Slay the Spire

Slay the Spire

决斗者
1,531 条留言
爱古星 10 月 11 日 下午 6:56 
Thank you very much
爱古星 10 月 11 日 上午 5:40 
chinese plz
Nyoxide  [作者] 9 月 26 日 下午 12:44 
@Calliope and @Dz_Nutz25 - you may need to give the JVM more memory. You can check the duelistmod discord, there's a pinned post in one of the channels explaining one way to do this. It's somewhat dependent on your operating system though. I'm not sure why some players have to do this, but the mod does consume a good amount of extra memory when you're running it. I'll also note that the first time you load the mod it may take an extended amount of time to load due to some server requests that are made, so if you're closing the process instead of waiting, try giving it some more time.

@sandpitturtle3333 - I can take a look into this, but generally cross mod compatibility is a bit limited. I'll see if there's something in my code that is causing issues though. It might take a little while for this to be fixed but I'll see what I can do.
sandpitturtle3333 9 月 23 日 上午 8:31 
Anyone know why Risk Of Relics Mod and the command artefact not working is happening? Trying to pair it with the Duelist Mod but no packs let you choose, in the past it DID use to work but this was some time ago.
Risk Of Relics will still work with normal card rewards and also those with Corrupt The Spire.
Calliope 9 月 20 日 下午 12:48 
@Dz_Nuts25 Did you ever find out why? this is like the only character I wanted and I have the same issue.
Skrrrrr_JP 9 月 16 日 下午 11:41 
日本語を希望する
Nyoxide  [作者] 8 月 27 日 上午 11:44 
Updated to v4.1.1: Minor update with a few bug fixes and improvements. See patch notes for more details.
igor.greshnikov 8 月 17 日 上午 1:02 
аээмм можно на русском ?
Dz_Nutz25 8 月 13 日 下午 2:07 
why wont the game launch? once i launch the game and go threw the manager it just loads a black screen till i have to close it, b4 anyone ask i only had the mod and its requirements eneabled. this is the only mod i have this issue with any other that iv tried fires up perfectly
Popcandy 8 月 7 日 下午 10:36 
Is there a way to choose your deck when using the Tower Together mod?
Shadowwolf 7 月 19 日 上午 5:37 
tiananmen square
Costin 7 月 16 日 上午 8:41 
korean plz T.T
电磁炉二型 7 月 4 日 上午 5:49 
chinese please!
2966487757 6 月 25 日 下午 5:40 
We need chinese.
你的脑袋怎么尖尖的 6 月 1 日 下午 5:51 
we need chinese !
洛璃 5 月 29 日 下午 7:10 
we need chinese !
吉吉 5 月 21 日 下午 8:51 
we need Chinese!!!!
缥缈孤鸿影 4 月 28 日 上午 3:33 
i need chinese!!!
凶鸟渡渡 4 月 26 日 上午 11:53 
兄弟 游戏王我没汉化还能靠记忆玩玩 这玩意咋玩啊:MHRISE_anger:
ocho 4 月 12 日 下午 6:37 
you need more ice
ZS2099 4 月 11 日 下午 9:52 
We need Chinese!!!
RayKa_M 4 月 11 日 下午 8:52 
we need Chinese!!!!
Alone_心弦 4 月 8 日 下午 10:19 
we need chinese!!!
ABalancedTurtleShell 3 月 28 日 上午 7:34 
we need Chinese!!!!
焱焱玩玩 3 月 26 日 上午 5:45 
I need Chinese!!!!!!
cokeman5® 3 月 11 日 上午 3:25 
Still one of the best mods ever made.
Jewel 2 月 18 日 下午 5:52 
I just want to say that this is still, after many years, hands down the best mod for any game I have EVER seen. You've done a masterpiece.
大明举重冠军严世蕃 2 月 12 日 下午 7:05 
we need chinese!
コマドリ羽 2 月 12 日 上午 5:32 
I need Chinese
Mire 2 月 9 日 上午 7:04 
Much appreciated, hope it works out. No rush on the hotfix, take as much time as you need. Take care and stay safe!
Nyoxide  [作者] 2 月 9 日 上午 6:59 
Ah, I didn't think about draft mode. I think I can fix that, let me take a look. Planning to release a small hotfix patch in a few days to address some leftover bugs, so if I can get this fixed I'll include that too. Thanks for the feedback! Glad you're enjoying the mod :)
Mire 2 月 9 日 上午 6:48 
Heyo! Thanks for the update! Overall it's really good and adds a lot of flavor to the toon playstyle.

The only problem with it is currently that in the Draft custom mode, Stanley's Sketchbook isn't actually added to the deck, which can make Toon draft runs very hard to get off the ground. I understand Draft is obviously not the main priority, but I for one primarily play Draft, so I'd be very happy if a fix could be made at some point.

Either way, great job - been playing with and enjoying the mod for ages, and to see it's still in development is absolutely fantastic. Keep up the good work! :)
Doomy4Life 2 月 8 日 下午 8:39 
you got that right
Nyoxide  [作者] 2 月 8 日 下午 8:38 
It's Yugioh
Doomy4Life 2 月 8 日 下午 6:14 
Yo, this thing is too fkin complicated. Maybe its my smoof monkey bwain, but holy hell dood :rip:
YoSZee 2 月 8 日 下午 4:32 
GYYYATTTT
Nyoxide  [作者] 2 月 8 日 下午 12:55 
Updated to v4.1.0: Fairly big update for the mod which overhauls the Toon Deck, adds almost 100 new cards, and fixes a lot of bugs! I have also posted patch notes for this version as well as v4 and v4.0.1. Enjoy! :)
Nyoxide  [作者] 2 月 6 日 上午 6:56 
Did you have other mods enabled too? I don't think the effect you are describing is something from DuelistMod... and the game certainly works in the general case, there are 200+ runs every day
FallenShaw 2 月 5 日 下午 5:15 
Sadly as of this post not Viable as the game crashed first fight using standard yugioh deck one default setting choosing oiption 3 to sacrfice hp 8 max for rare card out of 3 cards. Reguardless i shall try this mod agian in 6 months or so any will change my thumbs down if it doesnt immedately crash, love the yugioh spin thought aways a yugioh fan upto GX series and Tuners only because after that every rule in the book was broken
Nyoxide  [作者] 2 月 3 日 上午 6:15 
@AJ thanks for the continued feedback! I am hoping to release the next update sometime this week. Light orbs will be reworked, among many other fixes and balancing adjustments. I haven't modified the Increment deck much, but I'll see if I can't make a few last minute minor improvements there too. I think I agree with your Solder feedback, although I'm not sure the best way to address it. I'll give this some more thought, but if you have any ideas please feel free to share them.
AJ Neuro 2 月 2 日 下午 8:29 
Even when checking duelistmetrics, it's almost impossible to figure out what effects Solder will have on cards, or for that matter, any effect that changes magic number.
m2200113366 1 月 27 日 上午 6:13 
please update chinese patch thank !
falcon 1 月 27 日 上午 12:46 
we need chinese!
AJ Neuro 1 月 26 日 下午 1:53 
I recommend you make Light Orbs have scaling percentage change to grant HP, but you can only gain 1 or 2 max HP that way per floor.
AJ Neuro 1 月 26 日 下午 1:26 
The Creator / Dark Creator combo takes like a minute to compute. Not very enjoyable to have to wait there doing nothing until it's done.
AJ Neuro 1 月 23 日 下午 3:59 
Something is wrong with Light Orbs. I have three of them channeled, and during 50 turns (I counted) I only gained 2 HP (1 HP twice). I believe the code isn't running for each orb. Also, the Evoke does nothing for other Light Orbs; it should either increase the percentage chance from 5% to 7%, or increase the max HP from 1 to 3. In either case, the Creator deck can exploit Light Orbs and stall against a very easy act 1 opponent like a single louse in order to farm permanent HP. You should either change how Light Orbs work, or remove Spirit of the Harp from the Creator deck; never make the most optimal way to play the most boring and tedious one.
AJ Neuro 1 月 23 日 下午 3:36 
Increment deck's starting deck is way too weak compared to every other deck. It's extremely difficult to get it off the ground and beat act 1. Ironically, if you get Millennium Symbol, it becomes entirely broken and overpowered; I got to 14 million temporary HP against the heart just by playing Kurivolt into Multiply.
Nyoxide  [作者] 1 月 6 日 下午 7:12 
With the next update I will also be posting the long-awaited patch notes from v4 and v4.0.1 :)
Nyoxide  [作者] 1 月 6 日 下午 7:10 
Hey AJ, thanks for the feedback. I am currently working on a massive overhaul for the Toon Deck, along with a lot of other bug fixes. I expect this update to be ready sometime next week, or perhaps a bit longer. This update will also fix Command Knight and many of the other often-reported issues here in the comments (Atomic Scrap Dragon game crash). Thanks for pointing out Sogen and The World Tree though - I had missed these issues and just now included some fixes to go out with the update for these cards as well.

I'll be back in a week or so to deliver some new content and fixes for you guys. Thanks for playing!