Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilization 6: Giuseppe III's Civilitatem Maxima - Ultimate Mod Collection
16 条留言
‡ Ðalveen ‡ 2019 年 10 月 19 日 下午 5:36 
the issues for trade rotues and spy pannel are because concise ui is not updated, a simple solution can be found on cui comments, this is a pastebind of it: https://pastebin.com/cjASHsy6
Soldierman 2019 年 9 月 12 日 下午 9:22 
my trader wont trade with cities or city states whats going on?? I click on begin route and it's like the button has no code behind it :(
Jeff.Mathis.24 2019 年 9 月 8 日 下午 1:17 
Several mods crash the game from this mod series
District Themed unit production bonuses
Production from Population
Civitas + Real Strategy
Perfect World 6
Even more reports
Nizou 2019 年 9 月 4 日 上午 9:14 
Did you know Fast Forward AI Turns which greatly increases game speed in end-game ?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1787443465
Veldiir 2019 年 6 月 25 日 下午 2:06 
this mod pack does not work for me. with and without the detailed world mod enabled, it never loads the world up and just stalls out. i've tried in dx11 and dx12
HereticHenery [NPA] 2019 年 5 月 16 日 下午 9:31 
@tigger_woods14 I got a similar bug with nearly all of them activated. I couldn't build districts, but I could could city improvements and troops. I am now also going through to see what caused it.
tigger_woods14 2019 年 5 月 16 日 上午 8:37 
I enabled all, got a bug where I can’t click certain things. I can’t get off the city screen, nor send envoys. I’m going to try and figure out what’s going on.
絵草揺光 2019 年 5 月 7 日 上午 9:49 
Upon enabling this set of mod, I seem to not be able to build mines on hills, which one might be responsible may I ask?
Shyning 2019 年 5 月 1 日 上午 7:17 
I'm honestly surprised to see your view of Civ gameplay with mods is actually so similar to mine.
I had a collection done so my friends could sub to whatever I used since they liked the mods I played with (the list is now outdated because I didn't maintain it, many new things should be in there and some others should be removed etc).

I'm not using your whole collection because I'm not using GS but I liked some of the changes you made for some mods and now use your variations instead. To explain it better, my list was already composed of 95% of the mods here :') Good idea putting this together and making a proper list, you even went as far as changing values in mods. Nice one ! I'll follow this closely.
GiuseppeIII  [作者] 2019 年 4 月 24 日 上午 11:02 
From a preliminary glance it should be compatible. Need to do some more testing, especially around balancing before it gets added to the collection though.
MeowMix 2019 年 4 月 24 日 上午 12:06 
P0kiehl updated his tall play mods and I was interested in trying out the better pantheon mod that he made. Is this going to be added in the future? I wasn't sure if it was compatible with this collection.
GiuseppeIII  [作者] 2019 年 4 月 20 日 上午 8:41 
Oops... thanks for notifying. Must have made the error when creating the latest update... and fixed!
Angelhearth 2019 年 4 月 20 日 上午 4:10 
You know you have both versions of Terra Mirabilis in this collection?
FR33L0RD 2019 年 4 月 13 日 下午 9:27 
Hi,
Indeed yes, thanks a lot.
One of my favorite mods collection.
Keep up the good work , it is much appreciated.
GiuseppeIII  [作者] 2019 年 4 月 6 日 上午 8:43 
It is mostly. Sukritact's Civ Selection Screen is not compatible so make sure not to enable it. Besides that it should work. I haven't explicitly tested it, but everything else should work. Either way if you try I would be interested in knowing!
medea_speare 2019 年 4 月 6 日 上午 8:30 
Thank you so much for this collection! Do you know by any means if the YNAMP mod is compatible with your collection? I am thinking mostly about the map-sizes the mod comes with.