Stellaris

Stellaris

!!!!JMT - Job Weights Patch
9 kommenttia
nostro 20.3.2022 klo 16.25 
by the way are you going to update this mod to 3.3?
nostro 20.3.2022 klo 16.16 
without this mod my specialists don´t choose the available jobs and become unemployed workers, when i use this mod it fixes my specialists but leaves my workers and leaders unemployed, why? i don´t understanth...
Jin_Cardassian  [tekijä] 25.8.2019 klo 16.34 
@hiphop4eva Read the description. Mod's deprecated for now.
hiphop4eva 25.8.2019 klo 9.18 
This mod seems to remove many jobs from the game, such as Frozen Gas Miner or Rad Bloom Collectors (From PD). Despite the fact that I built frozen gas ines and rad bloom farms they don't add any new jobs.
Jin_Cardassian  [tekijä] 2.4.2019 klo 14.12 
Later today perhaps.
K0rruptedYouth 2.4.2019 klo 7.14 
Is it possible to get compatibility with Local Production? (https://psteamcommunity.yuanyoumao.com/app/281990/workshop/)
Jin_Cardassian  [tekijä] 23.3.2019 klo 15.19 
@Spreadwheat Yes. The traits from other mods will just never be a factor; only Deathworlders will.
pinkguy 23.3.2019 klo 9.45 
It is ok using this if I have GPM only?