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Hi! Sure :)
Added a Simple X10 mode, similar to a simple mode with 10 monsters cap instead of 40 ;)
Happy New Year!
https://discord.gg/9rKPWnNG
AFK PIZZASALAD Nice idea!
Added two modes:
Standard X3
Standard X10
Have fun!
https://psteamcommunity.yuanyoumao.com/workshop/discussions/18446744073709551615/2569816128923785978/?appid=73230
Though I'm not sure how can I do it exactly with Evolving Lairs.
Now added Simple and XBoss modes, have fun!
Simple mode for Glorious :) "Should have a version where monsters don't mutate, but simply get stronger and more numerous."
XBoss mode : Lair spawns up to 10 monsters + one boss. Somebody asked, but i dnt see that comment now.
2Glorious
Added Gang and Swarm modes.
And now monsters gives more xp each spawn.
1. Idk, but think it should work, just try it :)
2. Only last added difficulty will work (later added mods rewrites overlapped settings of previous mods)
Styx removed from monster upgrade queue.
Monsters gold increased: x2
Horde mode:
Monsters HP reduced: x20
The monster's HP was greatly reduced.
Some monsters added, more monsters = more fun ;)
2ghyujkilop24
"this "attack the nearest building" feature"
Some animals, which do not attack buildings, is now hunt heroes.
Also added new "Horde mode".
Would you consider making the lairs generate more gold
Lair's gold increases slightly more with each generation of monsters.
upgrade better armor/weapons for heroes who destroy them
The chance of upgrading armor and weapons is significantly increased, while armor and weapons can be improved to +20 instead of +4. (when lair dies)
2Scythian
ty)
spawn bug fixed (some old quests)