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报告翻译问题
Thank you for shouting out will take a look on this.
Could you please change the options so that they can be translated by the Languages folder in your spare time?
I had no idea I needed this until after I used it.
No worries! All reports are useful. Thank you for spending time and recheck!
Can you share some debug logs? or how to do you achieve this.
There is no black screen in my tests but I am only using this singular mod and nothing else.
Thank you for a reporting problem!
The only future feature I was somehow "planning" is to add pulsating animation to the border when it is paused. This should technically help more people. I would still need to dig through RimWorld to understand how to do this properly, though.
I really don't like when they appear and it looks like I was able to finally find why they appear.
(It was due to UI scaling).
Thank you for bringing my attention that this is not working as it should.
Anyway thanks for creating this mod, I only realised how much I loved it and took it for granted as it was snatched away out of my shaking hands :')
Please do keep at it
hope my comments
make you happy
Here it is checking if we are in pause and create a textures only then:
https://github.com/aardvark/BorderOnPause/blob/master/Source/Core.cs#L32
Not sure if I can clarify this more. Please let me know if you have additional questions about this.
That's why I'm here. Thanks for making this @muhanga!
No functional changes just a compatibility update to new RimWorld binaries.
Thanks goes to the arch4n631 for reporting this one.
P. S. From my testing, I noticed it doesn't hide border at screenshot mode (F11), if you can fix this, it would be perfect.
Mod is now depends on Harmony mod for Harmony mod distribution.
Harmony mod should be installed through workshop manually for 1.1+ to work normally.
1.0 version is still bundled with 1.2.0.1 Harmony version.
This funny carousel should remove any additional mod conflicts for now.
Thank you all for support.
Problem were in Harmony versions.
Mod updated.
If you facing similar problems, conflicts with other mods after update or something else, please feel free to contact me.
In theory this mod shouldn't conflict with anything as there is no XML patching involved.
If you have any additional logs or information please feel free to put them here or in discussions.