the L-gate spawning, so it should not effect that.
jeff 19. juli 2019 kl. 16:10 
L Gate dont spawn for me as well
M4st3rM_  [ophavsmand] 18. juli 2019 kl. 13:38 
We are updated and ready to go! Let me know of any issues.
Ragnarr Loðbrók 16. juli 2019 kl. 15:06 
Thanks for taking a look to update it :) :lunar2019wavingpig:
M4st3rM_  [ophavsmand] 14. juli 2019 kl. 9:12 
So, I've been away for a bit, so I wasn't able to update. I should have a new version in a day or three. I need to look at the files to see how much has changed.
JenkoRun 14. juli 2019 kl. 6:05 
@Edge I'm not sure if this is the mod causing it or not, but I recently ran a vanilla test game and the L-Gates spawned fine, so *shrug*
Naggafen 14. juli 2019 kl. 3:34 
i can conferm L gate dont spwan
Naggafen 14. juli 2019 kl. 3:12 
nice with an update on it for the latest patch
EdgelordOfEdginess 14. juli 2019 kl. 2:19 
@OldSkies Oh is this mod responsible for why there are no L-gates, cause i try to find the reason why i cant seem to find an L-gate in my game, so it would be nice if you know it
JenkoRun 12. juli 2019 kl. 2:28 
I just ran a vanilla 2.3.3 games and I've have no problems with L-Gates, so there must be a mod problem somewhere
tassader 12. juli 2019 kl. 1:59 
L-gate disappear in 2.3.3....just now.
TheProtagonists 12. juli 2019 kl. 1:10 
L gates also no longer appear in 2.3.3 for me...
However if I revert to 2.3.2 and use this mod to generate the galaxy and play in 2.3.3 it seems to work fine
Kyllian 11. juli 2019 kl. 14:40 
still bugged for l-gates :( with 2.3.3 beta branch
MYHORSEISAMAZING 11. juli 2019 kl. 13:08 
is there version for 1.9?
Prolbo 11. juli 2019 kl. 12:52 
Version update? Think there is nothing really changed.
CrimsonMonk 11. juli 2019 kl. 9:57 
Love this mod! Hoping for a 2.3.3 patch when you get the time! I was using it in my latest game and now it's incompatible - I presume it's only needed in the beginning for galaxy generation?
joschua34 6. juli 2019 kl. 9:52 
Can confirm that with 2.3.3 beta no L-Gate spawns. If we get a fix for that this will be my new favorite q.of l. mod.
Zag14 4. juli 2019 kl. 17:02 
Thats strange, but when i play with this mod on 2.3.3 beta i dont have any L-Gates on galaxy map
Prolbo 1. juli 2019 kl. 9:01 
Looks like nice mod. I feel like I'm now can "Catch them all!"
Nirva 29. juni 2019 kl. 12:44 
Awesome!
Razilator 23. juni 2019 kl. 6:18 
i like this, tnx!
ponsemen_bg 22. juni 2019 kl. 0:45 
Thanks mate!
Tim Shady 21. juni 2019 kl. 1:56 
Thnx for the update! :steamhappy:
M4st3rM_  [ophavsmand] 20. juni 2019 kl. 23:59 
Updated, and problem solved! Enjoy, everyone.
For those who had problems before, the issue should be fixed. Let me know if it isn't.
M4st3rM_  [ophavsmand] 20. juni 2019 kl. 23:21 
Something changed in the way systems spawn last update, and now the mod doesn't work. Unfortunately, Paradox didn't mention this in the patch notes, so still trying to figure out how to fix it. More news soon, hopefully.
ponsemen_bg 19. juni 2019 kl. 4:40 
Well maybe updating him could work mate couse i did not have problems before the new patch but now ya know for me is working exactly the opposite like there is not 1 Sistem from the uniques !