安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thank you for this mod! This should be default in the game, but here we are.
I suggest both of you move on, 2 persons e= can have same idea and variation on a niche mod , yeah not gonna happen
So, this MOD, was written from scratch by me. Nice idea though Foxy.
You're the only one ever had an idea to make things craftable that aren't in the game? Did your mod overwrite base game files or was it xpath patching? I know this one is xpath patching because it was written from scratch by me. :)
I don't know or care who you are at this point.
Kick rocks.
v1.3, plz...
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1849832904
Root level exception in OnGUI(): System.ArgumentNullException: Value cannot be null.
Parameter name: type
I got no error afterwards in the error console as I removed that in the about.xml. I guess with update 1.1, mods must use the <supportedVersions>
Thanks for this mod :)
(Thanks for the mod @TheGoofyOne)
@lilwhitemouse & @dninemfive - Thank you for your info and push into patching.