安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






As there is a power consumed sensor in the vanilla game at this point I have removed that sensor from the mod and moved the power produced sensor into the same tech tree node as that one.
两个传感器都可以切换到高于或低于设定的阈值,并且不消耗任何电源。
I will have a look at it. Not sure if changing the texture is all that easy but I have seen other mods that change the colors slightly on existing textures. That could work for now.
I do have an idea for another small mod that would benefit from a new texture so I will definitely look into this.
With these Power Production sensors you can make a Fuse system, so that whenever X-watts was being used it would Open the circuit at specific locations, to prevent too much machinery using that circuit.
With that type of auto shut-off you can then put ALL equipment on one line, and each thing would just have to wait for it's turn to turn on when X-Watts is available to be used on that Line. It can be fully automated as long as you have the shutoff AFTER the censor but BEFORE the equipment to be used.
It differs in that it monitors the Draw on a single line, not the stored energy of a battery.
This effectively makes it so that you can place safety measures on equipment that have Heavy draw on a line, to have to check if there is available current, in order to not overload a circuit.
As for power produced, I have not thought of what I would actually use that sensor for yet, but I'm sure I would come up with something eventually.... Maybe set up some sort of priority system for generators. If Gene complex A is outputting X amount, then Gene complex B can be shut down, else enable Gene complex B.