Portal 2
Aperture Tag - Laser Chaining
39 条留言
pepsi cat 2021 年 10 月 19 日 下午 5:59 
Thank you for not including this in the mod.
Redsto88 2020 年 12 月 18 日 上午 8:44 
lot of bugs and no textures, like... A LOT
Calwin 2019 年 10 月 10 日 上午 8:30 
Fun, but not challenging. I remember that map from portal 2, except the launcher was removed.
I managed to fall down in the beginning by accident and I didn't die...I just wall bounced my way up again..
GrtWhtBuf 2017 年 3 月 28 日 上午 11:44 
Hey that was fun!
Souper 2017 年 3 月 6 日 下午 7:06 
The whole "be able to shoot portals" problem is because you gave the player the portalgun at the start of the level. Doing so allows the player to use portals and potentially not use the proper solution. Simply remove the portalgun from the player at the start and it should be fine.
☮ B1g ]M[ike3 ☮ ******** 2017 年 1 月 9 日 上午 10:36 
huyu5t4
kiilerboy309 2015 年 12 月 24 日 上午 8:57 
this tag mod
incredible
Old N Bitter 2015 年 8 月 14 日 上午 6:28 
Portal make it easy but the portals are good for a new momentum concept!
Petutski 2015 年 4 月 30 日 上午 10:14 
Fun, but a little messy!
Cygnus 2014 年 8 月 18 日 上午 5:31 
you can place portals so it makes it really easy
quat 2014 年 8 月 12 日 下午 12:40 
Why not just pop a func_noportal_volume or whatever around the map and call it a day? :P

I liked the puzzle. Lots of ways to solve the chamber, which was fun. Obviously could use polish, but unfinished and all that.
wildgoosespeeder 2014 年 7 月 19 日 下午 8:37 
Now I understand the relevance of this map when it comes to the Aperture Tag mod.
WeedBlaster42069 2014 年 5 月 18 日 下午 11:00 
ok
Motanum  [作者] 2014 年 5 月 18 日 上午 7:22 
Yeah, it was quite bad, which is why I cut it off from the main game.
WeedBlaster42069 2014 年 5 月 18 日 上午 12:05 
this is pretty bad. at the start i could jump off the platform and i didn't die, and i just walked around and had to restart. and the test chamber was from the story but it just felt ... lifeless. it's a good concept though, but it needs alot of work.
gurkkhas84 2014 年 2 月 8 日 上午 2:04 
very good. it's change portal classic. I like a new gun.
Motanum  [作者] 2014 年 2 月 6 日 上午 5:36 
It won't be used, which is why I ditched it and released it as it was on the workshop.
wildgoosespeeder 2014 年 2 月 5 日 下午 9:39 
The gun is better polished but why use a lifeless version of the test chamber in the story mode?
Motanum  [作者] 2013 年 12 月 7 日 下午 6:32 
ohh ok. I haven't played it then.
Goddess Jaina 2013 年 12 月 7 日 下午 6:31 
Dude, trust me... It was not gelocity. You had a gel gun and it was in space, not with preplaced splats and not in the aperature we are used to.
Motanum  [作者] 2013 年 12 月 7 日 下午 6:29 
I don't believe I tried that. Although I did see a gelocity that was SP.
Goddess Jaina 2013 年 12 月 7 日 下午 6:15 
No not gelocity. It was a solo map of huge emptiness.
Motanum  [作者] 2013 年 12 月 7 日 下午 6:14 
Was it the one where you raced in coop? Those were extremely fun indeed! But yeah, no paint gun, it was preset.
Goddess Jaina 2013 年 12 月 7 日 下午 6:12 
These are good too anyway.
Goddess Jaina 2013 年 12 月 7 日 下午 6:12 
The level I had in mine is one I can't find anymore, but it had a space theme and was all about huge jumps and navigating a tall building in a speed run. It was crazy, I remember thinking it was the trippest portal map I've ever played. That title is probably now reserved for Spacestation Beta.
Motanum  [作者] 2013 年 12 月 7 日 上午 7:39 
Goddess Jaina 2013 年 12 月 6 日 下午 5:43 
Well... It worked fine with me. Yah, there are a few missing textures and all, but it worked fine. Although I am also happy to inform you are not my favorite guy for epic gel levels. Sorry.
Motanum  [作者] 2013 年 12 月 6 日 下午 5:14 
this one? The one that is broken? Ha! Try the other one, doesn't looks worse, but it is bug free.
Goddess Jaina 2013 年 12 月 6 日 下午 4:52 
Well, that was way to much fun.
The Sojourner 2013 年 9 月 7 日 上午 2:48 
You can also add to known issues: visually lacking (shiny/bright laser relays, white emancipation grids, panel arms overlap with walls).
But since this is only a rough draft...
Slordar 2013 年 8 月 8 日 下午 6:29 
very
Linking-Yellow 2013 年 8 月 8 日 下午 5:34 
yea, sounds similar.
Motanum  [作者] 2013 年 8 月 8 日 下午 12:29 
Game ui, some measurement entities, some paint sprayers.
Slordar 2013 年 8 月 8 日 上午 11:34 
me two
Linking-Yellow 2013 年 8 月 8 日 上午 11:04 
My paint gun is better. lol. (I'm the one that made the one in bluemod.) I made it for a chamber a couple of months ago, then RADELITE put it into the bluemod. What did you do to make your paint gun? I'm curious as to how similar these paintguns really are.
Slordar 2013 年 8 月 8 日 上午 5:43 
alright
Motanum  [作者] 2013 年 8 月 7 日 下午 9:34 
They do! Although I should thank Lpfreak90 for this design. The original was really buggy and based on Omnicoder's build. You can try the older maps to realized how buggy they were.
Slordar 2013 年 8 月 7 日 下午 9:18 
Once my friend and I built a paint gun we found your map they share a pretty close resemblence "weapon wise"