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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2758951362&searchtext=beam
By Forsakener
You can find it on the discussions
Yep that a bug. before worked grate.
This and others i use have script behind that have error after update.
I check SpaceEnginners.log in "appdata" and see scripts have errors.
I agree with this idea, I just found out that I can put a relay satellite at the end of a beam, and now I'm trying to get the beam from earth to Mars.
float chargedRate = capacitor.GetValueFloat("Beam_ChargedRate");
This is the error message: "The name capacitor does not exist in the current context"