安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2068326756
Hope this helps anyone!
Why is the mods description in chinese, or am I missing something? You speak English, the title is in English, can't you add a second thing for us to read, please?
New Features: Sword Master
Low probability random occurrence
This feature is also obtained when the colony's fighting level reaches level 20.
Bullet counter condition:
In the recruitment of colonists, armed with melee weapons (non-colonials do not need to be recruited)
Projection counter probability calculation:
Bomb anti- chance = 50% x colonizer operation ability (up to 100%) x (colonial combat level ÷ 10)
Weapon damage probability calculation:
Damaged chance = 40% ÷ (colonial combat level ÷ 5);
Every time the damaged weapon is lowered 1 Durable
Weapons are automatically thrown to the ground when they reach 1
应该修好了 试试看
yes,you will meet them if you are unlucky.
@메데이아
yes
now the chance is depending on pawn melee skill
this is the alpha version,I will make some changes in the future:)
having 100% deflection seems op lol