XCOM 2
[WOTC] Fix Controller Grappling
20 条留言
jat11241976 2023 年 1 月 22 日 下午 4:29 
Same as hottt3 and katastrophie. Hoping this is a false flag.
hottt3 2022 年 11 月 15 日 下午 7:53 
Katastrophie 2022 年 9 月 29 日 上午 12:27 
Anyone know if this mod will cause issues with [WOTC] Unlimited Ability Icons? AML says there's a conflict. I looked through the mod files and see that both of these mods edit UITacticalHUD_AbilityContainer inside the XcomEngine.ini file. I know some conflicts can be ignored but I'm not sure if this is one of those cases.
WelfareRecipient  [作者] 2022 年 1 月 17 日 上午 8:54 
It's quite possible. I don't know if they just use the vanilla four targeting methods or include the additional ones this mod adds.
Zarkil 2022 年 1 月 17 日 上午 2:46 
@WelfareRecipient Was looking through the highlander and I believe it has this built in now.
WelfareRecipient  [作者] 2021 年 4 月 3 日 上午 9:20 
xinput is an xbox controller yes. This does not work if you use the steam controller integration.
Boberto 2021 年 4 月 2 日 下午 6:58 
"while using an xinput controller". Is that different from an Xbox Controller? Will this affect Xbox Controller users?
togan77 2020 年 4 月 23 日 下午 8:27 
Thumbs Up and Faved
My Grapple with Wraith Suit was working fine till my skill pool got too large, where once I activate grapple it would only move my skill selection up or down upon D-PAD input. Making grapple useless!! Until this mod of course fixed all that.
Zarkil 2020 年 3 月 14 日 上午 6:01 
@WelfareRecipient Thank you, thank you so much for this!
Feyn 2020 年 3 月 7 日 上午 1:21 
What targeting method controls main weapon ?
freeterry22 2020 年 2 月 16 日 上午 10:36 
Finally, thanks so much for this mod!
RedDobe 2019 年 8 月 27 日 下午 3:05 
Thank you for this mod. Was much needed.
WelfareRecipient  [作者] 2019 年 4 月 15 日 下午 4:45 
It's been irritating me for years.
So in development of this mod, I learned that Gotcha Again, actually makes the issue worse. With no mods and a small enough set of abilities, I can actually lower and raise my elevation, but can't rotate the camera. However, fat chance I'm going to run the game without Gotcha Again.
Redrumm 2019 年 4 月 14 日 下午 10:13 
Yeah this works perfectly, thx for making.
WelfareRecipient  [作者] 2019 年 4 月 13 日 上午 5:38 
Fixed a bug I introduced that broke the mod.
WelfareRecipient  [作者] 2019 年 4 月 12 日 下午 5:05 
Thanks, I've updated my description and added my code on github. The mod is now configurable in case I've missed something, or if you're a modder and want to add support for us controller using peons.
Mr. Nice 2019 年 4 月 12 日 上午 6:34 
That was pretty quick since you also had to setup the SDK properly too! Just one note for your description, may want to indicate targeting methods derived from those also get the treatment, hence why rockets, all those psi/gremlin AOEs (all derived from X2TargetingMethod_Grenade), and few more work ok, also maybe an "eg" for your cone/line examples to indicate that they are just that, examples not the only users of those methods.
melcayah 2019 年 4 月 12 日 上午 1:27 
Oh My God... Finally... After all these years...someone finally done it... thank you so much.. best mod in the entire workshop...:steamhappy::steamhappy::steamhappy:
WelfareRecipient  [作者] 2019 年 4 月 11 日 下午 8:45 
It doesn't fix the snap back to your soldier. But I might try modding that out as I hate it as well. Thanks for the idea
Redrumm 2019 年 4 月 11 日 下午 7:22 
This is where the controller snaps to hidden grids??