边缘世界 RimWorld

边缘世界 RimWorld

Avali Continued CE Patch
13 条留言
FURRYHUSKY1000 2020 年 9 月 19 日 下午 5:53 
I've tried updating the mod for 1.1 and here it is
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2232742095
FURRYHUSKY1000 2020 年 9 月 17 日 下午 11:01 
Will it be fine if I try to update this patch to 1.1 and upload to workshop?
FURRYHUSKY1000 2020 年 9 月 17 日 上午 1:40 
Will there be a 1.1 update for this?
Bezjhan (云豹大人) 2020 年 7 月 24 日 下午 8:48 
yeah me and a group of friends where hoping this will be updated to 1.1 sometime
VarreBlues 2020 年 6 月 24 日 下午 1:20 
I wanna ask when this'll be updated to 1.1, since I want to play with Avali with CE, but can't because everything would hurt
fleet 2020 年 3 月 26 日 上午 8:33 
Ammo has 0 armor penetration, they do a lot of damage but barely scratch opponents wearing anything thicker than a parka. Armor also has like, no resistance, at all. Even the gigantic Guardian suit has like 1 MM RHA, which is 15 times lower than a Plasteel ballistic vest. I know Avali are supposed to be glass cannons, but as is, they are just glass with no cannon.
Nörr 2020 年 2 月 8 日 下午 12:20 
To confirm the last comment, I checked and I don't know how I never noticed the 0 armor pen. Can't even damage a t1 android with these. Aswell as the ammo adds 0 penetration.
Kuji Nekomata 2020 年 1 月 29 日 下午 12:09 
Why does all guns have 0.00MM RHA armor penetration? That's even worse than normal firearms. This applies to even the Firelance.
Nörr 2019 年 6 月 23 日 下午 8:33 
Wow, thanks! I didn't think you'd get back on this so quickly. I was so bumbed when the old avali mod got broken, so thank you a lot for everything you've done on this! :flintsmile:
Ksisa  [作者] 2019 年 6 月 23 日 下午 4:52 
@Aukuve yeah... Thank you for pointing that out. The accuracy values were all messed up, but now I've fixed them, I based new accuracies off of base weapons, i.e. the avali assault rifle is roughly comparable to the base game one. Etc. for other weapons.

Some interesting things I changed:
>Decreased most weapon's fire spread by ~900%
>Increased most weapon's sway by 100-500%
>Increased avali pawn accuracy by ~60%
>Decreased avali weapon handling by ~200%
>Decreased the accuracy buffs from apparel by ~1000%
>Avali sniper rifle now actually has a scope.
>You can now reload the minigun turret
>Turrets can now fire over sandbags and embrasures

As you can see, it was pretty f*ed. Now avali weapons and turrets should behave more like base game ones.
Nörr 2019 年 6 月 23 日 上午 10:35 
Guns seem to be extremely inaccurate, 2 mags of a pistol at about 10 block range didn't hit a marble wall. Once. Shotgun seems to be the only weapon worth using.
Ksisa  [作者] 2019 年 6 月 18 日 下午 12:39 
Update: Fixed a few critical issues I missed earlier,e.g. apparel now adds bulk. Also increased the amount of bulk armor adds until I make alternatives (Planning on adding a bandolier and an avali backpack.)
Gnoll 2019 年 5 月 21 日 下午 12:24 
sweet, hacking always slowed my game down to a crawl, thank you for removin' it