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报告翻译问题
In your description it says that conventional "Weapon damage has been changed from 2-3 to a solid 2." But in my game it says damage for pistols is at '1-3' rather than the 'solid 2' mentioned above. I'm just curious as to whether that's a bug or if I'm missing something.
I haven't gotten to higher tiers yet, but I'm using mods like True Primary Secondaries and Weapon Tier Overhaul.
Any idea what might be causing it?
It is not patching the weapon stats, i tried resubscribing and deleting config but not seem to be working yet, any conflicts you aware of?
thanks for the good answer.
Musashi mod eveverything reloaded does allow you to mod pistols as well as auto pistols at the armory tab,
i am only puzzled with why do i have automatic gremlin mods as well, not sure what does having attachment on gremlins do and where can i disable it because it affects balance
1 - If the upgrade slots are too many for your liking, you're welcome to modify then yourself to better fit your preference. Every value is modifiable in this mod for this exact reason.
2 - It does work mid campaign, but I always recommend starting a new one when installing overhaul mods, as to make them load correctly.
3 - The only mods you need are the ones listed as necessary. Unfortunately, the only way to apply upgrades to pistol is the squad select screen, specifically Robojumper's. Remember to uncheck the "Show upgrades slots only for Primaries" option in Robojumper's Squad Select in order for it to show the slots.
4 - I'm going to remake this mod soon, with a much smaller scope: merely adding visual attachments to pistols, no other stuff. If that's what you prefer, I invite you to wait until I push the update.
I tried unsubscribing and deleting this mod's files before resubscribing, to force it to load after all other mods, but the issue persists.
One thing that I'm having trouble figuring out is how to mod the pistols in game? Is there an "upgrade pistol" option that i'm not seeing? Or does that functionality need to be enabled in the ini?