安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Further on, great work guys!! Love it!
I'm wondering if just reducing it to something like 50% would have been suficient? Paramiliterism(or whatever it is) is a 10% reduction to training time, plus gives room so the 25% reduction from the constant focus wont roll it over. What you think?
Thanks again.
Pretty sure it has something to do with the global superpower buff, but I'm not sure. When I disabled the mod and ran a few days with the same save, units would train. I saved that one then enabled the mod again, loaded the test game up and was able to train still. The only difference with the save now is that the global superpower buff was no longer there.
Could the training reduction be rolling over after something triggering an additional reduction?
Make sure you activate the mod in the launcher
Make sure you're on the latest HOI4 version
I made this mod with MTGs on so you should have that DLC activated if you own it
Scroll to the very bottom of the Custom Rules menu, that's where the randomizer is located
if all else fail validate HOI4 through Steam
I rate this mod 11/10 for that.