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But is it possible to edit the graphics of those units? (because i like to create my own unit, but unfortunately i really dont know how to do it since im new to modding) Any kind of feedback would be appreciated because i've spent hours to set-up with blender, nexusbuddy,granny viewer (and all the addons required) but now im stuck and dont know how to convert blender files into gr2 files and vice versa, please could you share your wisdom?
There's some really good stuff in this mod. I congratulate you!
Also, if you like this mod, I'm working on a ton of new content--e.g. a mod that adds a workshop (probably Davinci's, although there is a mod by the same name) as a wonder; this workshop will spawn units, at random but reasonable intervals, including Davinci's tank, the 1000 Ratte (but steampunk), steampunk exosuits, badass dudes with bowler hats and handheld miniguns, etc.
Also planning to make a mod which adds a host of wonders (in collaboration with Deliverator of Civfanatics, author of some mods with 40k subscribers, and inventor of the program that enables 3D modification in the first place). I've already all but completed a photorealistic model of the Burj Khalifa.
Very excited.
No idea why a windows install would be acting up though, unless another mod was involved.
Strider_190, thanks! That's very peculiar.
Strider, what I meant was to edit the .lua (with notepad or, ideally, notepad++/a dedicated lua environment) so that they are either empty or have "--" in front of every line. Actually, you could just comment (put a "--" in front of) the lines with the words "event", "function" in them. This will stop the functions from being read as functional code.
That's some use
If anyone wants me to, I can try releasing a version without the lua scripts separately. There's a chance that would fix it. Additionally, you can test this yourself!
To do so, go into documents/mygames/civ5/mods/(THIS MOD) and find the folder "LUA". Go into all the lua files, and edit them so that every line has a "--" at the beginning. This will comment the entire block out, and it will cease to do anything. If there is a LUA related issue, this will solve it.
I feel rather inadequate.
BlackDogCan, would you mind telling me which version worked? V4 I assume? I can take a look at what I changed and see if anything obvious is amiss. It may have to do with the lua.
I can't see why an installed mod should affect things. The only significant thing should be the enabled mods, and I have only enabled this one mod.
Question: do you know if you tried to reload the save *after an update*? When I push an update, it bricks saves. I put a "minimum compatible version" field in the modinfo, but it's probably not obvious enough.
I'm also not sure why you can't load a save. Let me try that real quick and get back to you. It seems I made a buggy mod.