RimWorld

RimWorld

Bionic icons
333 kommentarer
Beschi 9. dec. kl. 11:16 
@Levelith_ using the HD upscale Mod resolves the issue for me. Image opt still tells me the dds-files from this Mod were in a not supported format, but creates the dds-files for the Upscaled Mod Icons.
寻短命 3. dec. kl. 4:13 
If you encounter texture bugs (e.g., hands appearing as eyes), first check if the ‘Faster Game Loading’ mod is installed and try disabling it. 如果有人贴图错乱问题,明明是手变成眼睛的贴图,看看有没有faster game loading这mod,他会导致贴图错误
夏夏猫 4. nov. kl. 13:05 
Your mod is not compatible with this mod
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2121326566
Can you tell me how to solve this? Thank you.
Chevalier de la Toastinette 4. nov. kl. 13:04 
Nice mod, thank you for that
Levelith_ 26. okt. kl. 12:14 
Bionic Icons has issues with ImageOpt in a nutshell with the .dds file type
Arthur GC 22. okt. kl. 16:26 
I'm also having the mask issue:

Same texture with 2 different masks inserted into texture atlas manager (Default) - Jaw | Tongue!
Same texture with 2 different masks inserted into texture atlas manager (Fleshcrafted) - Tongue | Jaw!
Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Femur | Humerus!
Same texture with 2 different masks inserted into texture atlas manager (ProstheticAdvanced) - Femur | Humerus!
[Br] Nasid 21. sep. kl. 5:20 
ty
LordBeef21 19. sep. kl. 13:59 
@吱吱宸
I'm not sure what makes you think that the generated .dds files "obviously" have errors.

The issue occurs even without any .dds files generated. Just normal pngs, with an unmodified version of Bionic Icons, and there are a bunch of errors.
吱吱宸 14. sep. kl. 7:09 
The dds file generated by rimsort obviously has errors, which will cause abnormal mapping
LordBeef21 26. aug. kl. 8:48 
Hi! This mod causes many errors with Faster Game Loading.

Same texture with 2 different masks inserted into texture atlas manager (Archotech) - Shoulder | Eye!
Same texture with 2 different masks inserted into texture atlas manager (Archotech) - Leg | Eye!
Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Shoulder | Eye!
Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Leg | Eye!
Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Spine | Eye!
Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Heart | Eye!
Same texture with 2 different masks inserted into texture atlas manager (Bionic) - Stomach | Eye!
...
Turbyby 15. aug. kl. 6:23 
same issue with previous guys all of the sudden!
Juason [Too Friendly] 14. aug. kl. 21:22 
So strange, this just suddenly stopped working for me too. Icons are all checkerboarded and corrupt looking.
生姜焼肉 21. juli kl. 6:20 
I had the same problem as [PSNI]俍兵
[PSNI]俍兵 20. juli kl. 20:23 
Could not load Texture2D at 'BionicIcons/Boxes/Bionic' in any active mod or in base resources.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
I don't know what went wrong with the mod. It was working fine yesterday, but now it's like this. It's having a problem with the texture loss.
Bobbarækus 15. juli kl. 10:37 
Thank you for the update! Did you see that there's an "Insectoids 2" now? Curious if this still works for that.
Tyrant 23. juni kl. 11:43 
Glad to see 1.6 support. The description still mentions your "High quality textures" mods though, which hasn't been updated since 1.3.
Tsornin 22. juni kl. 6:36 
Goblins4Lyfe 16. juni kl. 16:24 
Does not seem to be working with 1.6, with this enabled it refuses to let me choose a scenario.
Bronips 14. juni kl. 8:18 
1.6
Cringe Shaymin 23. apr. kl. 8:04 
Still getting the error spam about texture masks in 1.5
V.O.I.D. Advisor L22B 10. apr. kl. 15:23 
Only request is to support V.O.I.D.
zloi_krendel 9. mar. kl. 22:52 
Does this work with Combat Extended?
Shavius 17. feb. kl. 16:36 
Could you also support alpha implant? It should be very similar to ADS
DarkMoon 18. nov. 2024 kl. 10:48 
recently 1.5 it only changes the box on the ground but doesn't show the icon properly on the recipes or hyperlinks, could it be fixed? thanks a lot.:luv:
RSummer 14. nov. 2024 kl. 10:30 
"I'm surprised this isn't vanilla" type of mod
Daemonjax 14. sep. 2024 kl. 17:51 
I get log spam that the box icons don't match the mask dimensions. This is on 1.4
N3XUS12 31. aug. 2024 kl. 21:28 
Any chance for an update on this? Thanks
Rimworld Pawn 8. aug. 2024 kl. 5:28 
Great mod for clarity and simple visuals, but currently doesn't work properly as the box changes textures, but does not actually display any icons.
Dell Krackson 4. aug. 2024 kl. 9:44 
this mod changed nothing for me :(
MeTAL 24. juli 2024 kl. 15:35 
only the box changed, but there were no icons
@VantomPayne wow, the ai thing? disgusting
Falmingkitter 6. juli 2024 kl. 19:29 
Does not work since 1.5, genuinely no clue why. I'll try reinstalling the mod but I disabled all other mods and it didn't start working.
FrozenSnowFox 29. maj 2024 kl. 15:28 
In a recent update of my mod [FSF] Advanced Bionics Expansion I changed the hediff colour of Archotech items. Apparently this is causing your mod to no longer change the bionic boxes for Archotech items. Could you please update the fsfArchotech def to have the new colour (139,143,104).
SJD 27. maj 2024 kl. 17:56 
@AUTOMATIC
hello. The archotech body does not apply properly in the game.
this happened after the game was updated.
Samuel_Bucher 3. maj 2024 kl. 9:38 
A Dog Said... Animal Prosthetics has been deprecated and I've published a continuation/remake of it. Could you add compatibility for it?
TheRealLemon 19. apr. 2024 kl. 8:53 
stable diffusion gang
VantomPayne 18. apr. 2024 kl. 20:35 
I just found out the mod was created by the creator of A1111...
MerlinCross 23. mar. 2024 kl. 12:58 
I don't have the faster loading mod myself and I'm also getting these "2 different masks" alerts all of a sudden.
SPARKEY 12. mar. 2024 kl. 3:23 
@MasterOfGrey cheers for confirming that mate. Been trying to find out why the log always gets blasted with all the '2 different masks' errors for ages.
MasterOfGrey 6. feb. 2024 kl. 3:38 
FYI the "Same texture with 2 different masks" error is not innate to this mod, but is a result of combining it with the Faster Game Loading mod
LunaticModo6 14. jan. 2024 kl. 0:17 
How do I make this work with Archotech Expanded Prosthetics? They use the prosthetic box, not the archotech box.
Protok 1. dec. 2023 kl. 9:53 
Have same thing for all standard body part boxes
Same texture with 2 different masks inserted into texture atlas manager (Archotech) - Shoulder | Eye!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D)
Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup)
Verse.ThingDef:<PostLoad>b__349_0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
IsaHung 5. nov. 2023 kl. 18:55 
I really like these textures, could you please also add textures to the mechanitor implants
Arky 31. okt. 2023 kl. 3:02 
Seconding this. I also use rimpy tex optimizer to dds, graphics setter and taranchuk.fastergameloading. I thought it had something to do with upscaling the textures 2x but I deleted all dds textures from bionic icons and it is still happening.

My logs:
https://gist.github.com/HugsLibRecordKeeper/ea1c5b32cd24ad56549623884ad8e377

"""
I'm noticing a similar problem as these two hugslib logs:

https://gist.github.com/HugsLibRecordKeeper/e297632405540ae81cf9b4b468430451

https://gist.github.com/HugsLibRecordKeeper/8aa3c6221119f0ee77291c6dd787426d

Neither of these is mine.

If you ctrl-f for texture, you notice quite a large number of
"Texture $blah has dimensions of 64 x 64, but its mask has 72 x 72. This is not supported, texture will be excluded from atlas "
"""
D3K43 13. aug. 2023 kl. 23:35 
Also could support be added for Android Tiers: Reforged? The 1.4 version.
D3K43 13. aug. 2023 kl. 23:32 
Very cool mod, however, I'm completely stumped as to where I can craft surrogate organs? It's not a huge deal, synthetic organs work fine, but I cannot for the life of me find where to craft surrogates.
SugarTits 11. juni 2023 kl. 8:41 
I would love for this to be in the base game. So many little tweaks would go a long way
Nico 4. juni 2023 kl. 13:18 
Could you please also add icons for the different neurotrainers? That would be great, thanks!
roko711 22. maj 2023 kl. 10:39 
Maybe also for Reclaim, Reuse, Recycle?
roko711 4. maj 2023 kl. 12:46 
Can you add compatibility to Pawn Suppression Implants?