边缘世界 RimWorld

边缘世界 RimWorld

No Carried Food
128 条留言
Monkey Magic 8 月 23 日 上午 11:53 
The description states that it's not compatible with Common Sense because both mods patch the same code. Is this referring to:

- (optional) pawns will treat sleeping assignment as a recreation when they can't sleep. Pawns will not prefer recreational activities after topping it off until it's down to at least 80%. Pawns also will try to take spare meals during this time. Dubs hygiene activities also was re-prioritized

Because this is optional, and if not enabled should not be a problem. Asking in case it's some other conflict.

EDIT - BTW, what others have mentioned is true. Even with just this mod active, it does not work without changing the threshold values to 99.

@Darius Wolfe - Tweaks Galore uses the exact same code because it's a mod composed of other mods, including this one. One hopes they got the permissions to combine them into a collection.
paddda 2024 年 10 月 20 日 下午 9:00 
I did a quick and dirty continuation for the mod for those who don't want to use tweaks galore. (Basically just updated tags) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3350217733&searchtext=
Tiarat 2024 年 7 月 1 日 下午 2:14 
Blows my mind that this isn't a standard feature in the game yet.
Гений 2024 年 4 月 11 日 下午 11:47 
Man, hope you feel better ASAP, sending you rays of love! <3
JBloodthorn  [作者] 2024 年 4 月 4 日 下午 5:12 
@Arganot and @ everyone else, yes please just use the Tweaks Galore mod if that works. I don't have any time at all for modding right now. I still use this, and the xpath is still valid, but it's probably going to have the version mismatch error until I can get my ADHD meds refilled.
Arganot 2024 年 4 月 4 日 上午 11:14 
If people feel antsy about version number there is always 'Tweaks Galore' which has an option for this effect. Same rules for 'Common Sense' mod. Load after for the effect to take.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2695164414
jessisgaming 2023 年 9 月 17 日 下午 8:14 
It seems to work for me too. Note: Mr. JBLoodthorn, I'm a programmer and I'd love to work with you to get this up to 1.4 standard!
Rob the Alchemist 2023 年 5 月 9 日 下午 4:49 
mod works fine for me, got over 50 mods installed and updated to 1.4 and I see no problems so far, not even log errors.
Rogue Variable 2023 年 2 月 24 日 下午 1:17 
Will this mod be updated for 1.4?
Farbott 2023 年 1 月 5 日 上午 12:22 
Packed lunches is just the war crime friendly version, portable picnic in a paper bag :)
Silvermink 2022 年 12 月 24 日 上午 8:12 
They pick up 1, it doesn't work for taming, so they look for more food, pick up another, repeat until they can't carry anymore or they have all your food. Animal Control I also disabled. Turning this back on to test.
Lik 2022 年 12 月 19 日 下午 12:46 
The handler's food restrictions should have no bearing on what foods they carry for taming, but I guess if you're testing a broken behavior anyway that doesn't help
oliverrook 2022 年 12 月 19 日 上午 9:21 
@GalopaWXY That could definitely be it. I'm going to try using a custom food restriction without meals included and set it as the default for handlers and animals. I'll see if that works.
oliverrook 2022 年 12 月 19 日 上午 9:12 
Oh! @Silvermink
Is that why one of my pawns is hoarding so much food?
GalopaWXY 2022 年 12 月 19 日 上午 2:12 
I also have that bug, Silvermink! But this mod is disabled since the Biotech DLC came out, so it doesn't come from it. Personnally I blame Animal Controls for it
Silvermink 2022 年 12 月 6 日 上午 8:53 
This works fine in 1.4 for me except 1 major bug which I don't know which mod is the cause. Animal tamers will pick up meals to try to tame. Since they can't use meals to tame, they take more. Eventually they end up carrying all the meals and pawns starve. This mostly happens when no taming materials (raw food) are available.
Sanghelli Lord 2022 年 11 月 24 日 下午 10:11 
This needs to be updated so i can get my pawns to stop trying to eat fair from a table.
Darius Wolfe 2022 年 11 月 19 日 下午 2:00 
Not sure what's going on, but this has definitely stopped working for me in 1.4. I am constantly finding meals in my colonist's inventories, and when I tell them to unload them, they just pick one right back up.
Lik 2022 年 11 月 14 日 上午 7:26 
I've only seen animals carry food around if they had it as part of a caravan and the caravan unloading process got interrupted for some reason, in which case there should be a button somewhere to tell a colonist to unload them. This mod doesn't prevent animals from picking up and just carrying around food because there is no behavior to make them just carry around food intentionally to begin with. Granted, I haven't played with the latest updates or DLC, nor the royalty DLC, to know if any of those added that behavior, if so ignore this comment.
g-fourteen 2022 年 11 月 14 日 上午 4:42 
Does this work for animals too? sure hate that 20 thrumbos are carrying 10 simple meals on them to rot away. they arent even assigned to eat simple meals but they sure love carryine around my full supply of meals.
Bobby_Hill (♀) 2022 年 11 月 5 日 上午 11:25 
This mod is so goddamn essential to me. it really should be updated
Lik 2022 年 11 月 3 日 下午 3:41 
I don't either, just clarifying confusion and concern of others.
Bobby_Hill (♀) 2022 年 11 月 3 日 上午 9:13 
oh... I don't see that as a big issue tho
Lik 2022 年 11 月 2 日 下午 8:00 
That's... what I was saying though? And then I elaborated that this does not stop animal tamers from grabbing the raw food they use for taming since someone mentioned their pawns carrying raw food?
Bobby_Hill (♀) 2022 年 11 月 2 日 下午 7:25 
@Lik No this stops them from taking entire meals into their inventories and eating the food without a table while they are working outside the base
Bobby_Hill (♀) 2022 年 11 月 2 日 上午 10:57 
please update to 1.4. I know it still works but an update would be appreciated @JBloodthorn
Gazzoose™ 2022 年 10 月 25 日 下午 1:58 
Works fine in 1.4 from my testing
King Doom 2022 年 10 月 22 日 上午 8:19 
Is this gonna get an update for 1.4? This made the game so much better.
Lik 2022 年 10 月 4 日 下午 12:48 
Carrying raw food is the prerogative of animal tamers/trainers. They will always carry some raw meat and veggies after training their respective animals.
Daisuke 2022 年 10 月 4 日 上午 11:18 
This works, except it doesn't, this mod works fine for me for the most part, my pawns do not carry meals anymore, instead they just carry raw beef and other raw foods instead
Bunnies&Cherris 2022 年 8 月 26 日 上午 2:02 
For those having issues with this mod, I would check other mods for "loadout" like things. It may be overriding this mod.
Bunnies&Cherris 2022 年 8 月 26 日 上午 2:01 
Heads up to anybody else using CE for the first time:
CE overrides this mod, no matter load order, due to it's loadout system, and can be worked around by creating a loadout for each of your pawns that doesn't include a meal.
Grimiskitty 2022 年 7 月 7 日 上午 12:45 
all my pawns are carrying food :| and I put this high up on the list of mods. Has the mod conflicting this one been found yet???
Lik 2022 年 5 月 23 日 上午 11:24 
Pick up and Haul mod has that functionality, though you do have to manually tell them to pick up the meds with a right click menu you can then tell them to keep as many as you want up to their carry weight.
Stellar Harbour 2022 年 5 月 23 日 上午 5:52 
Is there a way for stupid doctors have counterverse mod that makes them carry meds?
JBloodthorn  [作者] 2022 年 5 月 13 日 上午 6:56 
Exactly what @Lik said. It's currently working for me with 250+ mods activated. If anyone finds a mod that breaks it, let me know so I can check it out and either add compatibility or warn people.
Lik 2022 年 5 月 1 日 下午 8:36 
Works fine for me with a very long modlist, said modlist includes the alien races framework and a few races, but I haven't actually tested it on an alien pawn yet. I'm assuming for those whom it's not working there's some mod conflict. For context, it doesn't make your colonists drop food they're already carrying, just prevents them from getting the job 'taking x meal to inventory'
CaptainBadger 2022 年 3 月 5 日 下午 5:03 
My pawns are also carrying food and such.
Smitey MacSmiterton 2022 年 2 月 16 日 下午 1:10 
as of today (2/16/22) all of my pawns carry food and beer, even the humans
the_Gonopo 2022 年 2 月 15 日 下午 11:32 
sadly not working for me
Tirith Amar 2021 年 12 月 26 日 下午 1:01 
Is compatible with 1.3
Luxordz 2021 年 12 月 26 日 下午 12:36 
it is compatible with 1.3, its not compatible with any non human races unfortunately.
HollowTree734 2021 年 11 月 2 日 上午 8:15 
Is not compatible with 1.3
BlackLotusWDN 2021 年 9 月 26 日 上午 7:04 
dont work in 1.3
Baer 2021 年 9 月 7 日 上午 11:59 
Equip Food also has this feature.and is more customizable.
Tel_Arin 2021 年 8 月 29 日 下午 4:18 
just reporting it not working on 1.3
Adren 2021 年 8 月 18 日 下午 7:36 
Most important Mod for this Game.

Its not even the mood debuff, just seing them eating sitting in Cow-Manure, or next to rotting corpses, or waist deep in the river is driving me nuts.

Id rather see them starve to death than watching them shoving a plate of spagetti into their pants for later...
Daryl Lawton 2021 年 8 月 18 日 上午 10:23 
Thank you so much for this!
Tirith Amar 2021 年 8 月 15 日 上午 1:38 
Thanks, ^^ I also posted the same comment on the harpies mod.
In case it was something like this.
JBloodthorn  [作者] 2021 年 8 月 15 日 上午 12:36 
@Tirith Amar - This mod modifies the human AI, so I'll have to give Harpies a go and add compatibility for them. I might be able to tomorrow after I figure out why Work Tab is incompatible with my other mod.