Total War: WARHAMMER II

Total War: WARHAMMER II

Global Recruiting+ [Works with Grim&Grom]
47 kommentarer
kosakop 27 jan, 2021 @ 2:55 
@Slothy will you still update this mod?
Elsea 16 jan, 2021 @ 21:47 
update
MalusDarkblade5 23 dec, 2020 @ 0:28 
update plz
lokhir the badguy 8 dec, 2020 @ 21:43 
update plz !!
Elsea 6 dec, 2020 @ 13:30 
idk if it works, hope it does
Unnamed_Shadow 5 dec, 2020 @ 17:48 
Would this mod still work with the latest update?
Deviant 30 nov, 2020 @ 10:11 
1) Thanks for the mod!
2) Add a regular (!!!) greenskin and norscan camp. Sometimes players need to camp on their own, allied, almost allied territory in the camp without looting, diplomatic penalties ...
The Gourmand 12 jun, 2020 @ 8:51 
Thank you so much for this! Happy that I can finally do this with dark elves lol
slothy  [skapare] 27 maj, 2020 @ 4:56 
Mod works with Grim & Grom DLC
Zugs 23 maj, 2020 @ 13:33 
The mod is working for me.
MF Shroom 23 maj, 2020 @ 13:28 
update plz
Deviant 20 maj, 2020 @ 12:26 
Are all bonus ranks for hordes broken? (sigwald gives 6th rank instead of 3) Someone check, on sigvald it can be seen on the first move ...
Caleb Perdita 10 mar, 2020 @ 15:33 
does this also affect the ai or is it only the player?
Emiya Muljomdao 24 feb, 2020 @ 14:18 
omg I love this mod !
thanks !
Blade 4 jan, 2020 @ 21:25 
Hello author. I personally don't need the extra recruit. But could you please make a new less powerful mod which only has features of one turn research and construction for player; 3000 extra gold each turn income for both player and AIs and 3 cap of each agent for all, too? Thank you!
slothy  [skapare] 24 dec, 2019 @ 8:11 
Fixed for Malus Darkblade.

Source Image: https://storage.googleapis.com/sloth_stuff/ShareX/2019/12/Warhammer2_evKJ4ulEI2.jpg

Pushing an update now @Dos Diosas
DosDeosos 17 dec, 2019 @ 3:24 
Thanks for your response. Appreciate the good work, keep it up!
slothy  [skapare] 17 dec, 2019 @ 3:14 
Yes I see, I will see if I can do anything about making Hag Graef recruit from global. I'm prioritizing the chaos hordes fix first then I'll take a look at this. Thanks for reporting! @Dos Diosas
slothy  [skapare] 17 dec, 2019 @ 3:12 
Just bought the DLC and I will test also.
slothy  [skapare] 17 dec, 2019 @ 3:04 
CA must've ♥♥♥♥♥♥ it up when they added them. All the other dark elves are working when I tested it, I don't have the new DLC either so I won't be able to test it. I might get it later.
DosDeosos 16 dec, 2019 @ 20:34 
For some reason, My Hag Graef can't recruit from global recruitment but can use encampment stance.
Delusionist 14 dec, 2019 @ 17:40 
Thank you! Love this mod!
hugoleomarinho 13 dec, 2019 @ 15:26 
Thank you
slothy  [skapare] 13 dec, 2019 @ 12:48 
Updated.

Bug fix: Dark elves can now use global recruitment when in encampment stance.
slothy  [skapare] 13 dec, 2019 @ 4:25 
Updating this for the latest DLC. Check back later for the update
niels.eastgaard 1 nov, 2019 @ 11:42 
Update please
Delusionist 30 sep, 2019 @ 12:48 
This mod was the only conflicting mod in multiplayer using TWMM. Just reporting it, in single player it works fine!
hugoleomarinho 18 sep, 2019 @ 4:41 
thanks Slothy
slothy  [skapare] 17 sep, 2019 @ 13:48 
It works with the new update, just ignore the version mismatch warning. Since the new launcher sucks I can't update it without editing the file which doesn't need to be edited since it works.
NoMalarkey 17 sep, 2019 @ 12:54 
Not working
hugoleomarinho 17 sep, 2019 @ 11:47 
Is this Mod working with the new patch or need an update?
Zugs 12 aug, 2019 @ 9:04 
Is there a version that doesn't include AI?
slothy  [skapare] 7 jul, 2019 @ 1:39 
It also counts towards AI @vemx1lixokkkk
daunbrey 6 jul, 2019 @ 20:09 
Yours mods is for player only or AI can also use it?
Aniki 12 maj, 2019 @ 14:08 
Does it add more recruit slots perhaps?
Ghostdeath15 12 maj, 2019 @ 13:05 
ok
slothy  [skapare] 12 maj, 2019 @ 12:20 
No. It affects player and AI. @SPC G.Turner[173]
Ghostdeath15 12 maj, 2019 @ 11:27 
does this one only affect the player
trias10 6 maj, 2019 @ 12:56 
What's the difference between your mod and this one? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1158755347

Seems they do the exact same thing?
cveteca 5 maj, 2019 @ 1:54 
Thanks @slothy.
slothy  [skapare] 5 maj, 2019 @ 1:37 
I tried to but I don't actually think it's possible without editing the startpos. There might be a way to do it with a script but im new to scripting in this game and i'll give it a go to see if it's possible. @cveteca
cveteca 5 maj, 2019 @ 0:30 
Great mod. Is it possible to somehow add Global Recr. to Vamps and Delfs as well (or maybe as a separate mod) ?
2Scribble 4 maj, 2019 @ 11:14 
Just a thought - personally - if you're going to lower the turn count - I'd suggest upping the cost.
slothy  [skapare] 4 maj, 2019 @ 2:59 
@Red Eclipse That isn't a bug I wanted to try make dark elves and vampire counts access to global recruitment but it is hard coded so I couldn't change it with db. I tried but maybe one day I can make a script which might work.
slothy  [skapare] 4 maj, 2019 @ 2:58 
@TauntingWolf It is probably the new launcher since it has caused nothing but issues to people for months. You can try put it manually into your data folder or use Kaedrins Mod Manager which works like a charm.
Red Eclipse 3 maj, 2019 @ 19:13 
Works for me, but I have a weird glitch when playing as Malekith. When I enter encamp stance and try to recruit, it says I require military buildings in order to recruit globally, even though I am standing right next to Naggarond which starts with a lvl 1 military barracks.
Tauntingwolf 3 maj, 2019 @ 14:09 
Doesn't work on my current run