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All this changes will make the gameplay more balanced and outcomese more realistic.
I made this mod specifiaclly for this purpose, because i couldn't find any alternatives. I am not aware of any mods like this. P&A makes the game harder, perform better and more realistic =) exactly what you need. I would appreciate some feeback in terms of what elements could be further improved.
2). Regarding rules, i like custom realms, childs of destiny, short de jure assimilation period, no non-agression pact faction block, and everything ahistorical and fantasy also off - else pretty standard.
Make sure you have a catholic bishop in your realm. I just went to test it, and i have the "Best Candidate" working as intended, no problems.
Main Changes:
-Slightly rebalanced the realm power to have a better and more realistic 967 start.
-As well many improvements to gameplay overall, including better balance for Reppublics and Nomads
-Fixed bugs related to AI behavior (for example Nomads were too passive in their conquests)
-Reduced wealth along Silk trade route to balance global wealth distribution. (Eastern realms now have a bit less development)
NDefines.NDiplomacy.DEMESNE_MAX_SIZE_STEWARDSHIP_MULT = 0
Change this one to vanilla value (0.15)
2. Эра крестовых должна начинаться, опять-же скорее всего конфликт с другими модами. Таких проблем ни у кого ещё не было.
У меня с этим модом пропал лимит вассалов. Совсем на нуле. Играю за язычника - на нуле. Ну думаю, мало ли, племенной строй... Реформировал религию, принял феодализм - все равно на нуле.