Counter-Strike 2

Counter-Strike 2

Shibuya WIP
25 条留言
FLAZZツ 2019 年 5 月 22 日 上午 3:20 
hoo tjakeup<3
Smity  [作者] 2019 年 5 月 18 日 下午 11:53 
tjakeup <3
FLAZZツ 2019 年 5 月 18 日 下午 4:49 
hampir kek vertigo menurut gua, angel nya sama jalannya kegedean. tapi tjakeup sih<3
paranoya n1 2019 年 5 月 14 日 上午 5:37 
Good lookin'
CopeAscetic 2019 年 5 月 12 日 下午 5:45 
Cool mate, I'll try to be there! =)
Smity  [作者] 2019 年 5 月 12 日 下午 2:49 
I did scheduel for playtesting. June 1st at Source Engine Discord. I can only scheduel at June 1st because my finals is around the corner <3
CopeAscetic 2019 年 5 月 12 日 上午 8:40 
This map has potential, playtest it thoroughly with friends or with mapping groups such as on Reddit /r/csmapmakers. I'd suggest simplifying the middle section of the map and defining areas with unique visuals on either bombsite. Great layout overall, I'm excited to see where it goes :^)
denis beleaua 2019 年 5 月 12 日 上午 8:08 
Nice
Smity  [作者] 2019 年 5 月 12 日 上午 3:14 
<3<3<3
Verputzt 2019 年 5 月 12 日 上午 1:05 
Nice map with a lot of good ideas! If you keep working this map has a lot of potential!!
blurb 2019 年 5 月 12 日 上午 12:24 
nice
Wil- 2019 年 5 月 11 日 上午 7:28 
Haven't played it yet but looks amazing, 50/5 stars :D
Smity  [作者] 2019 年 5 月 11 日 上午 7:21 
Thank you so much for the 3 stars!
I promise you all that i will continue working hard to make this map has great visuals and decorations! :8bitheart::8bitheart::8bitheart:
Smity  [作者] 2019 年 5 月 11 日 上午 3:07 
This map is still W.I.P (Work In Progress) so props that i used in there was stock props.

Im still refining my layouts, waiting for the playtest which is June 1st. Once the playtest is over, i promise you there will be a better gameplay routes, props and visuals. :8bitheart:
guyblue gaming | pvpro.com 2019 年 5 月 11 日 上午 2:52 
also the boxes in mid does not suits the map's theme. you should change them to models the suits the maps them better.
other then those, i really like the map's theme, and it was a very fun map to play, and i would like to see this map and play it after it will get out of dev textures, as a complite map.
guyblue gaming | pvpro.com 2019 年 5 月 11 日 上午 2:49 
there are some problems with the flow of gameplay:
1. the ct has only two routines to go after the bomb was planted at A, the routine from ct spawn and the routine from T spawn. this makes retakes on bombsite A much harder, and give the edvantuge for rushing terrorists to bombsite A.
2. a lot of the map's routines feels very small and claustrophobic, because of the small doors and passage ways they face in those routines, that a makes it much easier for snipers to guard those passage ways. in my opinion, some of those passage ways and doors should be bigger.
3. for ct, after you got out of the bombsite, in the way of stairs to B bombsite and in mid, there is not enough cover for the ct to fall back once the T's had came, or to get cover behind, while inside the bombsite there is much more cover, making it much more suicidal if you want to guard from outside the bombsite, and gives more insentive to camp inside the bombsite, instade of pushing.
Smity  [作者] 2019 年 5 月 10 日 下午 2:48 
as CT? yeah, i can fix that easly.
Noe 2019 年 5 月 10 日 下午 2:38 
Very nice. One of the most annoying things I could see right off the bat is that you have to do a 90 degree turn to the right to get to one of the sites, which is quite annoying when you have to do that at the start of every round
Smity  [作者] 2019 年 5 月 10 日 下午 2:36 
Dont worry. After the playtest, im going full work on this map. 👍
Noe 2019 年 5 月 10 日 下午 1:37 
Don't mean to be a downer, but this map is generally un-fun. I would get in to specifics right now but I'm a bit too tired for that.
Smity  [作者] 2019 年 5 月 10 日 上午 8:23 
really? i made this map in less than 2 weeks xD
Pigzit 2019 年 5 月 10 日 上午 8:00 
saw this in the source engine discord

its a yes from me boss
Smity  [作者] 2019 年 5 月 9 日 下午 6:18 
yup, its still in greybox. Everything is in dev textures. But, when i start visualising it, it would have japan-ish theme :)
Scatman 2019 年 5 月 9 日 下午 12:58 
n i c e
AkaiRam 2019 年 5 月 9 日 上午 6:36 
Well once it receives some visual updates it sure is playable, looks so far like to many white walls, since this is in japan it is usually with a lot of advertisement here and then even if it is meant to be a train station.
Still good you work on a japan themed map. :)