Europa Universalis IV

Europa Universalis IV

The Funding Mod
102 条留言
[Dougname Here] 3 月 27 日 下午 11:22 
Ok so I did end up just redoing the all the modifiers and decisions. My patch to clean everything up is available on the workshop here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3453420872
[Dougname Here] 3 月 26 日 上午 2:19 
Would it be possible to update the mod so that at each level you just get 1 modifier? Like, level 1 gives -10%, then level 2 replaces level 1 and gives -20%, etc?
SolidSpaceDisk 2024 年 12 月 6 日 上午 6:46 
it works, I also made some additional one for anbennar artificer system. Will upload it later idk
SolidSpaceDisk 2024 年 10 月 15 日 上午 1:31 
my guess is you need set anbennar as dependencies in descriptor file. But sadly I won't bother checking it. This mod likely still work though in latest eu4 version
Mpmmuirhead 2024 年 1 月 19 日 下午 12:07 
Yes I am having this problem too. Anbennar makes decision go bye
Gjallarbrú 2024 年 1 月 12 日 上午 6:08 
Anbennar makes the decisions dissappear.
Tyrantosaurex 2023 年 12 月 25 日 下午 9:55 
@Gjallarbrú "with a particular mod" isn't descriptive enough, which mod?
Gjallarbrú 2023 年 12 月 17 日 下午 1:34 
Anyone has an idea why it stopped working with a particular mod? Was working fine then the other mod was updated now the decisions won't show anymore.
Boris911 2023 年 11 月 19 日 上午 3:29 
Can you edit the source to say that the mod is for version 1.*.* so that it doesn't have an exclamation point in the launcher with an orange triangle, please? The mod also works on 1.36.1. So it should work in future versions and it won't look bad in the launcher about the message that the mod is incompatible with the current version.
udkudk 2023 年 10 月 10 日 上午 9:08 
@AmyClaraRose
Here:
{链接已删除}
File is available for 1 week.
AmyClaraRose 2023 年 10 月 9 日 下午 9:52 
@udkudk any chance of uploading it one last time
udkudk 2023 年 7 月 24 日 上午 8:39 
@AmyClaraRose
Here:
Put this in filemail link:
fppycyxnzxxnhzw
File is available for 1 week.
AmyClaraRose 2023 年 7 月 23 日 下午 9:46 
@udkudk still have a copy of your mod
udkudk 2023 年 1 月 20 日 上午 8:09 
@Solarwhale
https://www.filemail.com/d/jwcjszdsypvzqtg
Here is an link of modification I made to this mod. I would love if you publish it.

I made format more consistent to make it easy to use regex inside vs code and excel (database import) to modify mod.
Using regex and excel, I changed modifiers so that new modifiers include bonuses of old modifiers.
Using regex, I added remove_country_modifier to all decisions (except 1st level) which when decisions are enabled would remove old modifier, while adding new modifier and country_flag normally.
That way, mod works exactly same with same modifier effects, but mod doesn't clutter Modifier UI in-game.
Nothing else is modified. Localizations and prices etc are same.
Link will be auto deleted in a week
udkudk 2023 年 1 月 8 日 上午 10:33 
@Solarwhale Great mod. Please think about reducing number of modifiers by removing old one and adding new one with more powerful bonuses.
Issandii 2022 年 9 月 13 日 下午 4:41 
oooo solar is alive again XD
I recoment to restructur your mod into something similar to my version that delete previous modifier when u get next one

Coz your mod is awesome but it just block your modifiers screan XD
Solarwhale  [作者] 2022 年 9 月 13 日 下午 1:59 
Version update time, also added trade steering as a purchasable buff (weird that i didn't think of it sooner). Thanks for any suggestions, i have some time to work on this again so i might add them sometime soon.
Snobasocks™ 2022 年 4 月 12 日 下午 6:42 
I love this mod so much, it's become near essential for me to play the game. Fair warning tho, EU4 seems to use a faulty integer system for ducats so very late game runs with massive empires might cause your cash to flip if you make too much and force you to take out crazy amounts of loans if you don't spend as much of it as you can, be prepared to keep up spending with the insane income that comes with the modifiers. I find subsidising colonial nations (if you have any) really helps because you can set it, I believe the game breaks a bit when you make over 1 million ducats and you sit at around 1 million.
udkudk 2022 年 4 月 6 日 下午 12:35 
Great mod, Pls think about adding Diplomatic Relations modifier.
Issandii 2021 年 9 月 20 日 下午 6:05 
It's Me again ;P
Here is link to mod that do same but add less modifiers at time :) just compresses them into fewer ones.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2607515353
Lightheart27 2021 年 9 月 17 日 下午 3:02 
My playlist got messed up recently, and I am trying to figure out what happened. Did this update change how it affects 1.30.6, or not? If so, do you have a direct download, cause some of my other mods have yet to be updated to 1.31?
Issandii 2021 年 9 月 15 日 下午 11:47 
@Solarwhale
Did u mind if I upload your mod with rewrited modifiers? (just like @p0xus said)

I'm rewriting it now for my personal use ;P
but can I upload it and link to your mod as base?
Solarwhale  [作者] 2021 年 8 月 17 日 上午 11:22 
@Poxus, that's a sensible idea (sorry for not responding to it for a year by the way), and I will hopefully be implementing it sometime in the future. I'll need a bit of a break from this mod though, so it might take a little while.
Solarwhale  [作者] 2021 年 8 月 17 日 上午 11:19 
New update time, there's a bunch of (i hope) pretty fun stuff in it (check out the changelog). You'll have to wait a while for the next one though, because I made this mod in such a convoluted way that updating it completely wears me out mentally. See you next time though!
The_craft3r 2021 年 6 月 26 日 上午 5:50 
Glad to see the mod is back :) Hope you fix the states fund changing it from more states to governing capacity
Toast 2020 年 12 月 29 日 下午 10:55 
Any chance you'll be updating and or adding to the mod?
Right now, state upgrades don't work.
It'd be really cool to add a few other stats like
- Diplomatic Reputation
- Diplomatic Annexation
- Monarch Skill
- Leader Skill
- Colonial Range
- Construction Cost/Speed
- Imperial Authority Growth
- Yearly Army/Navy Tradition

Even if you never come back to the mod, thanks for everything. It's been great.
haemoarch 2020 年 11 月 12 日 上午 11:19 
fuck me gloriously, this mod is indeed a brilliant idea. congratulations.
Gibsonn 2020 年 7 月 24 日 上午 8:20 
could i please have access to a 1.29 version of the mod?
p0xus 2020 年 7 月 8 日 下午 3:28 
@Solarwhale - I had a thought about how to improve the mod. Currently, becuase each decision just adds a new modifier, it spams the country modifier section. A solution to this would have the decisions remove the previous modifier, and just have to total amount of all the previous modifiers in that one modifier, if that makes since.
I was looking at how you coded it, and it shouldn't be too hard to implement. I probably can do it myself if you would like; time allowing.
p0xus 2020 年 7 月 7 日 下午 6:15 
As a follow up, if I clicked the button a second time, it ofc wont work because I didn't change any other section other then the 1st one. You can change them all if you are so determined.
p0xus 2020 年 7 月 7 日 下午 6:14 
Hey guys, if you want to change the States fund to Governing Capacity, you can do it yourself.

-Open the file that contains what we're looking for (steamapps\workshop\content\236850\1678280999\common\event_modifiers\event_modifiers_rf_sts.txt)
-Change "max_states" to "governing_capacity" and change the number to whatever you want. I put it to 5000 and only changed the first section. This is what the top of my file looks like: "rfst1_rfst = {
governing_capacity = 5000
}
rfst2_rfst = {
max_states = 2
}"
Smilefjes 2020 年 6 月 26 日 下午 3:22 
The AI gets the same modifiers I buy, is this intended?
Slaglord 2020 年 6 月 24 日 上午 7:50 
Thanks for the great mod. I would also like to see a replacement for the States Fund if an idea strikes your fancy.
Fuski 2020 年 6 月 13 日 下午 5:36 
Could you please change the funding of states into governing capacity instead?
Solarwhale  [作者] 2020 年 6 月 9 日 上午 2:45 
No, the AI doesn't use this. I tried implementing that as an optional feature, but it seems to just pick one type of modifier to purchase all the time, rendering it useless. So unless a way to change that appears, the mod is for players only.
Sleepy 2020 年 5 月 24 日 下午 8:55 
Does AI use this?
BarracudaKiller 2020 年 3 月 23 日 上午 10:15 
any update?
TheForgottenOne 2020 年 2 月 17 日 下午 11:46 
just curious as to when this will be updated for new versions of the game
MASDAK 2020 年 2 月 1 日 上午 9:17 
i have re installed the game and now when i go in the launcher i active the mod and in game he t doesn't work , there is a direct link or something?
Argakyan 2019 年 12 月 27 日 上午 9:30 
One of the best mods for decisions. Btw I'd like there to be some extreme versions of LD reduction past the 30 times mark.
Aryx 2019 年 12 月 23 日 下午 1:46 
Great mod, taking a couple of decisions helps lessen the strain of consistently rolling bad monarchs for no reason whatsoever. As most people have already said, it would improve immensely by having all the loose small modifiers consolidated. I do understand though, that would basically be almost a re-write. But the mod would essentially be perfect.
Bismarck 2019 年 12 月 9 日 上午 4:58 
Needs and update with the new 1.29.3 patch
Crusader1089 2019 年 10 月 22 日 上午 9:51 
Big fan of this mod, but I have been having some difficulty since the manchu update. I can enable it, but then nothing shows up in game. I have tried deleting it and reinstalling it but nothing shows up. Anyone have any ideas?
Sarsath 2019 年 10 月 5 日 下午 5:35 
Could you update this?
SerKnightGuy 2019 年 9 月 18 日 下午 6:59 
Thank you for this mod. I've always felt my sprawling, but non-colonial, empire should get more than 2 traders and stuff.
One request, though. Could new modifiers replace old ones?. -20% tech cost instead of -10% and -10%. Etc. It would help cut down on modifiers, albeit still spam them. If it's not too much trouble to make every decision also delete a modifier please do it. Again, thanks for making this.
Rabob 2019 年 8 月 2 日 下午 12:31 
@solarwhale, you could make it so that the decision does not show up for AI unless it has 2500 treasury and such. This would prevent him from bankrupting himself or something haha.
elbaf 2019 年 7 月 27 日 上午 3:45 
Could you make war score cost lower by money? I want to take more and more land in peace deals.
Pounchi 2019 年 6 月 5 日 下午 12:09 
This mod + rebalanced automatic development + 1000k cash cheat = +120 000 development in 2 years = my game crashed, legit mod
Ravin Hobo 2019 年 5 月 21 日 上午 8:19 
Fucking Broken Ass Mod:csgogun::csgoanarchist:
Argakyan 2019 年 4 月 16 日 下午 1:46 
Is it possible to fund accepted culture promotion?