Total War: WARHAMMER II

Total War: WARHAMMER II

Global Recruiting+ [Works with Grim&Grom]
47 kommenttia
kosakop 27.1.2021 klo 2.55 
@Slothy will you still update this mod?
Elsea 16.1.2021 klo 21.47 
update
MalusDarkblade5 23.12.2020 klo 0.28 
update plz
lokhir the badguy 8.12.2020 klo 21.43 
update plz !!
Elsea 6.12.2020 klo 13.30 
idk if it works, hope it does
Unnamed_Shadow 5.12.2020 klo 17.48 
Would this mod still work with the latest update?
Deviant 30.11.2020 klo 10.11 
1) Thanks for the mod!
2) Add a regular (!!!) greenskin and norscan camp. Sometimes players need to camp on their own, allied, almost allied territory in the camp without looting, diplomatic penalties ...
The Gourmand 12.6.2020 klo 8.51 
Thank you so much for this! Happy that I can finally do this with dark elves lol
slothy  [tekijä] 27.5.2020 klo 4.56 
Mod works with Grim & Grom DLC
Zugs 23.5.2020 klo 13.33 
The mod is working for me.
MF Shroom 23.5.2020 klo 13.28 
update plz
Deviant 20.5.2020 klo 12.26 
Are all bonus ranks for hordes broken? (sigwald gives 6th rank instead of 3) Someone check, on sigvald it can be seen on the first move ...
Caleb Perdita 10.3.2020 klo 15.33 
does this also affect the ai or is it only the player?
Emiya Muljomdao 24.2.2020 klo 14.18 
omg I love this mod !
thanks !
Blade 4.1.2020 klo 21.25 
Hello author. I personally don't need the extra recruit. But could you please make a new less powerful mod which only has features of one turn research and construction for player; 3000 extra gold each turn income for both player and AIs and 3 cap of each agent for all, too? Thank you!
slothy  [tekijä] 24.12.2019 klo 8.11 
Fixed for Malus Darkblade.

Source Image: https://storage.googleapis.com/sloth_stuff/ShareX/2019/12/Warhammer2_evKJ4ulEI2.jpg

Pushing an update now @Dos Diosas
DosDeosos 17.12.2019 klo 3.24 
Thanks for your response. Appreciate the good work, keep it up!
slothy  [tekijä] 17.12.2019 klo 3.14 
Yes I see, I will see if I can do anything about making Hag Graef recruit from global. I'm prioritizing the chaos hordes fix first then I'll take a look at this. Thanks for reporting! @Dos Diosas
slothy  [tekijä] 17.12.2019 klo 3.12 
Just bought the DLC and I will test also.
slothy  [tekijä] 17.12.2019 klo 3.04 
CA must've ♥♥♥♥♥♥ it up when they added them. All the other dark elves are working when I tested it, I don't have the new DLC either so I won't be able to test it. I might get it later.
DosDeosos 16.12.2019 klo 20.34 
For some reason, My Hag Graef can't recruit from global recruitment but can use encampment stance.
Delusionist 14.12.2019 klo 17.40 
Thank you! Love this mod!
hugoleomarinho 13.12.2019 klo 15.26 
Thank you
slothy  [tekijä] 13.12.2019 klo 12.48 
Updated.

Bug fix: Dark elves can now use global recruitment when in encampment stance.
slothy  [tekijä] 13.12.2019 klo 4.25 
Updating this for the latest DLC. Check back later for the update
niels.eastgaard 1.11.2019 klo 11.42 
Update please
Delusionist 30.9.2019 klo 12.48 
This mod was the only conflicting mod in multiplayer using TWMM. Just reporting it, in single player it works fine!
hugoleomarinho 18.9.2019 klo 4.41 
thanks Slothy
slothy  [tekijä] 17.9.2019 klo 13.48 
It works with the new update, just ignore the version mismatch warning. Since the new launcher sucks I can't update it without editing the file which doesn't need to be edited since it works.
NoMalarkey 17.9.2019 klo 12.54 
Not working
hugoleomarinho 17.9.2019 klo 11.47 
Is this Mod working with the new patch or need an update?
Zugs 12.8.2019 klo 9.04 
Is there a version that doesn't include AI?
slothy  [tekijä] 7.7.2019 klo 1.39 
It also counts towards AI @vemx1lixokkkk
daunbrey 6.7.2019 klo 20.09 
Yours mods is for player only or AI can also use it?
Aniki 12.5.2019 klo 14.08 
Does it add more recruit slots perhaps?
Ghostdeath15 12.5.2019 klo 13.05 
ok
slothy  [tekijä] 12.5.2019 klo 12.20 
No. It affects player and AI. @SPC G.Turner[173]
Ghostdeath15 12.5.2019 klo 11.27 
does this one only affect the player
trias10 6.5.2019 klo 12.56 
What's the difference between your mod and this one? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1158755347

Seems they do the exact same thing?
cveteca 5.5.2019 klo 1.54 
Thanks @slothy.
slothy  [tekijä] 5.5.2019 klo 1.37 
I tried to but I don't actually think it's possible without editing the startpos. There might be a way to do it with a script but im new to scripting in this game and i'll give it a go to see if it's possible. @cveteca
cveteca 5.5.2019 klo 0.30 
Great mod. Is it possible to somehow add Global Recr. to Vamps and Delfs as well (or maybe as a separate mod) ?
2Scribble 4.5.2019 klo 11.14 
Just a thought - personally - if you're going to lower the turn count - I'd suggest upping the cost.
slothy  [tekijä] 4.5.2019 klo 2.59 
@Red Eclipse That isn't a bug I wanted to try make dark elves and vampire counts access to global recruitment but it is hard coded so I couldn't change it with db. I tried but maybe one day I can make a script which might work.
slothy  [tekijä] 4.5.2019 klo 2.58 
@TauntingWolf It is probably the new launcher since it has caused nothing but issues to people for months. You can try put it manually into your data folder or use Kaedrins Mod Manager which works like a charm.
Red Eclipse 3.5.2019 klo 19.13 
Works for me, but I have a weird glitch when playing as Malekith. When I enter encamp stance and try to recruit, it says I require military buildings in order to recruit globally, even though I am standing right next to Naggarond which starts with a lvl 1 military barracks.
Tauntingwolf 3.5.2019 klo 14.09 
Doesn't work on my current run