铁锤守卫英雄传

铁锤守卫英雄传

Pickup Magnet
8 条留言
Arysto 2024 年 9 月 22 日 下午 11:53 
pls make it better
Dirty_Diaper-00- 2019 年 7 月 26 日 下午 11:49 
Too expensive
Dacle 2019 年 5 月 17 日 下午 8:39 
having this magnet as it is, as an item, means that some players in a multi-player game can have it, and others not. This is GOOD; this is perfect. Can you imagine if the dashing Paladin kept accidentally taking all the mana crystals because he was closer than the wizard. this is perfect as-is. In coordinated multiplayer teams melee characters can avoid, ranged cahracters can buy.
tonjiar 2019 年 5 月 15 日 下午 1:59 
Love the idea, but I'd rather this as a Fountain wish/favor instead of an item.
Melissa  [作者] 2019 年 5 月 15 日 上午 7:33 
What do you mean?
unterjoochen 2019 年 5 月 15 日 上午 7:28 
doesnt work
lyravega 2019 年 5 月 13 日 下午 2:23 
Hello Miss, I'd recommend making this a wish instead.

I edited the mod for my personal use, attached a 1 favor cost to it (you can think of it as 5% gold tax in essence) so on the long run it'll have the uncommon cost paid, and you don't need to be lucky to find this at the first place - just activate it from the fountain.
Mad Jester 2019 年 3 月 21 日 下午 12:46 
You know this feels like a thing that is typically in games of this type.... can you make a non-item version :D (just a passive thing tacked onto every class or something)