Sid Meier's Civilization VI

Sid Meier's Civilization VI

Zee's Fewer Trade Offers
52 条留言
Ginger 2023 年 2 月 20 日 上午 7:58 
is there a chance you can get rid of offers completely? i would love that <3
ChrisMartin 2022 年 6 月 18 日 下午 12:03 
I really like your work. Thank you for sharing.
_Zee  [作者] 2022 年 6 月 18 日 上午 3:17 
I wonder who the 10 thousandth subscriber will be.....

Thanks for the support everyone. This will be my first mod to clear 10k subs on Steam.
Cheers!
patrickpeppers 2022 年 5 月 29 日 上午 9:01 
@Tigranes "Phantagonist's Agenda Warning Removal" is what you're looking for. Works well with this mod.
Reginald "Big Reggie" Hollywood 2021 年 4 月 12 日 上午 4:47 
The pictures you have for this are perfect.
Tigranes 2021 年 3 月 17 日 上午 2:20 
@_Zee can you please create fewer agenda approval/disapproval pop ups together with no denouncing pop ups at all. Trade pop ups are not so lame lately and Firaxis created stop asking option. But no help with agenda harassment ((((
wizzy-fps 2020 年 12 月 28 日 下午 3:34 
thanks!
_Zee  [作者] 2020 年 10 月 21 日 下午 11:04 
Not sure what you mean @edresende. War doesn't require any requests, AI can just declare it.
ChrisMartin 2020 年 10 月 21 日 上午 7:45 
Request for what? Trade?
edresende 2020 年 10 月 21 日 上午 7:25 
Victoria declared war on me without any previous requests... is this mod automatically rejecting the requests behind the scenes?
_Zee  [作者] 2020 年 8 月 18 日 下午 9:12 
@Grumpy Grenade no
Illusion17 2020 年 8 月 18 日 下午 5:34 
Was wondering if this also reduces their demands, was getting several demands from the Ai a turn when all of them denounced me XD.
Grumpy Grenade 2020 年 8 月 17 日 上午 10:04 
Does this also affect "Request Embassay" etc?
chrispannell2 2020 年 8 月 15 日 上午 2:44 
Thanks alot
hlcs 2020 年 6 月 25 日 上午 6:38 
Makes game much less frustrating.
♥♥♥ war arena 2020 年 3 月 3 日 下午 5:19 
Hi there, I'm looking for this mod except instead of adding 20 turns to the cooldown, it adds like 100 or 200. I just don't want to see ANY ai offers at all, they're super immersion breaking and annoying. Can you help?
_Zee  [作者] 2019 年 11 月 6 日 下午 7:30 
Version Update Posted - No Changes Made.
emperor_ike 2019 年 10 月 25 日 下午 1:24 
careful, the_buccaneer82's gonna ask for your stuff
Captain Barbossa 2019 年 8 月 7 日 下午 3:50 
God Bless You
Jonnus.Cobra 2019 年 5 月 19 日 下午 12:05 
Hello, _Zee. Do you have a Discord account? I'd like to contact you... Thanks.
_Zee  [作者] 2019 年 4 月 5 日 上午 11:33 
The Antarctica update certainly took action to improve the AI trade logic, but it didn't change the cooldown timers on offer frequency. Some may decide vanilla is "good enough" now, but I'll definitely still be using this mod.
BKGamesPI 2019 年 4 月 4 日 上午 11:11 
@Zee This was implemented in this patch wasn't it? So is this obsolete now? Are you working to make adjustments to your mods? Thanks for you hard work m8!
_Zee  [作者] 2019 年 3 月 14 日 下午 11:33 
In response to many requests, I have created a Collection that includes all the mods (including from other authors) I use when playing Civ 6.

You can go here and subscribe to all of them at the same time with a single press of a button.
Tyron 2019 年 3 月 5 日 上午 10:03 
Thank you so much! The spam was a pain in the a** on a enourmous map with over 20 civs! I will build a giant statue in my capital to your glory!
ChrisMartin 2019 年 3 月 4 日 上午 8:53 
Thank you for your hard work, and honesty. Was about to "blame" a different mod for the black screens (without any proof, of course) Shame on me.
=[NK]= Col. Jack O'Neil 2019 年 3 月 4 日 上午 5:38 
+1 for selecting items as deal blocking items!
Cosmic Fox 2019 年 3 月 4 日 上午 4:01 
Why not use the dang mod as is and stop making requests, the guy has done a ton of work, appreciate what he has done, compliment accordingly. :steamhappy:
Fuzzylogic 2019 年 3 月 3 日 下午 3:16 
Can you make an option to block trading certain items like the AI does? E.g. if I'm going for a culture victory I'm not going to trade my great works for any reason.
Plerion 2019 年 3 月 2 日 下午 5:54 
I have a suggestion: does anybody else suffer from "offer waves" in vanilla game? Even after increasing cooldowns, other civs in a game tend to offer deals all in the same turn. This makes diplomacy deals highly predictable.

If this also happens to most people here, is it feasible to add a random number to the CD timer instead? So for example,

"Increases turn cooldown for friendship offers from 5 to 30."

would be

"Increases turn cooldown for friendship offers from 5 to a random number between 25-35."

What do you think?
_Zee  [作者] 2019 年 3 月 2 日 下午 12:57 
Thanks everyone! This can be used on any save by the way, it will work on games you started without it.

I suppose I should add that information to the description. :P
Sgt_Shotty 2019 年 3 月 2 日 上午 8:25 
Thank you for this! I tried a game with Eleanor, so my turns now involve every civ in the game constantly bombarding me with requests for my great works. That's all the game is now, no no no no... I'm looking forward to playing a game with this!
Pristik 2019 年 3 月 2 日 上午 8:06 
Dude, you are a beast! I just saw this mod and went on a subscribe spree of your mods. Still need to play a game with them. But if it works properly, you are making the game as it should be on vanilla. Keep it up!
Thrawn 2019 年 3 月 2 日 上午 7:29 
great work you are doing, keep up with that! :)
one suggestion: is it possible to a) remove the second button when saying goodbye after signing a contract or b) replace it at the same height where the accept / decline buttons are? when playing with 12-15 ai its annoying when u have to move ur mouse up and down and up and down again and again. bad ui placement by firaxis
Colorado Dyes 2019 年 3 月 2 日 上午 2:02 
But really, can i have your stuff?
zon 2019 年 2 月 26 日 上午 7:11 
thx for the update :)
pajamathekid 2019 年 2 月 24 日 下午 2:52 
Cheers Mate, Australia's after my Furs every other turn, the Germans keep offering Horses in exchange for my precious Diplomatic Favor and my Iron, and Brazil has the audacity to think something he owns could be equal in value to my Prized Hungarian Oranges. As if! I'll never give them up.
Myers 2019 年 2 月 24 日 上午 2:08 
Thanks you! For the on-going save change! You've saved my sanity!!
=[NK]= Col. Jack O'Neil 2019 年 2 月 23 日 下午 8:57 
Sorry I hadn't had any time to test it
=[NK]= Col. Jack O'Neil 2019 年 2 月 23 日 下午 8:57 
There's also a similar line for multilayer compatibility as well ;)
_Zee  [作者] 2019 年 2 月 23 日 下午 8:07 
Just posted an update that should allow the mod to work in any save, even if you didn't start that save with the mod enabled.
emmamemer 2019 年 2 月 23 日 下午 6:03 
hey i see you have 2 iron can i have it?
-every civ
_Zee  [作者] 2019 年 2 月 23 日 上午 1:48 
Wasn't aware of that property, thats a useful one. You might be right, if you feel like testing it please let me know.
=[NK]= Col. Jack O'Neil 2019 年 2 月 22 日 下午 10:49 
Zee you're slightly wrong. Ii you add this line to the mod properties and save the file: <AffectsSavedGames>0</AffectsSavedGames> then the mod should be able to be added and removed mid game. Obviously can't be used for certain mods, but yours might work?
Parker Posey's Mouth 2019 年 2 月 22 日 下午 8:34 
Definitely need this, now that every AI decides to pester me for every great work at every opportunity! I will never trade my Mary Shelleys! NEVER!!!
_Zee  [作者] 2019 年 2 月 21 日 下午 2:19 
@Myers

Adding mods mid-game is really really spotty.
In my personal experience, if the mod you've updated was already a part of your save before you updated, then the changes will show up in game (although even this seems to take a few turns to update for some mods sometimes).
If you try to activate a mod that was never a part of the save, then it will never affect that save.

That's just been my experience.
Myers 2019 年 2 月 21 日 上午 6:44 
Can this be added mid game? As I find the last few Civs their demands for my great writings one after the other is annoying
CdrCanteets 2019 年 2 月 20 日 上午 2:54 
I love you so much! Gorgo can go suck a lemon if she thinks she's getting my books!
Echo 2019 年 2 月 19 日 上午 11:36 
omg you are a hero, this right here has almost made me want to throw my computer haha
=[NK]= Col. Jack O'Neil 2019 年 2 月 18 日 下午 10:08 
Is there any way that we can choose to have offer blocking on things? Like diplomatic favour or something? So the ai just won't ask us to trade for it at all?
_Zee  [作者] 2019 年 2 月 18 日 下午 7:42 
Just posted an update that corrects a bug that was preventing this from working. Sorry about that, all good to go now!