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MODERROR [Polearms] - You cannot set the display name of the skill Polearm Proficiency to Polearm_Expertise, please remove the attempt to set it in XRL.World.Parts.Skill.acegiak_Polearm_Expertise..ctor
MODERROR [Polearms] - You cannot set the display name of the skill Polearm Lunge to Polearm_Lunge, please remove the attempt to set it in XRL.World.Parts.Skill.acegiak_Polearm_Lunge..ctor
MODERROR [Polearms] - You cannot set the display name of the skill Polearm Repel to Polearm_Repel, please remove the attempt to set it in XRL.World.Parts.Skill.acegiak_Polearm_Repel..ctor
MODERROR [Polearms] - You cannot set the display name of the skill Polearm Double Grip to Polearm_Grip, please remove the attempt to set it in XRL.World.Parts.Skill.acegiak_Polearm_Grip..ctor
MODERROR [Polearms] - System.MissingMemberException: File: file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/1746875916/ObjectBlueprints.xml, Line: 42:28 No XRL.World.Parts.Physics.bUsesTwoSlots property exists.
MODERROR [Polearms] - System.MissingMemberException: File: file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/1746875916/ObjectBlueprints.xml, Line: 47:30 No XRL.World.Parts.MeleeWeapon.RenderString property exists.
MODERROR [Polearms] - System.MissingMemberException: File: file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/1746875916/ObjectBlueprints.xml, Line: 47:105 No XRL.World.Parts.MeleeWeapon.SecondaryStat property exists.
also could I possibly convince you to add a Lucerne?
I'd recommend giving lunge an ability requirement of maybe 17 - 19, repel a req of 21 - 25 strength, not sure about double grip tho. Some increased sp requirements would be nice as well, as currently everything just costs 100.
In any case, it's a real good example of how to make a mod at the very least. Thanks for putting it up on the workshop!
What exactly is added?
How it works?
Are other mods necessary for it?
and so on.
But I really want to sub, because I always thought that having spears in the game would be cool
Maybe even could be craftable from dagger and bits
BronzeCC
IronCCC
SteelCCC
Carbide33
FCarbide333
Fullerite333
Crysteel55
Metametal555
Could do damage of dagger, but with longer reach and a bit higher penetration.
If nothing is equiped as throwable, could also be thrown in a pinch.
Also flipping between 1h and 2h versions would be great (1h- lower penetration, no defensive bonus, but one handed. 2h- two handed, but has penetration bonus and chance to deflect melee attacks).
Seriously, spears are extremely versatile and more games need to have them.