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@gr1m - Hard to be sure exactly, as I don't have it all in one file and when importing the .grp files back into Blender it won't include the animated parts. But I think just under 34K Tris for nearest LOD, <9.4K for intermediate and 114 for mega far away (with more steps in between). I'm not sure how this compares with other stuff, but my mid-level PC handles it fine, so I assume it's ok. If you're interested to see what I've done with LODs, you could copy the mod folder, then change a .mdl so all LODs are say 0 to 80, then space them out the Y axis, say 0, 5, 10 etc and then you could see them all up close in the model viewer. (But be aware I do LODs and models unconventionally, so mine might not be the best method.)