Garry's Mod

Garry's Mod

zs_departure
34 条留言
god of reailty 2024 年 11 月 6 日 上午 7:18 
is that cool
nicholas.taylor 2023 年 7 月 11 日 上午 7:56 
"zs aperture" more like zs borialis:steamthumbsdown:
Samhaildánach 2023 年 1 月 3 日 上午 2:03 
not giving money you deserve shit
fleaman 2022 年 10 月 19 日 上午 6:40 
if you want the ship to travel use ent_fire im sure im wrong but im going to try this
GUILLIESUIT 2021 年 4 月 5 日 下午 6:18 
bootstrapdevice
Dанечка 2021 年 4 月 1 日 上午 4:35 
Make a fully sandbox version plz
FilipFoxy87 2020 年 9 月 5 日 下午 2:58 
h its the boreaerob
Seong Gi-hun 2020 年 4 月 21 日 下午 7:11 
EPISODE 3 CONFIRMED 'BOREALIS' EPISODE THREE CONFIRMED!!! HALF LIFE 2 EPISODE THREE CONFIRMED!!! (no not yelling XD)
Centurion 2020 年 2 月 4 日 下午 4:20 
I made this map
Eni !!! 2019 年 10 月 27 日 上午 8:39 
you plan to make a version of this where it's in the antartic instead of in Aperture?
MagicSwap  [作者] 2019 年 7 月 6 日 下午 12:55 
There actually are multiple environments that the Borealis "teleports" between when playing in the Zombie Survival gamemode, since this map was inspired by it's depiction in Epistle 3. As Troop said, porting to sandbox isn't impossible, but it is low priority.
Commander-LVJ 2019 年 7 月 6 日 下午 12:32 
+MagicSwap

+Troop

So firstly I read your comment on the overtime map and I'm just curious in regards to this map if you (or someone) would be willing to make an arctic version of this ship especially if it was surrounded by\if it were in a facility built by the combine like in half life episode 2 and like is imitated by this map:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1361439138&searchtext=borealis

especially considering that the version you 2 have made is version is the only version of the Borealis that I am aware of with aperture science type textures and computers and even a prop of a text chamber ect. I think that it would be really cool if a map like that were to be made.
Commander-LVJ 2019 年 7 月 4 日 下午 4:51 
+MagicSwap

+Troop

And before anyone comments yes I already know that the ice breaker in the missing information mod is NOT the Borealis but rather a completely different ship called the Hyperborea that Freeman encounters on his way to the Borealis which has been captured by the combine who have apparently built some sort of facility around it etc. (at least that's the story in my head;) just saying for the record etc. so...:steammocking::steamhappy:
Commander-LVJ 2019 年 7 月 4 日 下午 4:41 
+MagicSwap

+Troop

I will need to try it first however if this is as cool as I think it is then you guys have just given us a very nice piece of (in reference to the mod which is coming to steam at some point by the way) missing information! Can't wait to try it...;)
I'm mentally down 2019 年 6 月 28 日 上午 3:31 
@d a n c i n you need portal 1 css and hl2 episode 2
Zeximi 2019 年 6 月 13 日 下午 12:35 
need Portal 2?
Combine overlord 2019 年 5 月 15 日 下午 2:35 
good map, though I think the front of the ship needs to be long and two cranes connected to the ship like how we saw it in episode two, nice work using portal models and I like the fact their is a mini test chamber in the hull of the ship.
★Maccie★ 2019 年 5 月 15 日 上午 3:06 
VOV
maskmaster64 2019 年 5 月 11 日 上午 11:45 
i like the title, mainly because you really can't spell departure without the letters for aperture
Chongma 2019 年 5 月 11 日 上午 4:10 
k
Rafboz 2019 年 5 月 10 日 上午 8:59 
zs_ maps has the best quality of workshop maps in my opinion
I'm mentally down 2019 年 5 月 10 日 上午 7:29 
Its the Borealis!
Chongma 2019 年 5 月 9 日 上午 11:07 
can you make it a sandbox version
MagicSwap  [作者] 2019 年 5 月 9 日 上午 6:54 
I know, but lots of other things would probably not be compatible (i.e. barricade spots, jump areas, areas that cannot be traversed by NPCs easily).

AFAIK there is a workshop tool to create nodegraphs to allow people create them after the fact so the map doesn't need to have an updated version
Plushman1 2019 年 5 月 8 日 下午 10:21 
@MagicSwap
There are some servers that use Zombie NPCs
(i.e DeathLegendes)
Haida Gaming 2019 年 5 月 8 日 下午 4:54 
"All right. We're working on a little teleportation experiment. Now, this doesn't work with all skin types, so try to remember which skin is yours, and if it doesn't teleport along with you, we'll do what we can to sew you right back into it."
-Cave Johnson
MagicSwap  [作者] 2019 年 5 月 8 日 上午 11:39 
there aren't any nodes, I don't think i'll add them since this was made for a gamemode that does not use NPCs
{Glass Lemonade} 2019 年 5 月 8 日 上午 11:17 
are there nodes on the map? and if not, will you plan on adding any?
Lifeless 2019 年 5 月 6 日 下午 4:00 
half life 3
puddles 2019 年 5 月 6 日 下午 2:46 
This map looks super nice.
Grey The Raptor 2019 年 5 月 5 日 下午 4:10 
ok
MagicSwap  [作者] 2019 年 5 月 5 日 下午 2:20 
The effects only trigger in the Zombie Survival gamemode, based on the waves.
Grey The Raptor 2019 年 5 月 5 日 上午 11:50 
Are there any events for this map, i see the skybox effect and there is music being used so i can assume some event takes place, so how do i trigger it or do we just wait?