Hearts of Iron IV

Hearts of Iron IV

In-Game Achievements
76 条留言
LimonenZitrone  [作者] 10 月 28 日 下午 2:29 
@Tizianotollo: All steam achievements are included in the mod, so you can earn the mod version of them. If you meant unlocking actual steam achievements, then no that is not possible.
Tizianotollo 10 月 28 日 上午 10:29 
in future you can make the mod even for steam achievements?
LimonenZitrone  [作者] 10 月 11 日 上午 6:12 
@TheUnqle: Click ESC to get into the pause menu, then click the button for Playthrough Overview or Career Profile (don't remember the exact button text there).
TheUnqle 10 月 11 日 上午 5:37 
How do I get to the playthough overviedw screen in game?
LimonenZitrone  [作者] 5 月 3 日 上午 5:18 
@Matijos: The mod achievements don't require ironman.
Matijos 5 月 3 日 上午 5:10 
Does this mod work if i'm not playing ironman? For example, i have over 1k convoys but the mod doesn't display the achievement as done
v.Soren 4 月 27 日 下午 9:52 
bug report all plane tech should has strategic_airlifter or bba_strategic_airlifter tech
v.Soren 4 月 27 日 下午 9:47 
bug report ship_hull_super_heavy is a special project ,not is tech.
v.Soren 4 月 27 日 上午 6:22 
bug report jet engine is a special project ,not is tech.
v.Soren 4 月 19 日 下午 6:28 
Bug Report When operative leader performs any work, as Germany "Fegelein" achievement cannot be done
ReichVictor 3 月 5 日 上午 4:15 
Hello! Can you add the new steam achievements that were added with Graveyard of the empires?
LimonenZitrone  [作者] 1 月 24 日 上午 12:12 
@Blizzard: Thanks, should be fixed now.
Blizzard 1 月 23 日 下午 10:37 
There seems to be a slight issue with the achievement “woman in the high castle” registering as completed when you get Eva Braun as leader of Germany without fulfilling the other prerequisites (puppeting the US)
LimonenZitrone  [作者] 1 月 5 日 上午 1:31 
@Прiгожин Женя: And you started as Soviet Union and released and selected play as Ukraine? Cause it does work fine for me then. Guess you could try unsubscribing and resubscribing and see if that fixes it.
pussykiller2007 1 月 4 日 下午 5:47 
No i have almost all word, no mods, done most of achivments in your mod, achivment just stay black , and have that green thing near
LimonenZitrone  [作者] 1 月 4 日 下午 1:33 
@Прiгожин Женя: Works for me. Are you sure you own all states in the required strategic regions? And in case you are using a mod that changes the map, make sure that it keeps the vanilla strategic regions.
pussykiller2007 1 月 4 日 上午 9:42 
i conquer world as ukraine for Kiev rus achivment.AND DIDNT GET IT
LimonenZitrone  [作者] 2024 年 12 月 9 日 上午 4:51 
@Turambar: Right, if the mod wasn't active at the start of the save, the arrays weren't initialized. Try firing the event achievements_ingame_mod_events.1 via console.
Turambar 2024 年 12 月 9 日 上午 3:06 
To be clear, I can see them in "Playthrough Overview", but not in the top right achievements menu.
Turambar 2024 年 12 月 9 日 上午 3:05 
Maybe I am missing something, but I added the mod mid-game, and the interface is empty, there is absolutely no Vanilla nor Steama chievements. I tried using the filter settings but it changes nothing.
LimonenZitrone  [作者] 2024 年 10 月 5 日 下午 2:33 
@Czarixson: As written a few comments below, there is the console command debug_custom_achievements, which resets all modded achievements (so also from other mods). You may need to run the game in debug mode for it to be usuable.
Czarixson 2024 年 10 月 5 日 下午 1:35 
how to reset the achivments? with bug it unlocked all
LimonenZitrone  [作者] 2024 年 8 月 7 日 下午 4:21 
@v.Soren: Sure.
v.Soren 2024 年 8 月 7 日 上午 3:46 
I want to translate the mod text to zh-cn for free,and OK?
Allruu 2024 年 6 月 25 日 上午 5:53 
thanks:)
LimonenZitrone  [作者] 2024 年 6 月 24 日 上午 9:09 
@dinoschreck1: There is the console command debug_custom_achievements, which resets all modded achievements (so also from other mods). You may need to run the game in debug mode for it to be usuable.
dinoschreck1 2024 年 6 月 24 日 上午 8:56 
deleting and installing didnt work just to let you know:slimehappy:
dinoschreck1 2024 年 6 月 24 日 上午 8:46 
is there a way to reset them? because i used this mod with another one and game me all the achievements. do i need to reinstall it?
LimonenZitrone  [作者] 2024 年 6 月 21 日 上午 7:26 
@✯ Aamabu8 ✯: It adds new achievements with the moddable achievements function. It also duplicates the vanilla steam achievement to that system, so you can earn the modded versions without ironman (so e.g. with mods).
ubamaA8 2024 年 6 月 21 日 上午 6:39 
I still don't understand what this mod does
LimonenZitrone  [作者] 2024 年 3 月 23 日 下午 2:57 
@Adamx123: You mean despite no mods being active it says the game was modified? Make sure you have no launch options, like debug mode set, and possibly also do a clean reinstall (meaning, uninstall the game, delete any left over files in the game directly and also rename/copy the HOI4 documents folder away so it will be completely recreated with the new install). Stuff like save games and mods are probably save to keep, but some setting files or other folders in the documents HOI4 folder may affect the checksum.
Adamx123 2024 年 3 月 23 日 上午 3:30 
question, so i have everything, 0 mods, ironman etc. but it says i have modified game save, I dont have any mod installed, the files are ok (no additional ones), i reinstalled the game but it still says i have cheats or modified game save, can you make a mod that disables the "no cheats or modified game save"?
LimonenZitrone  [作者] 2023 年 11 月 9 日 上午 5:10 
@Kohlrabi: Can you use the -crash_data_log launch option and then after the crash check the meta.yml file of the specific crash folder for last read file and line? Those errors below shouldn’t really cause a crash, so I suspect it’s something else.
Kohlrabi 2023 年 11 月 8 日 下午 10:38 
Lovely mod!
Sadly, I had a consistent crash in october 1938 as Germany. I'm using Black ICE mod too.

Removing this mod allowed me to continue the game, but I'd like to use the mod again.


Error log:

[21:02:51][1938.10.02.01][triggerimplementation.cpp:2839]: common/scripted_triggers/achievements_ingame_mod_achievements_steam_scripted_triggers.txt:71: has_tech: Invalid tech
[21:02:51][1938.10.02.01][triggerimplementation.cpp:2839]: common/scripted_triggers/achievements_ingame_mod_achievements_steam_scripted_triggers.txt:76: has_tech: Invalid tech
[21:02:51][1938.10.02.01][triggerimplementation.cpp:2839]: common/scripted_triggers/achievements_ingame_mod_achievements_steam_scripted_triggers.txt:81: has_tech: Invalid tech
[21:02:51][1938.10.02.01][triggerimplementation.cpp:2733]: common/scripted_triggers/achievements_ingame_mod_achievements_steam_scripted_triggers.txt:140: has_idea: scraping_the_barrel is not A valid Idea
LimonenZitrone  [作者] 2023 年 6 月 4 日 上午 5:12 
@[Z] EvilMkKillPeople: it should stay unless you reset achievements with the console command.
[Z] EMKP 2023 年 6 月 4 日 上午 5:00 
if I get an achievement with this mod and then reload the game, will it be saved?
Jan :D 2023 年 2 月 15 日 上午 10:37 
APP POLAND LANGUAGE PLS :D
mad 2023 年 1 月 28 日 上午 1:28 
It worked, thanks
LimonenZitrone  [作者] 2023 年 1 月 27 日 下午 12:42 
@mad: Not some, no. You can start the game in debug mode and use the console command debug_custom_achievements. However that clears all modded achievements from the mod and you would have to reearn them. I think it only applies to active mods, but I'm not completely sure about that, so it could also clear achievements from other mods you have completed.
mad 2023 年 1 月 27 日 上午 6:39 
Hello, I started game with different mod and accidentally all achievements got unlocked. Is there a way to reset some of achievements?
v.Soren 2023 年 1 月 6 日 上午 12:19 
v.Soren 2023 年 1 月 6 日 上午 12:00 
okay!
LimonenZitrone  [作者] 2023 年 1 月 5 日 上午 10:31 
@v.Soren: You just replace the specific loc files, you don't need a replace path.
v.Soren 2023 年 1 月 5 日 上午 1:21 
communism netherlands will to "Wilhemina The Conqueror"achievement.....I think this is a bug....because communism netherlands not have wilhemnina idea or wilhemnina leader
v.Soren 2023 年 1 月 5 日 上午 1:17 
only in descriptor.mod write replace_path = xxx.yml? it this frasible?
LimonenZitrone  [作者] 2023 年 1 月 4 日 下午 9:12 
@v.Soren: I would prefer if you just have the necessary localisation files in your mod then and make it require this one.
v.Soren 2023 年 1 月 4 日 下午 8:09 
translate it(as a independence mod)
LimonenZitrone  [作者] 2023 年 1 月 4 日 上午 11:41 
@SkinnyPeTe: For mods close to vanilla it should work. So RT56 might work.
SkinnyPeTe 2023 年 1 月 4 日 上午 10:01 
Does it work with other mods - for example - RT56 ? Or need some other version?
LimonenZitrone  [作者] 2023 年 1 月 3 日 下午 9:43 
@v.Soren: You mean you want to translate it? Or copy it into another mod?