安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2902889121
Object reference not set to an instance of an object
[System.NullReferenceException]
Detials:
No details
vvv
Object reference not set to an instance of an object
[System.NullReferenceException]
Detials:
No details
I haven't had this error until I used this mod as well as Bulldoze It, and I get the same error with both mods separate and together. I do use other mods such as the Harmony ones but haven't had any problems until now.
I have been talking about recycled "cargo" items,like oil product and ore product, from the very beginning.
My city is suffering from active vehicle limit, service reserve mod can help make sure garbage trucks to be able to spawn, but "processed resources can't be transported away".
That's why I'm talking about empty the "cargo", the oil product, the ore product, the forestry product, the farm product, not to empty the "garbage".
Are there any way to make them NO LONGER GENERATE MATERIALS and process garbage only?
Some times the recycling centers will be filled with garbage and not collecting any more due to processed resources can't be transported away.