武装突袭3

武装突袭3

The Sahrani Campaign
23 条留言
Raptor341 2022 年 6 月 23 日 上午 3:14 
@williamspinto Did you get the Commander AI to work? I have it working now but not sure about the OPFOR AI
williamspinto 2022 年 6 月 15 日 上午 9:39 
Work for me guys. But cant save the game. :(
Raptor341 2022 年 5 月 17 日 下午 3:39 
Any chance of it being updated? ARMA 1 was my favourite, this would be fun to play
Tobias Rieper  [作者] 2021 年 11 月 14 日 下午 3:08 
might want to depbo and fix it...... its been a while since this was made and numerous arma 3 updates and stuff probably broke it.
Eagle-1 2021 年 11 月 14 日 上午 11:25 
14th November 2021, this is still unable to start.
TROGDORtheBURNINATOR 2020 年 12 月 23 日 下午 2:14 
does this work now?
Tobias Rieper  [作者] 2019 年 5 月 9 日 上午 11:35 
Hi...... yes this is most likely that AC was updated and things were changed making the mission unplayable. If you were a player of old ARMED ASSAULT (ARMA 1) then you would know that there was always problems with bridges on this map......... tanks would fall off them into the river etc........ I'll update when i next play this mission so it is fixed.
Abraxas 2019 年 5 月 8 日 下午 11:58 
I'll try some of your other missons and see if they work out better than this one :)
Abraxas 2019 年 5 月 8 日 下午 11:58 
Big issues in basic gameplay. Arma commander failed to function and seems completely bugged. Enemy units would not spawn to contest points, unit deployment counters would not limit and operates at negative integers past cutoff, total resource indicator would not limit deployment at 0 and operates at negative integers, Income indicator gives a string error etc...

I don't know if a recent update killed the misson since this seems to be the first time it's concked out on anyone here.

A separate problem occurred for me when AI attempted to traverse bridges. They'd pull up to one then plow into a wall. Probably a compatibility problem with the map itself.

I am running with and only with the listed mods so I don't think it's a compatibility issue

I've never played the first Arma's campaign but i'm sure this would have been a lot of fun if AC decided to work. It seems a lot of others here seem to think it was cool and I believe them
Georgius 2019 年 2 月 28 日 下午 1:33 
I talked to the Devs, they have the saving option on their list, but its disabled right now, there are some bugs.
Tobias Rieper  [作者] 2019 年 2 月 27 日 下午 2:32 
pls read below - not possible with AC
Thesroth 2019 年 2 月 27 日 下午 2:25 
Without the option to save on the single player does not give my friend
Tobias Rieper  [作者] 2019 年 2 月 26 日 上午 11:31 
i wanna add that since the AC mod was released, it has gotten me into mission making. It is very easy with this mod to port it to different terrains and use other factions/mods........ its compatible with nearly everything which makes it great.
Tobias Rieper  [作者] 2019 年 2 月 26 日 上午 11:29 
yeah - thanks glad u like it...... you can join our discord if you like (nice bunch of people) invite link below. We can PM you if we play...... theres alot on the discord but like maybe 4-5 of us active. https://discordapp.com/invite/M8ffgUX
Georgius 2019 年 2 月 26 日 上午 10:09 
Yep I think you are right, thats what makes it good. You dont have to fiddle around to much and can focus on your strategy and just playing the game. The perfect balance, one could say.
Tobias Rieper  [作者] 2019 年 2 月 26 日 上午 7:15 
I guess u could say AC is a fast paced version of warfare........ though i prefer it because it doesnt take 5000 years to build up armies and bases........ you get given limited reinforcements and some resources........ the more points u take more resources......... you could slow the pace down easily by reducing the number of reinforcements and making the resource bonus low
Tobias Rieper  [作者] 2019 年 2 月 26 日 上午 7:12 
fixed...... looks like it was just a labelling issue - the units for each side were correct.......
Tobias Rieper  [作者] 2019 年 2 月 26 日 上午 7:05 
Thanks - glad you liked them......... will fix that spawn issue
Georgius 2019 年 2 月 26 日 上午 1:59 
Yep found out already by playing around in the editor. If you make it save by a script, you get mission failed after you load the save.

Thats sad, this feels like a fast paced version of Warfare, and thats awesome, would be nice to be able to play it in multiple sessions. I mean Warfare missions can be saved, at least some of them.

Well, the missions you made are fun anyway, thanks for that :)

Bugreport:

The light patrol group in the RACS side spawned as SLA.
Tobias Rieper  [作者] 2019 年 2 月 25 日 下午 1:42 
err........ its meant to be played in multiplayer......... i dont know if theres a save option if you're playing Arma Commander anyway
Georgius 2019 年 2 月 25 日 下午 12:23 
Works fine now, had the same problem.
I am trying out your missions right now, is it intentional, that there is no save game option?
Tobias Rieper  [作者] 2019 年 2 月 25 日 上午 10:53 
Thanks - i checked it seems there was a mix up between RACS and SLA - i had made them opposite sides so you couldnt request anything. This is now fixed - Happy campaign!
Auxyn 2019 年 2 月 25 日 上午 8:23 
Hey, so on the RACS side. I was trying to play the commander mode in SP. RACS units or Fire supports won't show up. just thought you should know