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I checked each cell individuelly when nobody was in it atleast once a day, and my "Danger" level was at basically 0 But still the huge riot came with 6x deaths + 5x escapes. hoped it'd be better
This prison is now on it's twelth iteration (version L).
Unfortunately, I have been unable to upload it so far.
Will publish as soon as I know why :-(
:-)
- More compact (not by much)
- 34 Capacity + Holding cell
- Bigger Yard
- Complete perimeter wall
- Enclosed canteen with metal detector
Curently in test, will upload tonight if no escape
In the meantime, only one of those buggers got away with this exploit. :)
The extra metal detectors work great. Hole digging has dimished a whole lot (pun intended, of course). They are placed:
1. Staff door in the rear of the kitchen (actualy outside in the workshop)
2. 3. in the hallways between the showers and holding center.
That was done on Alpha 12, just added the outer wall on Alpha 13, but could not redo the whole thing.
I am working now on a large 720 Max Sec prisoners / $720,000 / day prison.
But lag is killing me past the 160 prisonners mark.