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报告翻译问题






is it possible to set the permission level for custom commands? I want to make it so that only administrators can use it.
When you're mid mission just pause the game and the extended chat options menu should be above the menu buttons.
Right now if you load a savegame, the chat disappears entirely, ruining the whole mission :(
_bob7 = _this joinstring " ";
["me",{
_bob7 = (_this select 0);
_rpchat = format ["<t color='#FFFF00' size='1.2' valign=top align=right>%1:</t><t color='#CD5C5C' size='1.2' valign=top align=right>%2</t>",name player, _bob7];
_rpsyschat = format ["Message from %1: %2",name player, _bob7];
[[_rpchat,"PLAIN DOWN",2,false,true]] remoteExec ["titleText"];
[_rpsyschat] remoteExec ["systemChat"];
diag_log format ["rp_chat_message_from %1:%2",name player,_bob7];
}] call CAU_xChat_fnc_addCommand;
If I write:
/me Welcome to our server it displays only the word Welcome.
Same with every command where %2 is several words. Any suggestions how it can be fixed?
https://community.bistudio.com/wiki/Description.ext#disableChannels
If thats not what you're after, you can script your own solution to block messages by using the CAU_xChat_handleChatMessage scripted event handler (check the github wiki for info).
https://github.com/ConnorAU/A3ExtendedChat/wiki/Emoji-Setup
I am wondering if you would consider making a roleplay framework chat schema utilizing this mod, no one knows your work better than yourself to complete such a task
Does this have roleplay commands e.g.
/me carries the gun to the table
output: Silverknight carries the gun to the table.
or /it the object crashes to the floor
output: The object crashes to the floor